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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TITANIC_TEXT_CURSOR_H
#define TITANIC_TEXT_CURSOR_H
#include "common/scummsys.h"
#include "titanic/support/rect.h"
namespace Titanic {
class CScreenManager;
class CVideoSurface;
class CTextCursor {
private:
CScreenManager *_screenManager;
CVideoSurface *_backRenderSurface;
CVideoSurface *_frontRenderSurface;
Point _pos;
Rect _screenBounds;
uint _blinkDelay;
bool _blinkVisible;
Point _size;
Point _screenTopLeft;
uint _priorBlinkTime;
byte _cursorR;
byte _cursorG;
byte _cursorB;
CVideoSurface *_surface;
int _mode;
public:
bool _active;
public:
CTextCursor(CScreenManager *screenManager);
~CTextCursor();
/**
* Sets the position of the cursor
*/
void setPos(const Point &pt) { _pos = pt; }
/**
* Sets the size of the cursor
*/
void setSize(const Point &size) { _size = size; }
/**
* Returns the bounds for the cursor
*/
Rect getCursorBounds() const {
return Rect(_pos.x, _pos.y, _pos.x + _size.x, _pos.y + _size.y);
}
/**
* Set bounds
*/
void setBounds(const Rect &r) { _screenBounds = r; }
/**
* Clear the bounds
*/
void clearBounds() { _screenBounds.clear(); }
/**
* Set the blinking rate
*/
void setBlinkRate(uint ticks) { _blinkDelay = ticks; }
/**
* Set the cursor color
*/
void setColor(byte r, byte g, byte b);
/**
* Returns whether the text cursor is active
*/
bool isActive() const { return _active; }
int getMode() const { return _mode; }
void setMode(int mode) { _mode = mode; }
/**
* Show the text cursor
*/
void show();
/**
* Hide the text cursor
*/
void hide();
/**
* Update and draw the cursor if necessary
*/
void draw();
};
} // End of namespace Titanic
#endif /* TITANIC_TEXT_CURSOR_H */
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