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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/game/cdrom.h"
#include "titanic/core/room_item.h"
#include "titanic/game/cdrom_tray.h"
namespace Titanic {
BEGIN_MESSAGE_MAP(CCDROM, CGameObject)
ON_MESSAGE(MouseDragStartMsg)
ON_MESSAGE(MouseDragEndMsg)
ON_MESSAGE(MouseDragMoveMsg)
ON_MESSAGE(ActMsg)
END_MESSAGE_MAP()
CCDROM::CCDROM() : CGameObject() {
}
void CCDROM::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writePoint(_tempPos, indent);
CGameObject::save(file, indent);
}
void CCDROM::load(SimpleFile *file) {
file->readNumber();
_tempPos = file->readPoint();
CGameObject::load(file);
}
bool CCDROM::MouseDragStartMsg(CMouseDragStartMsg *msg) {
if (checkStartDragging(msg)) {
hideMouse();
_tempPos = msg->_mousePos - _bounds;
setPosition(msg->_mousePos - _tempPos);
return true;
} else {
return false;
}
}
bool CCDROM::MouseDragEndMsg(CMouseDragEndMsg *msg) {
showMouse();
if (msg->_dropTarget && msg->_dropTarget->getName() == "newComputer") {
CCDROMTray *newTray = dynamic_cast<CCDROMTray *>(getRoom()->findByName("newTray"));
if (newTray->_isOpened && newTray->_insertedCD == "None") {
CActMsg actMsg(getName());
actMsg.execute(newTray);
setVisible(false);
}
}
resetPosition();
return true;
}
bool CCDROM::MouseDragMoveMsg(CMouseDragMoveMsg *msg) {
setPosition(msg->_mousePos - _tempPos);
return true;
}
bool CCDROM::ActMsg(CActMsg *msg) {
if (msg->_action == "Ejected")
setVisible(true);
return true;
}
} // End of namespace Titanic
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