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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TITANIC_STAR_FIELD_H
#define TITANIC_STAR_FIELD_H
#include "titanic/star_control/star_control_sub2.h"
#include "titanic/star_control/star_control_sub5.h"
#include "titanic/star_control/star_control_sub7.h"
#include "titanic/star_control/star_control_sub8.h"
#include "titanic/star_control/star_points1.h"
#include "titanic/star_control/star_points2.h"
namespace Titanic {
class CStarField : public CStarControlSub2 {
private:
CStarControlSub7 _sub7;
CStarControlSub8 _sub8;
CStarPoints1 _points1;
CStarPoints2 _points2;
CStarControlSub5 _sub5;
bool _points1On;
bool _points2On;
StarMode _mode;
bool _val4;
int _val5;
bool _isSolved;
private:
void fn3(CSurfaceArea *surfaceArea);
void fn4(CSurfaceArea *surfaceArea, CStarControlSub12 *sub12);
public:
CStarField();
/**
* Load the data for the class from file
*/
void load(SimpleFile *file);
/**
* Save the data for the class to file
*/
void save(SimpleFile *file, int indent);
bool initDocument();
/**
* Renders the contents of the starfield
*/
void render(CVideoSurface *surface, CStarControlSub12 *sub12);
int get1() const;
void set1(int val);
int get2() const;
void set2(int val);
int get54() const;
void set54(int val);
/**
* Gets the current display mode
*/
StarMode getMode() const;
/**
* Sets the display mode
*/
void setMode(StarMode mode);
void toggle4();
bool set4(bool val);
int get88() const;
int get5() const;
/**
* Sets the flag that the starfield has been solved
*/
void setSolved();
/**
* Returns true if the starfield puzzle has been solved
*/
bool isSolved() const;
int get7Count() const {
return _sub7.size();
}
void fn1(CErrorCode *errorCode);
void fn6(CVideoSurface *surface, CStarControlSub12 *sub12);
void fn7();
void fn8(CVideoSurface *surface);
/**
* Called when the starfield is clicked
*/
bool mouseButtonDown(CVideoSurface *surface, CStarControlSub12 *sub12,
int flags, const Common::Point &pt);
};
} // End of namespace Titanic
#endif /* TITANIC_STAR_FIELD_H */
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