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#ifndef TOLTECS_MICROTILES_H
#define TOLTECS_MICROTILES_H
#include "common/scummsys.h"
#include "common/util.h"
#include "common/rect.h"
namespace Toltecs {
typedef uint32 BoundingBox;
const BoundingBox FullBoundingBox = 0x00001F1F;
const BoundingBox EmptyBoundingBox = 0x00000000;
const int TileSize = 32;
class MicroTileArray {
public:
MicroTileArray(int16 width, int16 height);
~MicroTileArray();
void addRect(Common::Rect r);
void clear();
Common::Rect *getRectangles(int *num_rects, int min_x, int min_y, int max_x, int max_y);
protected:
BoundingBox *_tiles;
int16 _tilesW, _tilesH;
byte TileX0(const BoundingBox &boundingBox);
byte TileY0(const BoundingBox &boundingBox);
byte TileX1(const BoundingBox &boundingBox);
byte TileY1(const BoundingBox &boundingBox);
bool isBoundingBoxEmpty(const BoundingBox &boundingBox);
bool isBoundingBoxFull(const BoundingBox &boundingBox);
void setBoundingBox(BoundingBox &boundingBox, byte x0, byte y0, byte x1, byte y1);
void updateBoundingBox(BoundingBox &boundingBox, byte x0, byte y0, byte x1, byte y1);
};
} // namespace Toltecs
#endif // TOLTECS_MICROTILES_H
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