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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/true_talk/title_engine.h"
namespace Titanic {
CTitleEngine::CTitleEngine() : _script(nullptr), _sub(nullptr) {
}
CTitleEngine::~CTitleEngine() {
delete _script;
delete _sub;
}
void CTitleEngine::setup(int val1, int val2) {
}
/*------------------------------------------------------------------------*/
STtitleEngine::STtitleEngine(): CTitleEngine(), _field58(0) {
}
STtitleEngine::~STtitleEngine() {
delete _stream;
}
void STtitleEngine::reset() {
_field58 = 0;
_array.clear();
}
void STtitleEngine::setup(int val1, int val2) {
CTitleEngine::setup(val1, 3);
}
int STtitleEngine::proc2(int val1, int val2) {
// TODO
return 0;
}
void STtitleEngine::dump(int val1, int val2) {
// TODO
}
void STtitleEngine::open(const CString &name) {
_stream = _resources.getResource(Common::WinResourceID("Text"),
name);
}
void STtitleEngine::close() {
delete _stream;
_stream = nullptr;
}
} // End of namespace Titanic
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