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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TITANIC_BARBOT_SCRIPT_DE_H
#define TITANIC_BARBOT_SCRIPT_DE_H
#include "titanic/true_talk/barbot_script.h"
namespace Titanic {
namespace German {
class BarbotScript : public ::Titanic::BarbotScript {
public:
BarbotScript(int val1, const char *charClass, int v2,
const char *charName, int v3, int val2, int v4, int v5, int v6, int v7) :
::Titanic::BarbotScript(val1, charClass, v2, charName, v3, val2, v4, v5, v6, v7) {}
};
} // End of namespace German
} // End of namespace Titanic
#endif /* TITANIC_BARBOT_SCRIPT_DE_H */
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