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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TITANIC_SCRIPT_HANDLER_H
#define TITANIC_SCRIPT_HANDLER_H
#include "titanic/true_talk/tt_npc_script.h"
#include "titanic/true_talk/tt_parser.h"
#include "titanic/true_talk/tt_room_script.h"
#include "titanic/true_talk/tt_string.h"
#include "titanic/true_talk/tt_vocab.h"
#include "titanic/support/exe_resources.h"
namespace Titanic {
class CTitleEngine;
class CScriptHandler;
class CScriptHandlerSub1 {
public:
int _field0;
int _field4;
int _field8;
int _fieldC;
int _field10;
public:
CScriptHandlerSub1() : _field0(0), _field4(0), _field8(0),
_fieldC(0), _field10(0) {}
};
class CScriptHandler {
private:
CTitleEngine *_owner;
CExeResources &_resources;
int _field10;
CScriptHandlerSub1 _sub1;
TTparser _parser;
int _inputCtr;
int _field20;
int _field24;
int _field28;
int _field2C;
int _field30;
public:
TTvocab *_vocab;
TTscriptBase *_script;
public:
CScriptHandler(CTitleEngine *owner, int val1, int val2);
~CScriptHandler();
/**
* Set the character and room
*/
ScriptChangedResult scriptChanged(TTroomScript *roomScript,
TTnpcScript *npcScript, uint dialogueId);
int processInput(TTroomScript *roomScript, TTnpcScript *npcScript,
const TTstring &line);
/**
* Open a resource for access
*/
SimpleFile *openResource(const CString &name);
};
} // End of namespace Titanic
#endif /* TITANIC_SCRIPT_HANDLER_H */
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