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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TITANIC_IMAGE_H
#define TITANIC_IMAGE_H
#include "common/scummsys.h"
#include "common/array.h"
namespace Titanic {
struct BITMAPINFOHEADER {
int _biSize;
int _biWidth;
int _biHeight;
int _biPlanes;
int _biBitCount;
int _biCompression;
int _biSizeImage;
int _biXPelsPerMeter;
int _biYPelsPerMeter;
int _biClrUsed;
int _biClrImportant;
BITMAPINFOHEADER();
};
struct RGBQuad {
byte _rgbRed;
byte _rgbGreen;
byte _rgbBlue;
byte _rgbReserved;
RGBQuad();
};
struct tagBITMAPINFO {
BITMAPINFOHEADER _bmiHeader;
RGBQuad _bmiColors[256];
};
class Image {
private:
void loadBitmap(Common::SeekableReadStream &s);
public:
tagBITMAPINFO *_bitmapInfo;
byte *_bits;
bool _flag;
public:
Image();
virtual ~Image() {}
virtual void proc6();
virtual void set(int width, int height);
virtual void proc8();
virtual bool loadResource(const Common::String &name);
virtual void proc10();
virtual void draw();
};
} // End of namespace Titanic
#endif /* TITANIC_IMAGE_H */
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