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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/true_talk/script_handler.h"
#include "titanic/titanic.h"
namespace Titanic {
/*------------------------------------------------------------------------*/
CScriptHandler::CScriptHandler(CTitleEngine *owner, int val1, int val2) :
_owner(owner), _script(owner->_script), _reader(g_vm->_fileReader),
_vocab(val2), _sub1(), _sub2(this), _field10(0), _inputCtr(0),
_field20(0), _field24(0), _field28(0), _field2C(0), _field30(0) {
g_vm->_scriptHandler = this;
g_vm->_script = _script;
}
ScriptChangedResult CScriptHandler::scriptChanged(TTRoomScript *roomScript, TTNpcScript *npcScript, uint dialogueId) {
if (!npcScript || !roomScript) {
++_inputCtr;
return SCR_5;
}
ScriptChangedResult result = roomScript->notifyScript(npcScript, dialogueId);
if (result == SCR_1)
result = npcScript->notifyScript(roomScript, dialogueId);
if (result != SCR_3 && result != SCR_4)
return result;
error("TODO: CScriptHandler::scriptChanged");
}
void CScriptHandler::processInput(TTRoomScript *roomScript, TTNpcScript *npcScript,
const TTString &line) {
if (!roomScript || !line.isValid())
return;
// TODO
}
SimpleFile *CScriptHandler::openResource(const CString &name) {
return _owner->open(name);
}
} // End of namespace Titanic
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