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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/sound/sound_manager.h"
namespace Titanic {
CSoundManager::CSoundManager() : _musicPercent(75.0), _speechPercent(75.0),
_masterPercent(75.0), _parrotPercent(75.0), _field14(1) {
}
/*------------------------------------------------------------------------*/
QSoundManager::QSoundManager() : _field18(0), _field1C(0) {
Common::fill(&_field4A0[0], &_field4A0[16], 0);
}
int QSoundManager::loadSound(const CString &name) {
warning("TODO");
return 0;
}
int QSoundManager::proc4() const {
warning("TODO");
return 0;
}
int QSoundManager::proc5() const {
warning("TODO");
return 0;
}
void QSoundManager::proc6() {
warning("TODO");
}
void QSoundManager::proc7() {
warning("TODO");
}
void QSoundManager::proc8(int v) {
warning("TODO");
}
void QSoundManager::proc9() {
warning("TODO");
}
void QSoundManager::proc10() {
warning("TODO");
}
void QSoundManager::proc11() {
warning("TODO");
}
void QSoundManager::proc12() {
warning("TODO");
}
void QSoundManager::proc13() {
warning("TODO");
}
bool QSoundManager::proc14() {
warning("TODO");
return false;
}
bool QSoundManager::isActive(int handle) const {
warning("TODO");
return false;
}
int QSoundManager::proc16() const {
warning("TODO");
return 0;
}
void QSoundManager::WaveMixPump() {
warning("TODO");
}
bool QSoundManager::movieStarted() const {
// TODO
return 0;
}
void QSoundManager::proc19(int v) {
warning("TODO");
}
void QSoundManager::proc20(int v) {
warning("TODO");
}
void QSoundManager::proc21(int v) {
warning("TODO");
}
void QSoundManager::proc29() {
warning("TODO");
}
void QSoundManager::proc30() {
warning("TODO");
}
} // End of namespace Titanic z
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