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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TITANIC_DIALOGUE_FILE_H
#define TITANIC_DIALOGUE_FILE_H
#include "common/file.h"
#include "titanic/support/string.h"
namespace Titanic {
class CDialogueFile {
struct CDialogueFileEntry {
uint v1;
uint v2;
};
struct EntryRec {
uint v1, v2, v3, v4, v5;
};
private:
Common::File _file;
Common::Array<CDialogueFileEntry> _entries;
Common::Array<EntryRec> _data1;
public:
CDialogueFile(const CString &filename, uint count);
~CDialogueFile();
/**
* Clear the loaded data
*/
void clear();
};
} // End of namespace Titanic
#endif /* TITANIC_TITLE_ENGINE_H */
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