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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/game/pickup/pick_up_hose.h"
#include "titanic/core/project_item.h"
#include "titanic/core/room_item.h"
#include "titanic/core/view_item.h"
namespace Titanic {
BEGIN_MESSAGE_MAP(CPickUpHose, CPickUp)
ON_MESSAGE(MouseDragStartMsg)
ON_MESSAGE(StatusChangeMsg)
ON_MESSAGE(EnterViewMsg)
ON_MESSAGE(MouseButtonDownMsg)
END_MESSAGE_MAP()
bool CPickUpHose::_v1;
void CPickUpHose::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_target, indent);
file->writeNumberLine(_v1, indent);
CPickUp::save(file, indent);
}
void CPickUpHose::load(SimpleFile *file) {
file->readNumber();
_target = file->readString();
_v1 = file->readNumber();
CPickUp::load(file);
}
bool CPickUpHose::MouseDragStartMsg(CMouseDragStartMsg *msg) {
if (!checkStartDragging(msg))
return true;
if (_v1 || !_enabled)
return false;
CViewItem *view = getView();
if (view) {
_v1 = true;
CRoomItem *room = locateRoom("Arboretum");
CTreeItem *hose = room ? room->findByName("Hose") : nullptr;
if (!hose) {
room = locateRoom("FrozenArboretum");
if (room)
hose = room->findByName("Hose");
}
if (hose) {
CVisibleMsg visibleMsg;
visibleMsg.execute(hose);
hose->moveUnder(view);
CPassOnDragStartMsg passMsg(msg->_mousePos, 1);
passMsg.execute("Hose");
msg->_dragItem = hose;
_cursorId = CURSOR_IGNORE;
CActMsg actMsg("PlayerGetsHose");
actMsg.execute(_target);
}
}
return true;
}
bool CPickUpHose::StatusChangeMsg(CStatusChangeMsg *msg) {
_cursorId = msg->_newStatus == 1 ? CURSOR_HAND : CURSOR_IGNORE;
return CPickUp::StatusChangeMsg(msg);
}
bool CPickUpHose::EnterViewMsg(CEnterViewMsg *msg) {
_cursorId = CURSOR_IGNORE;
return true;
}
bool CPickUpHose::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
return _enabled;
}
} // End of namespace Titanic
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