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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/pet_control/pet_control_sub2.h"
namespace Titanic {
CPetControlSub2::CPetControlSub2() :
_field100(0), _field104(0), _field108(0), _field10C(0),
_field110(0), _field114(0), _field118(0), _field11C(0),
_field1C0(0), _field1C4(0), _field1C8(0), _field1CC(0),
_field1D0(0), _field1D4(0) {
}
void CPetControlSub2::save(SimpleFile *file, int indent) const {
}
void CPetControlSub2::load(SimpleFile *file) {
}
} // End of namespace Titanic
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