1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TITANIC_PARROT_H
#define TITANIC_PARROT_H
#include "titanic/npcs/true_talk_npc.h"
#include "titanic/moves/move_player_to.h"
namespace Titanic {
enum ParrotState {
PARROT_IN_CAGE = 0, PARROT_1 = 1, PARROT_ESCAPED = 2,
PARROT_MAILED = 3, PARROT_4 = 4
};
class CParrot : public CTrueTalkNPC {
DECLARE_MESSAGE_MAP;
bool ActMsg(CActMsg *msg);
bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
bool MovieEndMsg(CMovieEndMsg *msg);
bool EnterViewMsg(CEnterViewMsg *msg);
bool TrueTalkTriggerActionMsg(CTrueTalkTriggerActionMsg *msg);
bool MouseDragStartMsg(CMouseDragStartMsg *msg);
bool LeaveViewMsg(CLeaveViewMsg *msg);
bool ParrotSpeakMsg(CParrotSpeakMsg *msg);
bool NPCPlayTalkingAnimationMsg(CNPCPlayTalkingAnimationMsg *msg);
bool NPCPlayIdleAnimationMsg(CNPCPlayIdleAnimationMsg *msg);
bool FrameMsg(CFrameMsg *msg);
bool MovieFrameMsg(CMovieFrameMsg *msg);
bool PutParrotBackMsg(CPutParrotBackMsg *msg);
bool PreEnterViewMsg(CPreEnterViewMsg *msg);
bool PanningAwayFromParrotMsg(CPanningAwayFromParrotMsg *msg);
bool LeaveRoomMsg(CLeaveRoomMsg *msg);
bool TrueTalkNotifySpeechEndedMsg(CTrueTalkNotifySpeechEndedMsg *msg);
public:
static bool _eatingChicken;
static bool _takeOff;
static bool _unused;
static ParrotState _state;
static bool _coreReplaced;
private:
int _unused1;
CString _carryParrot;
bool _canDrag;
int _unused2;
uint _lastSpeakTime;
int _newXp;
int _newXc;
bool _triedEatChicken;
int _eatOffsetX;
CMovePlayerTo *_panTarget;
public:
CLASSDEF;
CParrot();
/**
* Save the data for the class to file
*/
virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
*/
virtual void load(SimpleFile *file);
};
} // End of namespace Titanic
#endif /* TITANIC_PARROT_H */
|