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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TITANIC_TT_ROOM_SCRIPT_H
#define TITANIC_TT_ROOM_SCRIPT_H
#include "titanic/true_talk/tt_script_base.h"
namespace Titanic {
class TTnpcScript;
class TTsentence;
class TTroomScriptBase : public TTscriptBase {
public:
uint _scriptId;
public:
TTroomScriptBase(int scriptId, const char *charClass, const char *charName,
int v3, int v4, int v5, int v6, int v2, int v7);
/**
* Returns true if a response can be made
*/
virtual bool canRespond(TTnpcScript *npcScript, TTsentence *sentence, int val) const = 0;
/**
* Returns true if further sentence processing is allowed
*/
virtual bool canProcess(TTnpcScript *npcScript, TTsentence *sentence) const = 0;
virtual bool proc8() const = 0;
virtual void proc9(int v) = 0;
/**
* Called when the script changes
*/
virtual ScriptChangedResult scriptChanged(TTscriptBase *npcScript, int id) = 0;
virtual bool proc11() const = 0;
};
class TTroomScript : public TTroomScriptBase {
public:
int _field54;
public:
TTroomScript(int scriptId);
/**
* Returns true if a response can be made
*/
virtual bool canRespond(TTnpcScript *npcScript, TTsentence *sentence, int val) const {
return true;
}
/**
* Returns true if further sentence processing is allowed
*/
virtual bool canProcess(TTnpcScript *npcScript, TTsentence *sentence) const {
return true;
}
virtual bool proc8() const;
virtual void proc9(int v);
/**
* Called when the script changes
*/
virtual ScriptChangedResult scriptChanged(TTscriptBase *npcScript, int id);
virtual bool proc11() const;
/**
* Called with the new script and id
*/
ScriptChangedResult notifyScript(TTscriptBase *npcScript, int id) {
return scriptChanged(npcScript, id);
}
};
} // End of namespace Titanic
#endif /* TITANIC_TT_ROOM_SCRIPT_H */
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