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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TITANIC_MOUSE_MESSAGES_H
#define TITANIC_MOUSE_MESSAGES_H
#include "titanic/messages/messages.h"
namespace Titanic {
class CMouseMsg : public CMessage {
public:
int _buttons;
Common::Point _mousePos;
public:
CLASSDEF
CMouseMsg() : _buttons(0) {}
};
MSGTARGET(CMouseMoveMsg);
class CMouseMoveMsg : public CMouseMsg {
public:
CLASSDEF
virtual bool handleMessage(CMouseMoveMsg &msg) { return false; }
virtual bool perform(CTreeItem *treeItem) {
CMouseMoveMsg *dest = dynamic_cast<CMouseMoveMsg *>(treeItem);
return dest != nullptr && dest->handleMessage(*this);
}
};
class CMouseButtonMsg : public CMouseMsg {
public:
int _field10;
public:
CLASSDEF
CMouseButtonMsg() : CMouseMsg(), _field10(0) {}
};
MSGTARGET(CMouseButtonDownMsg);
class CMouseButtonDownMsg : public CMouseButtonMsg {
public:
CLASSDEF
virtual bool handleMessage(CMouseButtonDownMsg &msg) { return false; }
virtual bool perform(CTreeItem *treeItem) {
CMouseButtonDownMsg *dest = dynamic_cast<CMouseButtonDownMsg *>(treeItem);
return dest != nullptr && dest->handleMessage(*this);
}
};
MSGTARGET(CMouseButtonUpMsg);
class CMouseButtonUpMsg : public CMouseButtonMsg {
public:
CLASSDEF
virtual bool handleMessage(CMouseButtonUpMsg &msg) { return false; }
virtual bool perform(CTreeItem *treeItem) {
CMouseButtonUpMsg *dest = dynamic_cast<CMouseButtonUpMsg *>(treeItem);
return dest != nullptr && dest->handleMessage(*this);
}
};
MSGTARGET(CMouseButtonDoubleClickMsg);
class CMouseButtonDoubleClickMsg : public CMouseButtonMsg {
public:
CLASSDEF
virtual bool handleMessage(CMouseButtonDoubleClickMsg &msg) { return false; }
virtual bool perform(CTreeItem *treeItem) {
CMouseButtonDoubleClickMsg *dest = dynamic_cast<CMouseButtonDoubleClickMsg *>(treeItem);
return dest != nullptr && dest->handleMessage(*this);
}
};
class CMouseDragMsg : public CMouseMsg {
public:
CLASSDEF
};
class CMouseDragMoveMsg : public CMouseDragMsg {
public:
CLASSDEF
virtual bool handleMessage(CMouseDragMoveMsg &msg) { return false; }
virtual bool perform(CTreeItem *treeItem) {
CMouseDragMoveMsg *dest = dynamic_cast<CMouseDragMoveMsg *>(treeItem);
return dest != nullptr && dest->handleMessage(*this);
}
};
MSGTARGET(CMouseDragStartMsg);
class CMouseDragStartMsg : public CMouseDragMsg {
public:
int _field10;
int _field14;
public:
CLASSDEF
CMouseDragStartMsg() : CMouseDragMsg(), _field10(0), _field14(0) {}
virtual bool handleMessage(CMouseDragStartMsg &msg) { return false; }
virtual bool perform(CTreeItem *treeItem) {
CMouseDragStartMsg *dest = dynamic_cast<CMouseDragStartMsg *>(treeItem);
return dest != nullptr && dest->handleMessage(*this);
}
};
MSGTARGET(CMouseDragEndMsg);
class CMouseDragEndMsg : public CMouseDragMsg {
public:
int _field10;
public:
CLASSDEF
CMouseDragEndMsg() : CMouseDragMsg(), _field10(0) {}
virtual bool handleMessage(CMouseDragEndMsg &msg) { return false; }
virtual bool perform(CTreeItem *treeItem) {
CMouseDragEndMsg *dest = dynamic_cast<CMouseDragEndMsg *>(treeItem);
return dest != nullptr && dest->handleMessage(*this);
}
};
} // End of namespace Titanic
#endif /* TITANIC_MOUSE_MESSAGES_H */
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