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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/objects/saveable_object.h"
#include "titanic/objects/file_item.h"
#include "titanic/objects/list.h"
#include "titanic/objects/message_target.h"
#include "titanic/objects/movie_clip.h"
#include "titanic/objects/project_item.h"
#include "titanic/objects/tree_item.h"
#include "titanic/rooms/room_item.h"
namespace Titanic {
Common::HashMap<Common::String, CSaveableObject::CreateFunction> *
CSaveableObject::_classList = nullptr;
#define DEFFN(T) CSaveableObject *Function##T() { return new T(); }
#define ADDFN(T) (*_classList)[#T] = Function##T
DEFFN(CFileListItem);
DEFFN(CMessageTarget);
DEFFN(CTreeItem);
DEFFN(CFileItem);
DEFFN(CProjectItem);
DEFFN(CRoomItem);
DEFFN(CMovieClip);
DEFFN(CMovieClipItem);
DEFFN(CMovieClipList);
void CSaveableObject::initClassList() {
_classList = new Common::HashMap<Common::String, CreateFunction>();
ADDFN(CFileListItem);
ADDFN(CMessageTarget);
ADDFN(CTreeItem);
ADDFN(CFileItem);
ADDFN(CProjectItem);
ADDFN(CRoomItem);
ADDFN(CMovieClip);
ADDFN(CMovieClipItem);
ADDFN(CMovieClipList);
}
void CSaveableObject::freeClassList() {
delete _classList;
}
CSaveableObject *CSaveableObject::createInstance(const Common::String &name) {
return (*_classList)[name]();
}
void CSaveableObject::save(SimpleFile *file, int indent) const {
file->writeNumberLine(0, indent);
}
void CSaveableObject::load(SimpleFile *file) {
file->readNumber();
}
void CSaveableObject::saveHeader(SimpleFile *file, int indent) const {
file->writeClassStart(getClassName(), indent);
}
void CSaveableObject::saveFooter(SimpleFile *file, int indent) const {
file->writeClassEnd(indent);
}
} // End of namespace Titanic
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