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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TITANIC_STAR_CONTROL_SUB13_H
#define TITANIC_STAR_CONTROL_SUB13_H
#include "titanic/support/simple_file.h"
#include "titanic/star_control/base_star.h"
#include "titanic/star_control/star_control_sub6.h"
#include "titanic/star_control/fmatrix.h"
namespace Titanic {
class CStarControlSub13 {
private:
double _fieldC;
double _field18;
double _field1C;
int _width;
int _height;
FMatrix _matrix;
CStarControlSub6 _sub1;
CStarControlSub6 _sub2;
FPoint _center;
bool _flag;
private:
void reset();
public:
FVector _position;
double _field10;
double _field14;
int _field24;
double _valArray[5];
FVector _centerVector;
public:
CStarControlSub13();
CStarControlSub13(CStarControlSub13 *src);
/**
* Copys the data from another instance
*/
void copyFrom(const CStarControlSub13 *src);
/**
* Load the data for the class from file
*/
void load(SimpleFile *file, int param);
/**
* Save the data for the class to file
*/
void save(SimpleFile *file, int indent);
/**
* Sets the position
*/
void setPosition(const FVector &v);
/**
* Sets the position
*/
void setPosition(const CStarControlSub6 *sub6);
/**
* Sets the matrix
*/
void setMatrix(const FMatrix &m);
void fn11(const FVector &v);
void fn12();
void fn13(StarMode mode, double val);
void reposition(double factor);
void fn15(const FMatrix &matrix);
CStarControlSub6 getSub1();
CStarControlSub6 getSub2();
void fn16(int index, const FVector &src, FVector &dest);
FVector fn17(int index, const FVector &src);
FVector fn18(int index, const FVector &src);
void fn19(double *v1, double *v2, double *v3, double *v4);
/**
* Returns the instance's matrix
*/
const FMatrix &getMatrix() const;
void setC(double v);
void set10(double v);
void set14(double v);
void set18(double v);
void set1C(double v);
};
} // End of namespace Titanic
#endif /* TITANIC_STAR_CONTROL_SUB13_H */
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