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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/game/broken_pellerator.h"
#include "titanic/core/view_item.h"
namespace Titanic {
BEGIN_MESSAGE_MAP(CBrokenPellerator, CBrokenPellBase)
ON_MESSAGE(MouseButtonDownMsg)
ON_MESSAGE(LeaveViewMsg)
ON_MESSAGE(ActMsg)
ON_MESSAGE(MovieEndMsg)
END_MESSAGE_MAP()
void CBrokenPellerator::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_exitLeftView, indent);
file->writeQuotedLine(_exitRightView, indent);
file->writeQuotedLine(_string4, indent);
file->writeQuotedLine(_string5, indent);
CBrokenPellBase::save(file, indent);
}
void CBrokenPellerator::load(SimpleFile *file) {
file->readNumber();
_exitLeftView = file->readString();
_exitRightView = file->readString();
_string4 = file->readString();
_string5 = file->readString();
CBrokenPellBase::load(file);
}
bool CBrokenPellerator::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
if (_v1) {
changeView(_v2 ? _string5 : _string4);
} else {
if (_v2) {
playMovie(28, 43, 0);
} else {
playMovie(0, 14, MOVIE_NOTIFY_OBJECT);
}
_v1 = true;
}
return true;
}
bool CBrokenPellerator::LeaveViewMsg(CLeaveViewMsg *msg) {
CString name = msg->_newView->getNodeViewName();
if (name == "Node 3.S" || name == "Node 3.N") {
_v1 = false;
loadFrame(0);
}
return true;
}
bool CBrokenPellerator::ActMsg(CActMsg *msg) {
if (msg->_action == "PlayerGetsHose") {
_v2 = 1;
loadFrame(43);
CStatusChangeMsg statusMsg;
statusMsg.execute("PickupHose");
} else {
_exitAction = 0;
bool closeFlag = msg->_action == "Close";
if (msg->_action == "CloseLeft") {
closeFlag = true;
_exitAction = 1;
}
if (msg->_action == "CloseRight") {
closeFlag = true;
_exitAction = 2;
}
if (closeFlag) {
if (_v1) {
_v1 = false;
if (_v2)
playMovie(43, 57, MOVIE_NOTIFY_OBJECT);
else
playMovie(14, 28, MOVIE_NOTIFY_OBJECT);
} else {
switch (_exitAction) {
case 1:
changeView(_exitLeftView);
break;
case 2:
changeView(_exitRightView);
break;
default:
break;
}
_exitAction = 0;
}
}
}
return true;
}
bool CBrokenPellerator::MovieEndMsg(CMovieEndMsg *msg) {
if (msg->_endFrame == 14) {
// Pellerator has been opened, so let the hose be picked up (if it's still there)
CStatusChangeMsg statusMsg;
statusMsg._newStatus = 1;
statusMsg.execute("PickUpHose");
}
if (msg->_endFrame == 28) {
// Pellerator has been closed, so disable the hose (if it's still there)
CStatusChangeMsg statusMsg;
statusMsg._newStatus = 0;
statusMsg.execute("PickUpHose");
}
switch (_exitAction) {
case 1:
changeView(_exitLeftView);
break;
case 2:
changeView(_exitRightView);
break;
default:
break;
}
return true;
}
} // End of namespace Titanic
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