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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TITANIC_PET_CONTROL_SUB3_H
#define TITANIC_PET_CONTROL_SUB3_H
#include "titanic/pet_control/pet_control_sub_base.h"
#include "titanic/pet_control/pet_control_sub10.h"
#include "titanic/pet_control/pet_control_sub12.h"
#include "titanic/pet_control/pet_val.h"
namespace Titanic {
class CPetControlSub3 : public CPetControlSubBase {
private:
CPetControlSub10 _sub10;
CPetVal _val1;
CPetVal _val2;
CPetVal _val3;
CPetVal _val4;
CPetVal _val5;
CPetVal _val6;
CPetVal _val7;
CPetVal _val8;
CPetVal _val9;
CPetVal _val10;
CPetVal _val11;
CPetControlSub12 _sub12;
public:
};
} // End of namespace Titanic
#endif /* TITANIC_PET_CONTROL_SUB3_H */
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