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MODULE := engines/titanic
MODULE_OBJS := \
compressed_file.o \
compression.o \
detection.o \
direct_draw.o \
font.o \
game_manager.o \
game_view.o \
image.o \
main_game_window.o \
screen_manager.o \
simple_file.o \
string.o \
titanic.o \
video_surface.o \
carry/arm.o \
carry/brain.o \
carry/bridge_piece.o \
carry/carry.o \
carry/carry_parrot.oo \
carry/chicken.o \
carry/crushed_tv.o \
carry/ear.o \
carry/eye.o \
carry/feathers.o \
carry/fruit.o \
carry/glass.o \
carry/hammer.o \
carry/head_piece.o \
carry/hose.o \
carry/key.o \
carry/liftbot_head.o \
carry/long_stick.o \
carry/magazine.o \
carry/mouth.o \
carry/napkin.o \
carry/nose.o \
carry/note.o \
carry/parcel.o \
carry/phonograph_cylinder.o \
carry/photograph.o \
carry/plug_in.o \
carry/sweets.o \
core/background.o \
core/dont_save_file_item.o \
core/file_item.o \
core/game_object.o \
core/link_item.o \
core/list.o \
core/message_target.o \
core/movie_clip.o \
core/named_item.o \
core/node_item.o \
core/pet_control.o \
core/project_item.o \
core/resource_key.o \
core/saveable_object.o \
core/turn_on_object.o \
core/turn_on_play_sound.o \
core/tree_item.o \
core/view_item.o \
game/announce.o \
game/cdrom.o \
game/cdrom_computer.o \
game/cdrom_tray.o \
game/computer_screen.o \
game/dead_area.o \
game/hammer_dispensor_button.o \
game/pet_position.o \
game/room_item.o \
game/service_elevator_door.o \
game/start_action.o \
game/sub_glass.o \
game/television.o \
gfx/act_button.o \
gfx/changes_season_button.o \
gfx/chev_left_off.o \
gfx/chev_left_on.o \
gfx/chev_right_off.o \
gfx/chev_right_on.o \
gfx/chev_send_rec_switch.o \
gfx/chev_switch.o \
gfx/elevator_button.o \
gfx/get_from_succ.o \
gfx/helmet_on_off.o \
gfx/home_photo.o \
gfx/icon_nav_action.o \
gfx/icon_nav_down.o \
gfx/icon_nav_left.o \
gfx/icon_nav_right.o \
gfx/icon_nav_up.o \
gfx/keybrd_butt.o \
gfx/move_object_button.o \
gfx/pet_mode_off.o \
gfx/pet_mode_on.o \
gfx/pet_mode_panel.o \
gfx/send_to_succ.o \
gfx/slider_button.o \
gfx/small_chev_left_off.o \
gfx/small_chev_left_on.o \
gfx/small_chev_right_off.o \
gfx/small_chev_right_on.o \
gfx/status_change_button.o \
gfx/st_button.o \
gfx/toggle_switch.o \
messages/auto_sound_event.o \
messages/door_auto_sound_event.o \
moves/enter_bomb_room.o \
moves/exit_arboretum.o \
moves/exit_bridge.o \
moves/exit_state_room.o \
moves/exit_titania.o \
moves/move_player_in_parrot_room.o \
moves/move_player_to_from.o \
moves/move_player_to.o \
moves/multi_move.o \
moves/pan_from_pel.o \
moves/restaurant_pan_handler.o \
moves/restricted_move.o \
moves/trip_down_canal.o \
npcs/barbot.o \
npcs/bellbot.o \
npcs/callbot.o \
npcs/character.o \
npcs/deskbot.o \
npcs/doorbot.o \
npcs/liftbot.o \
npcs/maitre_d.o \
npcs/mobile.o \
npcs/parrot.o \
npcs/robot_controller.o \
npcs/starlings.o \
npcs/succubus.o \
npcs/summon_bots.o \
npcs/titania.o \
npcs/true_talk_npc.o \
sound/auto_music_player.o \
sound/auto_music_player_base.o \
sound/seasonal_music_player.o
# This module can be built as a plugin
ifeq ($(ENABLE_TITANIC), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk
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