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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TITANIC_TT_SCRIPT_BASE_H
#define TITANIC_TT_SCRIPT_BASE_H
#include "titanic/true_talk/tt_string.h"
namespace Titanic {
enum ScriptChangedResult {
SCR_1 = 1, SCR_2 = 2, SCR_3 = 3, SCR_4 = 4, SCR_5 = 5
};
class TTScriptBase {
private:
void reset();
protected:
int _field4;
int _field8;
int _fieldC;
TTString _charName, _charClass;
int _field20;
int _field24;
int _field28;
int _field2C;
int _field30;
int _field34;
int _field38;
int _field3C;
int _field40;
int _field44;
int _field48;
int _status;
public:
TTScriptBase(int v1, const char *charClass, int v2, const char *charName,
int v3, int v4, int v5, int v6, int v7);
bool areNamesValid();
int getStatus() const { return _status; }
virtual void proc2(int v);
virtual void proc3(int v);
virtual void proc4(int v);
virtual void proc5();
};
} // End of namespace Titanic
#endif /* TITANIC_TT_SCRIPT_BASE_H */
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