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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/pet_control/pet_message.h"
namespace Titanic {
CPetMessage::CPetMessage() {
Rect rect1(0, 0, 580, 70);
rect1.translate(32, 368);
_message.setBounds(rect1);
_message.resize(50);
_message.setHasBorder(false);
Rect rect2(0, 0, 580, 15);
rect2.translate(32, 445);
_tooltip.setBounds(rect2);
_tooltip.setHasBorder(false);
}
bool CPetMessage::setup(CPetControl *petControl) {
if (petControl && setupControl(petControl))
return reset();
return false;
}
void CPetMessage::draw(CScreenManager *screenManager) {
_message.draw(screenManager);
_tooltip.draw(screenManager);
}
bool CPetMessage::setupControl(CPetControl *petControl) {
if (petControl)
_petControl = petControl;
return true;
}
} // End of namespace Titanic
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