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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TITANIC_TT_CONCEPT_H
#define TITANIC_TT_CONCEPT_H
#include "titanic/true_talk/tt_string.h"
#include "titanic/true_talk/tt_word.h"
namespace Titanic {
enum ScriptType { ST_UNKNOWN_SCRIPT = 0, ST_ROOM_SCRIPT = 1, ST_NPC_SCRIPT = 2 };
class TTscriptBase;
class TTword;
class TTconcept {
private:
TTscriptBase *_scriptP;
TTword *_wordP;
TTstring _string1;
int _field14;
ScriptType _scriptType;
int _field1C;
int _field20;
TTstring _string2;
TTword *_word2P;
int _field30;
int _field34;
bool _flag;
int _status;
private:
/**
* Sets the status of the concept
*/
bool setStatus();
/**
* Sets the script type and resets other fields
*/
void setScriptType(ScriptType scriptType);
/**
* Sets up the concept for a word reference
*/
int initializeWordRef(TTword *word);
/**
* Resets the concept
*/
void reset();
/**
* Initialize inner data for the concept from a given source concept
*/
void initialize(TTconcept &src);
public:
TTconcept *_nextP;
public:
TTconcept();
TTconcept(TTscriptBase *script, ScriptType scriptType);
TTconcept(TTword *word, ScriptType scriptType);
TTconcept(TTconcept &src);
~TTconcept();
/**
* Destroys any attached sibling concepts to the given concept
*/
void deleteSiblings();
/**
* Copies data from a source concept
*/
void copyFrom(TTconcept *src);
/**
* Compares the name of the associated word, if any,
* to the passed string
*/
bool compareTo(const char *str) const;
/**
* Set an owner for the concept
*/
int setOwner(TTconcept *src);
/**
* Set an owner for the concept
*/
int setOwner(TTword *src, bool dontDup);
/**
* Return the status of the concept
*/
int getStatus() const { return _status; }
void setFlag(bool val) { _flag = val; }
void set1C(int val) { _field1C = val; }
bool checkWordId1() const;
bool checkWordId2() const;
bool checkWordClass() const;
/**
* Return text assocaited with the concept's word or script
*/
const TTstring getText();
/**
* Find a word by Id
*/
TTconcept *findByWordId(int id);
/**
* Find a word by it's class
*/
TTconcept *findByWordClass(WordClass wordClass);
};
} // End of namespace Titanic
#endif /* TITANIC_TT_CONCEPT_H */
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