1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/gfx/music_voice_mute.h"
#include "titanic/sound/music_room.h"
namespace Titanic {
BEGIN_MESSAGE_MAP(CMusicVoiceMute, CMusicControl)
ON_MESSAGE(MusicSettingChangedMsg)
ON_MESSAGE(EnterViewMsg)
ON_MESSAGE(QueryMusicControlSettingMsg)
END_MESSAGE_MAP()
bool CMusicVoiceMute::MusicSettingChangedMsg(CMusicSettingChangedMsg *msg) {
if (++_controlVal > _controlMax)
_controlVal = 0;
CMusicRoom *musicRoom = getMusicRoom();
musicRoom->setMuteControl(_controlArea, _controlVal == 1 ? 1 : 0);
loadFrame(1 - _controlVal);
playSound("z#55.wav", 50);
return true;
}
bool CMusicVoiceMute::EnterViewMsg(CEnterViewMsg *msg) {
loadFrame(1 - _controlVal);
CMusicRoom *musicRoom = getMusicRoom();
musicRoom->setMuteControl(_controlArea, _controlVal == 1 ? 1 : 0);
return true;
}
bool CMusicVoiceMute::QueryMusicControlSettingMsg(CQueryMusicControlSettingMsg *msg) {
msg->_value = _controlVal;
return true;
}
} // End of namespace Titanic
|