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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/objects/view_item.h"
namespace Titanic {
CViewItem::CViewItem() : CNamedItem() {
_field24 = 0;
_field28 = 0.0;
_field30 = 0;
_field50 = 0;
_field54 = 0;
setData(0.0);
}
void CViewItem::setData(double v) {
_field28 = v;
_field50 = cos(_field28) * 30.0;
_field54 = sin(_field28) * -30.0;
}
void CViewItem::save(SimpleFile *file, int indent) const {
file->writeNumberLine(1, indent);
_resourceKey.save(file, indent);
file->writeQuotedLine("V", indent);
file->writeFloatLine(_field28, indent + 1);
file->writeNumberLine(_field30, indent + 1);
CNamedItem::save(file, indent);
}
void CViewItem::load(SimpleFile *file) {
int val = file->readNumber();
switch (val) {
case 1:
_resourceKey.load(file);
// Deliberate fall-through
default:
file->readBuffer();
setData(file->readFloat());
_field30 = file->readNumber();
break;
}
CNamedItem::load(file);
}
} // End of namespace Titanic
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