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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TITANIC_PET_CONTROL_SUB10_H
#define TITANIC_PET_CONTROL_SUB10_H
#include "titanic/core/list.h"
#include "titanic/pet_control/pet_control_sub10.h"
#include "titanic/pet_control/pet_control_list_item.h"
namespace Titanic {
class CPetControlSub10 : public List<CPetControlListItem> {
protected:
int _field10;
int _field14;
int _field18;
int _field1C;
int _field20;
int _field24;
CPetGfxElement _val1;
CPetGfxElement _val2;
CPetGfxElement _val3;
public:
CPetControlSub10();
virtual void proc8();
virtual void proc9();
virtual void proc10();
virtual void proc11();
};
} // End of namespace Titanic
#endif /* TITANIC_PET_CONTROL_SUB10_H */
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