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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/rect.h"
#include "titanic/star_control/base_stars.h"
#include "titanic/star_control/star_camera.h"
#include "titanic/star_control/surface_area.h"
#ifndef TITANIC_STAR_REF_H
#define TITANIC_STAR_REF_H
namespace Titanic {
class CBaseStarRef {
protected:
CBaseStars *_stars;
public:
CBaseStarRef(CBaseStars *stars) : _stars(stars) {}
CBaseStarRef() : _stars(nullptr) {}
virtual ~CBaseStarRef() {}
void process(CSurfaceArea *surface, CStarCamera *camera);
virtual bool check(const Common::Point &pt, int index) { return false; }
};
class CStarRef1 : public CBaseStarRef {
private:
Common::Point _position;
public:
int _index;
public:
CStarRef1(CBaseStars *stars, const Common::Point &pt) :
CBaseStarRef(stars), _position(pt), _index(-1) {}
virtual ~CStarRef1() {}
virtual bool check(const Common::Point &pt, int index);
};
class CStarRefArray : public CBaseStarRef {
private:
Common::Array<CStarPosition> *_positions;
public:
int _index;
public:
CStarRefArray(CBaseStars *stars, Common::Array<CStarPosition> *positions) :
CBaseStarRef(stars), _positions(positions), _index(0) {}
virtual ~CStarRefArray() {}
virtual bool check(const Common::Point &pt, int index);
};
class CStarRef3 : public CBaseStarRef {
public:
int _index;
public:
CStarRef3(CBaseStars *stars) :CBaseStarRef(stars), _index(0) {}
virtual ~CStarRef3() {}
virtual bool check(const Common::Point &pt, int index);
};
} // End of namespace Titanic
#endif /* TITANIC_STAR_REF_H */
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