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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TITANIC_PET_SOUND_H
#define TITANIC_PET_SOUND_H
#include "titanic/pet_control/pet_glyphs.h"
#include "titanic/pet_control/pet_gfx_element.h"
#include "titanic/pet_control/pet_text.h"
#include "titanic/pet_control/pet_slider.h"
namespace Titanic {
class CPetRealLife;
class CPetSound : public CPetGlyph {
private:
CPetGfxElement _element;
CPetSlider _masterVolume;
CPetSlider _musicVolume;
CPetSlider _parrotVolume;
CPetSlider _speechVolume;
CPetText _textMasterVolume;
CPetText _textMusicVolume;
CPetText _textParrotVolume;
CPetText _textSpeechVolume;
CPetSlider *_draggingSlider;
int _draggingSliderNum;
private:
/**
* Called when a slider has changed
*/
void sliderChanged(double offset, int sliderNum);
public:
CPetSound();
/**
* Setup the glyph
*/
virtual bool setup(CPetControl *petControl, CPetGlyphs *owner);
/**
* Reset the glyph
*/
virtual bool reset();
/**
* Handles any secondary drawing of the glyph
*/
virtual void draw2(CScreenManager *screenManager);
/**
* Called for mouse button down messages
*/
virtual bool MouseButtonDownMsg(const Point &pt);
/**
* Called when mouse drag starts
*/
virtual bool MouseDragStartMsg(CMouseDragStartMsg *msg);
/**
* Called during mouse drags
*/
virtual bool MouseDragMoveMsg(CMouseDragMoveMsg *msg);
/**
* Called when mouse drag ends
*/
virtual bool MouseDragEndMsg(CMouseDragEndMsg *msg);
/**
* Handles mouse button up messages
*/
virtual bool MouseButtonUpMsg(const Point &pt);
/**
* Returns the tooltip text for when the glyph is selected
*/
virtual void getTooltip(CPetText *text);
};
} // End of namespace Titanic
#endif /* TITANIC_PET_SOUND_H */
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