aboutsummaryrefslogtreecommitdiff
path: root/engines/titanic/true_talk/tt_script_base.h
blob: 30a296a4447bab0885ce12cace771b980e7d7593 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#ifndef TITANIC_TT_SCRIPT_BASE_H
#define TITANIC_TT_SCRIPT_BASE_H

#include "titanic/true_talk/tt_string.h"
#include "titanic/true_talk/tt_hist.h"
#include "titanic/true_talk/tt_node.h"
#include "titanic/true_talk/tt_response.h"

namespace Titanic {

enum ScriptChangedResult {
	SCR_0 = 0, SCR_1 = 1, SCR_2 = 2, SCR_3 = 3, SCR_4 = 4, SCR_5 = 5
};

class TTsentence;

class TTscriptBase {
private:
	void reset();
protected:
	TTnode *_nodesP;
	TThist *_hist1P;
	TTstring _charName, _charClass;
	int _field20;
	int _field24;
	int _field28;
	int _field2C;
	int _field30;
	int _state;
	TThist *_hist2P;
	int _field3C;
	TTresponse *_respTailP;
	TTresponse *_respHeadP;
	TTresponse *_oldResponseP;
	int _status;
protected:
	/**
	 * Delete any responses set up for the script
	 */
	void deleteResponses();

	/**
	 * Creates and appends a new response fragment to the script specified by
	 * the given conversation Id
	 */
	void appendResponse(int index, int *maxP, int id);

	/**
	 * Creates and appends a new response fragment string to the script
	 */
	void appendResponse(int index, int *maxP, const TTstring &str);

	/**
	 * Creates and appends a new response fragment string to the script
	 */
	void appendResponse2(int index, int *maxP, const TTstring &str) {
		appendResponse(index, maxP, str);
	}

	/**
	 * Set the script state
	 */
	void setState(int state) { _state = state; }

	/**
	 * Get the current state
	 */
	int getState() const { return _state; }
public:
	int _id;
public:
	TTscriptBase(int scriptId, const char *charClass, int v2, const char *charName,
		int v3, int v4, int v5, int v6, int v7);
	virtual ~TTscriptBase();

	virtual void addResponse(const TTstring &str);

	virtual void addResponse(int id);

	/**
	 * Passes on the list of dialogue Ids stored in the response(s)
	 * to the title engine for later display in the PET
	 */
	virtual void applyResponse();

	/**
	 * Returns true if the script is in a valid state
	 */
	bool isValid();

	/**
	 * Return the Id of the script
	 */
	int getId() const { return _id; }

	/**
	 * Return the status
	 */
	int getStatus() const { return _status; }

	/**
	 * Return the script text
	 */
	const TTstring getText() { return _charClass; }

	/**
	 * Gets passed a newly created input wrapper during conversation text processing
	 */
	int scriptPreprocess(TTsentence *sentence);

};


} // End of namespace Titanic

#endif /* TITANIC_TT_SCRIPT_BASE_H */