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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TITANIC_BEDHEAD_H
#define TITANIC_BEDHEAD_H
#include "common/array.h"
#include "titanic/game/sgt/sgt_state_room.h"
namespace Titanic {
struct BedheadEntry {
CString _name1;
CString _name2;
CString _name3;
CString _name4;
int _startFrame;
int _endFrame;
void load(Common::SeekableReadStream *s);
};
class BedheadEntries : public Common::Array<BedheadEntry> {
public:
void load(Common::SeekableReadStream *s, int count);
};
struct TurnOnEntries {
BedheadEntries _closed;
BedheadEntries _restingTV;
BedheadEntries _restingUV;
BedheadEntries _closedWrong;
void load(Common::SeekableReadStream *s);
};
struct TurnOffEntries {
BedheadEntries _open;
BedheadEntries _restingUTV;
BedheadEntries _restingV;
BedheadEntries _restingG;
BedheadEntries _openWrong;
BedheadEntries _restingDWrong;
void load(Common::SeekableReadStream *s);
};
class CBedhead : public CSGTStateRoom {
DECLARE_MESSAGE_MAP;
bool TurnOn(CTurnOn *msg);
bool TurnOff(CTurnOff *msg);
private:
TurnOnEntries _on;
TurnOffEntries _off;
public:
CLASSDEF;
CBedhead();
/**
* Save the data for the class to file
*/
virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
*/
virtual void load(SimpleFile *file);
};
} // End of namespace Titanic
#endif /* TITANIC_BEDHEAD_H */
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