1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "gui/debugger.h"
#include "toltecs/console.h"
//#include "toltecs/palette.h"
#include "toltecs/resource.h"
//#include "toltecs/sound.h"
#include "toltecs/toltecs.h"
namespace Toltecs {
Console::Console(ToltecsEngine *vm) : GUI::Debugger(), _vm(vm) {
DCmd_Register("room", WRAP_METHOD(Console, Cmd_Room));
DCmd_Register("dump", WRAP_METHOD(Console, Cmd_Dump));
}
Console::~Console() {
}
bool Console::Cmd_Room(int argc, const char **argv) {
if (argc < 2) {
DebugPrintf("Current room number is %d\n", _vm->_sceneResIndex);
#if 0
DebugPrintf("Calling this command with the room number changes the room\n");
DebugPrintf("WARNING: It's a bad idea to warp to rooms with this, as the room object scripts are not loaded\n");
#endif
return true;
#if 0
} else {
int roomNum = atoi(argv[1]);
// sfClearPaletteFragments
_vm->_palette->clearFragments();
// sfLoadScene
_vm->_sound->stopAll();
_vm->_res->purgeCache();
_vm->loadScene(roomNum);
#endif
}
return false;
}
bool Console::Cmd_Dump(int argc, const char **argv) {
if (argc < 2) {
DebugPrintf("Usage: dump <resource number>\n");
return true;
}
int resNum = atoi(argv[1]);
_vm->_arc->dump(resNum);
DebugPrintf("Resource %d has been dumped to disk\n", resNum);
return true;
}
} // End of namespace Toltecs
|