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|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*
*/
/*
* This code is based on original Tony Tough source code
*
* Copyright (c) 1997-2003 Nayma Software
*/
#include "common/scummsys.h"
#include "common/file.h"
#include "common/savefile.h"
#include "common/system.h"
#include "tony/tony.h"
#include "tony/mpal/lzo.h"
#include "tony/mpal/mpal.h"
#include "tony/mpal/mpaldll.h"
namespace Tony {
namespace MPAL {
#define GETARG(type) va_arg(v, type)
/****************************************************************************\
* Copyright
\****************************************************************************/
const char *mpalCopyright =
"\n\nMPAL - MultiPurpose Adventure Language for Windows 95\n"
"Copyright 1997-98 Giovanni Bajo and Luca Giusti\n"
"ALL RIGHTS RESERVED\n"
"\n"
"\n";
/****************************************************************************\
* Internal functions
\****************************************************************************/
/**
* Locks the variables for access
*/
void lockVar(void) {
GLOBALS._lpmvVars = (LPMPALVAR)globalLock(GLOBALS._hVars);
}
/**
* Unlocks variables after use
*/
void unlockVar(void) {
globalUnlock(GLOBALS._hVars);
}
/**
* Locks the messages for access
*/
static void LockMsg(void) {
#ifdef NEED_LOCK_MSGS
GLOBALS._lpmmMsgs = (LPMPALMSG)globalLock(GLOBALS._hMsgs);
#endif
}
/**
* Unlocks the messages after use
*/
static void UnlockMsg(void) {
#ifdef NEED_LOCK_MSGS
globalUnlock(GLOBALS._hMsgs);
#endif
}
/**
* Locks the dialogs for access
*/
static void lockDialogs(void) {
GLOBALS._lpmdDialogs = (LPMPALDIALOG)globalLock(GLOBALS._hDialogs);
}
/**
* Unlocks the dialogs after use
*/
static void unlockDialogs(void) {
globalUnlock(GLOBALS._hDialogs);
}
/**
* Locks the location data structures for access
*/
static void lockLocations(void) {
GLOBALS._lpmlLocations = (LPMPALLOCATION)globalLock(GLOBALS._hLocations);
}
/**
* Unlocks the location structures after use
*/
static void unlockLocations(void) {
globalUnlock(GLOBALS._hLocations);
}
/**
* Locks the items structures for use
*/
static void lockItems(void) {
GLOBALS._lpmiItems = (LPMPALITEM)globalLock(GLOBALS._hItems);
}
/**
* Unlocks the items structures after use
*/
static void unlockItems(void) {
globalUnlock(GLOBALS._hItems);
}
/**
* Locks the script data structures for use
*/
static void LockScripts(void) {
GLOBALS._lpmsScripts = (LPMPALSCRIPT)globalLock(GLOBALS._hScripts);
}
/**
* Unlocks the script data structures after use
*/
static void unlockScripts(void) {
globalUnlock(GLOBALS._hScripts);
}
/**
* Returns the current value of a global variable
*
* @param lpszVarName Name of the variable
* @returns Current value
* @remarks Before using this method, you must call lockVar() to
* lock the global variablves for use. Then afterwards, you will
* need to remember to call UnlockVar()
*/
int32 varGetValue(const char *lpszVarName) {
int i;
LPMPALVAR v = GLOBALS._lpmvVars;
for (i = 0; i < GLOBALS._nVars; v++, i++)
if (strcmp(lpszVarName, v->lpszVarName) == 0)
return v->dwVal;
GLOBALS._mpalError = 1;
return 0;
}
/**
* Sets the value of a MPAL global variable
* @param lpszVarName Name of the variable
* @param val Value to set
*/
void varSetValue(const char *lpszVarName, int32 val) {
uint i;
LPMPALVAR v = GLOBALS._lpmvVars;
for (i = 0; i < GLOBALS._nVars; v++, i++)
if (strcmp(lpszVarName, v->lpszVarName) == 0) {
v->dwVal = val;
if (GLOBALS._lpiifCustom != NULL && strncmp(v->lpszVarName, "Pattern.", 8) == 0) {
i = 0;
sscanf(v->lpszVarName, "Pattern.%u", &i);
GLOBALS._lpiifCustom(i, val, -1);
} else if (GLOBALS._lpiifCustom != NULL && strncmp(v->lpszVarName, "Status.", 7) == 0) {
i = 0;
sscanf(v->lpszVarName,"Status.%u", &i);
GLOBALS._lpiifCustom(i, -1, val);
}
return;
}
GLOBALS._mpalError = 1;
return;
}
/**
* Find the index of a location within the location array. Remember to call LockLoc() beforehand.
*
* @param nLoc Location number to search for
* @returns Index, or -1 if the location is not present
* @remarks This function requires the location list to have
* first been locked with a call to LockLoc().
*/
static int locGetOrderFromNum(uint32 nLoc) {
int i;
LPMPALLOCATION loc = GLOBALS._lpmlLocations;
for (i = 0; i < GLOBALS._nLocations; i++, loc++)
if (loc->nObj == nLoc)
return i;
return -1;
}
/**
* Find the index of a message within the messages array
* @param nMsg Message number to search for
* @returns Index, or -1 if the message is not present
* @remarks This function requires the message list to have
* first been locked with a call to LockMsg()
*/
static int msgGetOrderFromNum(uint32 nMsg) {
int i;
LPMPALMSG msg = GLOBALS._lpmmMsgs;
for (i = 0; i < GLOBALS._nMsgs; i++, msg++)
if (msg->_wNum == nMsg)
return i;
return -1;
}
/**
* Find the index of an item within the items array
* @param nItem Item number to search for
* @returns Index, or -1 if the item is not present
* @remarks This function requires the item list to have
* first been locked with a call to LockItems()
*/
static int itemGetOrderFromNum(uint32 nItem) {
int i;
LPMPALITEM item = GLOBALS._lpmiItems;
for (i = 0; i < GLOBALS._nItems; i++, item++)
if (item->nObj == nItem)
return i;
return -1;
}
/**
* Find the index of a script within the scripts array
* @param nScript Script number to search for
* @returns Index, or -1 if the script is not present
* @remarks This function requires the script list to have
* first been locked with a call to LockScripts()
*/
static int scriptGetOrderFromNum(uint32 nScript) {
int i;
LPMPALSCRIPT script = GLOBALS._lpmsScripts;
for (i = 0; i < GLOBALS._nScripts; i++, script++)
if (script->nObj == nScript)
return i;
return -1;
}
/**
* Find the index of a dialog within the dialogs array
* @param nDialog Dialog number to search for
* @returns Index, or -1 if the dialog is not present
* @remarks This function requires the dialog list to have
* first been locked with a call to LockDialogs()
*/
static int dialogGetOrderFromNum(uint32 nDialog) {
int i;
LPMPALDIALOG dialog = GLOBALS._lpmdDialogs;
for (i = 0; i < GLOBALS._nDialogs; i++, dialog++)
if (dialog->nObj == nDialog)
return i;
return -1;
}
/**
* Duplicates a message
* @param nMsgOrd Index of the message inside the messages array
* @returns Pointer to the duplicated message.
* @remarks Remember to free the duplicated message when done with it.
*/
static char *DuplicateMessage(uint32 nMsgOrd) {
const char *origmsg;
char *clonemsg;
int j;
if (nMsgOrd == (uint32)-1)
return NULL;
origmsg = (const char *)globalLock(GLOBALS._lpmmMsgs[nMsgOrd]._hText);
j = 0;
while (origmsg[j] != '\0' || origmsg[j + 1] != '\0')
j++;
j += 2;
clonemsg = (char *)globalAlloc(GMEM_FIXED | GMEM_ZEROINIT, j);
if (clonemsg == NULL)
return NULL;
copyMemory(clonemsg, origmsg, j);
globalUnlock(GLOBALS._lpmmMsgs[nMsgOrd]._hText);
return clonemsg;
}
/**
* Duplicate a sentence of a dialog
* @param nDlgOrd Index of the dialog in the dialogs array
* @param nPeriod Sentence number to be duplicated.
* @returns Pointer to the duplicated phrase. Remember to free it
* when done with it.
*/
static char *duplicateDialogPeriod(uint32 nPeriod) {
const char *origmsg;
char *clonemsg;
LPMPALDIALOG dialog = GLOBALS._lpmdDialogs + GLOBALS._nExecutingDialog;
int i, j;
for (j = 0; dialog->_periods[j] != NULL; j++)
if (dialog->_periodNums[j] == nPeriod) {
/* Found the phrase, it should be duplicated */
origmsg = (const char *)globalLock(dialog->_periods[j]);
/* Calculate the length and allocate memory */
i = 0;
while (origmsg[i] != '\0') i++;
clonemsg = (char *)globalAlloc(GMEM_FIXED | GMEM_ZEROINIT, i + 1);
if (clonemsg == NULL)
return NULL;
copyMemory(clonemsg, origmsg, i);
globalUnlock(dialog->_periods[j]);
return clonemsg;
}
return NULL;
}
/**
* Load a resource from the MPR file
*
* @param dwId ID of the resource to load
* @returns Handle to the loaded resource
*/
HGLOBAL resLoad(uint32 dwId) {
int i;
HGLOBAL h;
char head[4];
uint32 nBytesRead;
uint32 nSizeComp, nSizeDecomp;
byte *temp, *buf;
for (i = 0; i < GLOBALS._nResources; i++)
if (GLOBALS._lpResources[i * 2] == dwId) {
GLOBALS._hMpr.seek(GLOBALS._lpResources[i * 2 + 1]);
nBytesRead = GLOBALS._hMpr.read(head, 4);
if (nBytesRead != 4)
return NULL;
if (head[0] != 'R' || head[1] != 'E' || head[2] != 'S' || head[3] != 'D')
return NULL;
nSizeDecomp = GLOBALS._hMpr.readUint32LE();
if (GLOBALS._hMpr.err())
return NULL;
nSizeComp = GLOBALS._hMpr.readUint32LE();
if (GLOBALS._hMpr.err())
return NULL;
h = globalAllocate(GMEM_MOVEABLE | GMEM_ZEROINIT, nSizeDecomp + (nSizeDecomp / 1024) * 16);
buf = (byte *)globalLock(h);
temp = (byte *)globalAlloc(GMEM_FIXED | GMEM_ZEROINIT,nSizeComp);
nBytesRead = GLOBALS._hMpr.read(temp, nSizeComp);
if (nBytesRead != nSizeComp)
return NULL;
lzo1x_decompress(temp, nSizeComp, buf, &nBytesRead);
if (nBytesRead != nSizeDecomp)
return NULL;
globalDestroy(temp);
globalUnlock(h);
return h;
}
return NULL;
}
static uint32 *getSelectList(uint32 i) {
uint32 *sl;
int j, k, num;
LPMPALDIALOG dialog = GLOBALS._lpmdDialogs + GLOBALS._nExecutingDialog;
/* Count how many are active selects */
num = 0;
for (j = 0; dialog->_choice[i]._select[j].dwData != 0; j++)
if (dialog->_choice[i]._select[j].curActive)
num++;
/* If there are 0, it's a mistake */
if (num == 0)
return NULL;
sl= (uint32 *)globalAlloc(GMEM_FIXED | GMEM_ZEROINIT, sizeof(uint32) * (num + 1));
if (sl == NULL)
return NULL;
/* Copy all the data inside the active select list */
k = 0;
for (j = 0; dialog->_choice[i]._select[j].dwData != 0; j++)
if (dialog->_choice[i]._select[j].curActive)
sl[k++] = dialog->_choice[i]._select[j].dwData;
sl[k] = (uint32)NULL;
return sl;
}
static uint32 *GetItemList(uint32 nLoc) {
uint32 *il;
uint32 num,i,j;
LPMPALVAR v = GLOBALS._lpmvVars;
num = 0;
for (i = 0; i < GLOBALS._nVars; i++, v++) {
if (strncmp(v->lpszVarName,"Location",8) == 0 && v->dwVal == nLoc)
num++;
}
il = (uint32 *)globalAlloc(GMEM_FIXED | GMEM_ZEROINIT, sizeof(uint32) * (num + 1));
if (il == NULL)
return NULL;
v = GLOBALS._lpmvVars;
j = 0;
for (i = 0; i < GLOBALS._nVars; i++, v++) {
if (strncmp(v->lpszVarName, "Location", 8) == 0 && v->dwVal == nLoc) {
sscanf(v->lpszVarName, "Location.%u", &il[j]);
j++;
}
}
il[j] = (uint32)NULL;
return il;
}
static LPITEM getItemData(uint32 nOrdItem) {
LPMPALITEM curitem = GLOBALS._lpmiItems + nOrdItem;
LPITEM ret;
HGLOBAL hDat;
char *dat;
int i, j;
char *patlength;
uint32 dim;
// Zeroing out the allocated memory is required!!!
ret = (LPITEM)globalAlloc(GMEM_FIXED | GMEM_ZEROINIT, sizeof(ITEM));
if (ret == NULL)
return NULL;
ret->_speed = 150;
hDat = resLoad(curitem->dwRes);
dat = (char *)globalLock(hDat);
if (dat[0] == 'D' && dat[1] == 'A' && dat[2] == 'T') {
i = dat[3]; // For version 1.0!!
dat += 4;
if (i >= 0x10) { // From 1.0, there's a destination point for each object
ret->_destX = (int16)READ_LE_UINT16(dat);
ret->_destY = (int16)READ_LE_UINT16(dat + 2);
dat += 4;
}
if (i >= 0x11) { // From 1.1, there's animation speed
ret->_speed = READ_LE_UINT16(dat);
dat += 2;
} else
ret->_speed = 150;
}
ret->_numframe = *dat++;
ret->_numpattern = *dat++;
ret->_destZ = *dat++;
// Upload the left & top co-ordinates of each frame
for (i = 0; i < ret->_numframe; i++) {
ret->_frameslocations[i].left = (int16)READ_LE_UINT16(dat);
ret->_frameslocations[i].top = (int16)READ_LE_UINT16(dat + 2);
dat += 4;
}
// Upload the size of each frame and calculate the right & bottom
for (i = 0; i < ret->_numframe; i++) {
ret->_frameslocations[i].right = (int16)READ_LE_UINT16(dat) + ret->_frameslocations[i].left;
ret->_frameslocations[i].bottom = (int16)READ_LE_UINT16(dat + 2) + ret->_frameslocations[i].top;
dat += 4;
}
// Upload the bounding boxes of each frame
for (i = 0; i < ret->_numframe; i++) {
ret->_bbox[i].left = (int16)READ_LE_UINT16(dat);
ret->_bbox[i].top = (int16)READ_LE_UINT16(dat + 2);
ret->_bbox[i].right = (int16)READ_LE_UINT16(dat + 4);
ret->_bbox[i].bottom = (int16)READ_LE_UINT16(dat + 6);
dat += 8;
}
// Load the animation pattern
patlength = dat;
dat += ret->_numpattern;
for (i = 1; i < ret->_numpattern; i++) {
for (j = 0; j < patlength[i]; j++)
ret->_pattern[i][j] = dat[j];
ret->_pattern[i][(int)patlength[i]] = 255; // Terminate pattern
dat += patlength[i];
}
// Upload the individual frames of animations
for (i = 1; i < ret->_numframe; i++) {
dim = (uint32)(ret->_frameslocations[i].right - ret->_frameslocations[i].left) *
(uint32)(ret->_frameslocations[i].bottom - ret->_frameslocations[i].top);
ret->_frames[i] = (char *)globalAlloc(GMEM_FIXED,dim);
if (ret->_frames[i] == NULL)
return NULL;
copyMemory(ret->_frames[i], dat, dim);
dat += dim;
}
// Check if we've got to the end of the file
i = READ_LE_UINT16(dat);
if (i != 0xABCD)
return NULL;
globalUnlock(hDat);
globalFree(hDat);
return ret;
}
/**
* Thread that calls a custom function. It is used in scripts, so that each script
* function is executed without delaying the others.
*
* @param param pointer to a pointer to the structure that defines the call.
* @remarks The passed structure is freed when the process finishes.
*/
void CustomThread(CORO_PARAM, const void *param) {
CORO_BEGIN_CONTEXT;
LPCFCALL p;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
_ctx->p = *(LPCFCALL *)param;
CORO_INVOKE_4(GLOBALS._lplpFunctions[_ctx->p->_nCf], _ctx->p->_arg1, _ctx->p->_arg2, _ctx->p->_arg3, _ctx->p->_arg4);
globalFree(_ctx->p);
CORO_END_CODE;
}
/**
* Main process for running a script.
*
* @param param Pointer to a pointer to a structure containing the script data.
* @remarks The passed structure is freed when the process finishes.
*/
void ScriptThread(CORO_PARAM, const void *param) {
CORO_BEGIN_CONTEXT;
uint i, j, k;
uint32 dwStartTime;
uint32 dwCurTime;
uint32 dwId;
int numHandles;
LPCFCALL p;
CORO_END_CONTEXT(_ctx);
static uint32 cfHandles[MAX_COMMANDS_PER_MOMENT];
LPMPALSCRIPT s = *(const LPMPALSCRIPT *)param;
CORO_BEGIN_CODE(_ctx);
_ctx->dwStartTime = _vm->getTime();
_ctx->numHandles = 0;
// debugC(DEBUG_BASIC, kTonyDebugMPAL, "PlayScript(): Moments: %u\n",s->nMoments);
for (_ctx->i = 0; _ctx->i < s->nMoments; _ctx->i++) {
// Sleep for the required time
if (s->Moment[_ctx->i].dwTime == -1) {
CORO_INVOKE_4(CoroScheduler.waitForMultipleObjects, _ctx->numHandles, cfHandles, true, CORO_INFINITE);
_ctx->dwStartTime = _vm->getTime();
} else {
_ctx->dwCurTime = _vm->getTime();
if (_ctx->dwCurTime < _ctx->dwStartTime + (s->Moment[_ctx->i].dwTime * 100)) {
// debugC(DEBUG_BASIC, kTonyDebugMPAL, "PlayScript(): Sleeping %lums\n",_ctx->dwStartTime+(s->Moment[_ctx->i].dwTime*100)-_ctx->dwCurTime);
CORO_INVOKE_1(CoroScheduler.sleep, _ctx->dwStartTime+(s->Moment[_ctx->i].dwTime * 100) - _ctx->dwCurTime);
}
}
_ctx->numHandles = 0;
for (_ctx->j = 0; _ctx->j < s->Moment[_ctx->i].nCmds; _ctx->j++) {
_ctx->k = s->Moment[_ctx->i].CmdNum[_ctx->j];
if (s->_command[_ctx->k].type == 1) {
_ctx->p = (LPCFCALL)globalAlloc(GMEM_FIXED, sizeof(CFCALL));
if (_ctx->p == NULL) {
GLOBALS._mpalError = 1;
CORO_KILL_SELF();
return;
}
_ctx->p->_nCf = s->_command[_ctx->k]._nCf;
_ctx->p->_arg1 = s->_command[_ctx->k]._arg1;
_ctx->p->_arg2 = s->_command[_ctx->k]._arg2;
_ctx->p->_arg3 = s->_command[_ctx->k]._arg3;
_ctx->p->_arg4 = s->_command[_ctx->k]._arg4;
// !!! New process management
if ((cfHandles[_ctx->numHandles++] = CoroScheduler.createProcess(CustomThread, &_ctx->p, sizeof(LPCFCALL))) == 0) {
GLOBALS._mpalError = 1;
CORO_KILL_SELF();
return;
}
} else if (s->_command[_ctx->k].type == 2) {
lockVar();
varSetValue(
s->_command[_ctx->k].lpszVarName,
evaluateExpression(s->_command[_ctx->k].expr)
);
unlockVar();
} else {
GLOBALS._mpalError = 1;
globalFree(s);
CORO_KILL_SELF();
return;
}
}
}
globalFree(s);
CORO_KILL_SELF();
CORO_END_CODE;
}
/**
* Thread that performs an action on an item. the thread always executes the action,
* so it should create a new item in which the action is the one required.
* Furthermore, the expression is not checked, but it is always performed the action.
*
* @param param Pointer to a pointer to a structure containing the action.
*/
void ActionThread(CORO_PARAM, const void *param) {
// COROUTINE
CORO_BEGIN_CONTEXT;
int j, k;
CORO_END_CONTEXT(_ctx);
const LPMPALITEM item = *(const LPMPALITEM *)param;
CORO_BEGIN_CODE(_ctx);
GLOBALS._mpalError = 0;
for (_ctx->j = 0; _ctx->j < item->Action[item->dwRes].nCmds; _ctx->j++) {
_ctx->k = item->Action[item->dwRes].CmdNum[_ctx->j];
if (item->_command[_ctx->k].type == 1) {
// Custom function
debugC(DEBUG_DETAILED, kTonyDebugActions, "Action Process %d Call=%s params=%d,%d,%d,%d",
CoroScheduler.getCurrentPID(), GLOBALS._lplpFunctionStrings[item->_command[_ctx->k]._nCf].c_str(),
item->_command[_ctx->k]._arg1, item->_command[_ctx->k]._arg2,
item->_command[_ctx->k]._arg3, item->_command[_ctx->k]._arg4
);
CORO_INVOKE_4(GLOBALS._lplpFunctions[item->_command[_ctx->k]._nCf],
item->_command[_ctx->k]._arg1,
item->_command[_ctx->k]._arg2,
item->_command[_ctx->k]._arg3,
item->_command[_ctx->k]._arg4
);
} else if (item->_command[_ctx->k].type == 2) {
// Variable assign
debugC(DEBUG_DETAILED, kTonyDebugActions, "Action Process %d Variable=%s",
CoroScheduler.getCurrentPID(), item->_command[_ctx->k].lpszVarName);
lockVar();
varSetValue(item->_command[_ctx->k].lpszVarName, evaluateExpression(item->_command[_ctx->k].expr));
unlockVar();
} else {
GLOBALS._mpalError = 1;
break;
}
}
globalDestroy(item);
debugC(DEBUG_DETAILED, kTonyDebugActions, "Action Process %d ended", CoroScheduler.getCurrentPID());
CORO_END_CODE;
}
/**
* This thread monitors a created action to detect when it ends.
* @remarks Since actions can spawn sub-actions, this needs to be a
* separate thread to determine when the outer action is done
*/
void ShutUpActionThread(CORO_PARAM, const void *param) {
// COROUTINE
CORO_BEGIN_CONTEXT;
int slotNumber;
CORO_END_CONTEXT(_ctx);
uint32 pid = *(const uint32 *)param;
CORO_BEGIN_CODE(_ctx);
CORO_INVOKE_2(CoroScheduler.waitForSingleObject, pid, CORO_INFINITE);
GLOBALS._bExecutingAction = false;
if (_vm->_initialLoadSlotNumber != -1) {
_ctx->slotNumber = _vm->_initialLoadSlotNumber;
_vm->_initialLoadSlotNumber = -1;
CORO_INVOKE_1(_vm->loadState, _ctx->slotNumber);
}
CORO_END_CODE;
}
/**
* Polls one location (starting point of a process)
*
* @param param Pointer to an index in the array of polling locations.
*/
void LocationPollThread(CORO_PARAM, const void *param) {
typedef struct {
uint32 nItem, nAction;
uint16 wTime;
byte perc;
HGLOBAL when;
byte nCmds;
uint16 CmdNum[MAX_COMMANDS_PER_ACTION];
uint32 dwLastTime;
} MYACTION;
typedef struct {
uint32 nItem;
uint32 hThread;
} MYTHREAD;
CORO_BEGIN_CONTEXT;
uint32 *il;
int i, j, k;
int numitems;
int nRealItems;
LPMPALITEM curItem,newItem;
int nIdleActions;
uint32 curTime;
uint32 dwSleepTime;
uint32 dwId;
int ord;
bool delayExpired;
bool expired;
MYACTION *MyActions;
MYTHREAD *MyThreads;
CORO_END_CONTEXT(_ctx);
uint32 id = *((const uint32 *)param);
CORO_BEGIN_CODE(_ctx);
/* To begin with, we need to request the item list from the location */
_ctx->il = mpalQueryItemList(GLOBALS._nPollingLocations[id]);
/* Count the items */
for (_ctx->numitems = 0; _ctx->il[_ctx->numitems] != 0; _ctx->numitems++)
;
/* We look for items without idle actions, and eliminate them from the list */
lockItems();
_ctx->nIdleActions = 0;
_ctx->nRealItems = 0;
for (_ctx->i = 0; _ctx->i < _ctx->numitems; _ctx->i++) {
_ctx->ord = itemGetOrderFromNum(_ctx->il[_ctx->i]);
if (_ctx->ord == -1) continue;
_ctx->curItem = GLOBALS._lpmiItems + _ctx->ord;
_ctx->k = 0;
for (_ctx->j = 0; _ctx->j < _ctx->curItem->nActions; _ctx->j++)
if (_ctx->curItem->Action[_ctx->j].num == 0xFF)
_ctx->k++;
_ctx->nIdleActions += _ctx->k;
if (_ctx->k == 0)
/* We can remove this item from the list */
_ctx->il[_ctx->i] = (uint32)NULL;
else
_ctx->nRealItems++;
}
unlockItems();
/* If there is nothing left, we can exit */
if (_ctx->nRealItems == 0) {
globalDestroy(_ctx->il);
CORO_KILL_SELF();
return;
}
_ctx->MyThreads = (MYTHREAD *)globalAlloc(GMEM_FIXED | GMEM_ZEROINIT, _ctx->nRealItems * sizeof(MYTHREAD));
if (_ctx->MyThreads == NULL) {
globalDestroy(_ctx->il);
CORO_KILL_SELF();
return;
}
/* We have established that there is at least one item that contains idle actions.
Now we created the mirrored copies of the idle actions. */
_ctx->MyActions = (MYACTION *)globalAlloc(GMEM_FIXED | GMEM_ZEROINIT, _ctx->nIdleActions * sizeof(MYACTION));
if (_ctx->MyActions == NULL) {
globalDestroy(_ctx->MyThreads);
globalDestroy(_ctx->il);
CORO_KILL_SELF();
return;
}
lockItems();
_ctx->k = 0;
for (_ctx->i = 0; _ctx->i < _ctx->numitems; _ctx->i++) {
if (_ctx->il[_ctx->i] == 0)
continue;
_ctx->curItem = GLOBALS._lpmiItems + itemGetOrderFromNum(_ctx->il[_ctx->i]);
for (_ctx->j = 0; _ctx->j < _ctx->curItem->nActions; _ctx->j++) {
if (_ctx->curItem->Action[_ctx->j].num == 0xFF) {
_ctx->MyActions[_ctx->k].nItem = _ctx->il[_ctx->i];
_ctx->MyActions[_ctx->k].nAction = _ctx->j;
_ctx->MyActions[_ctx->k].wTime = _ctx->curItem->Action[_ctx->j].wTime;
_ctx->MyActions[_ctx->k].perc = _ctx->curItem->Action[_ctx->j].perc;
_ctx->MyActions[_ctx->k].when = _ctx->curItem->Action[_ctx->j].when;
_ctx->MyActions[_ctx->k].nCmds = _ctx->curItem->Action[_ctx->j].nCmds;
copyMemory(_ctx->MyActions[_ctx->k].CmdNum, _ctx->curItem->Action[_ctx->j].CmdNum,
MAX_COMMANDS_PER_ACTION * sizeof(uint16));
_ctx->MyActions[_ctx->k].dwLastTime = _vm->getTime();
_ctx->k++;
}
}
}
unlockItems();
/* We don't need the item list anymore */
globalDestroy(_ctx->il);
/* Here's the main loop */
while (1) {
/* Cerchiamo tra tutte le idle actions quella a cui manca meno tempo per
l'esecuzione */
_ctx->curTime = _vm->getTime();
_ctx->dwSleepTime = (uint32)-1L;
for (_ctx->k = 0;_ctx->k<_ctx->nIdleActions;_ctx->k++)
if (_ctx->curTime >= _ctx->MyActions[_ctx->k].dwLastTime + _ctx->MyActions[_ctx->k].wTime) {
_ctx->dwSleepTime = 0;
break;
} else
_ctx->dwSleepTime = MIN(_ctx->dwSleepTime, _ctx->MyActions[_ctx->k].dwLastTime + _ctx->MyActions[_ctx->k].wTime - _ctx->curTime);
/* We fall alseep, but always checking that the event is set when prompted for closure */
CORO_INVOKE_3(CoroScheduler.waitForSingleObject, GLOBALS._hEndPollingLocations[id], _ctx->dwSleepTime, &_ctx->expired);
//if (_ctx->k == WAIT_OBJECT_0)
if (!_ctx->expired)
break;
for (_ctx->i = 0; _ctx->i < _ctx->nRealItems; _ctx->i++)
if (_ctx->MyThreads[_ctx->i].nItem != 0) {
CORO_INVOKE_3(CoroScheduler.waitForSingleObject, _ctx->MyThreads[_ctx->i].hThread, 0, &_ctx->delayExpired);
// if result == WAIT_OBJECT_0)
if (!_ctx->delayExpired)
_ctx->MyThreads[_ctx->i].nItem = 0;
}
_ctx->curTime = _vm->getTime();
/* Loop through all the necessary idle actions */
for (_ctx->k = 0; _ctx->k < _ctx->nIdleActions; _ctx->k++)
if (_ctx->curTime >= _ctx->MyActions[_ctx->k].dwLastTime + _ctx->MyActions[_ctx->k].wTime) {
_ctx->MyActions[_ctx->k].dwLastTime += _ctx->MyActions[_ctx->k].wTime;
/* It's time to check to see if fortune is on the side of the idle action */
byte randomVal = (byte)_vm->_randomSource.getRandomNumber(99);
if (randomVal < _ctx->MyActions[_ctx->k].perc) {
/* Check if there is an action running on the item */
if ((GLOBALS._bExecutingAction) && (GLOBALS._nExecutingAction == _ctx->MyActions[_ctx->k].nItem))
continue;
/* Check to see if there already another idle funning running on the item */
for (_ctx->i = 0; _ctx->i < _ctx->nRealItems; _ctx->i++)
if (_ctx->MyThreads[_ctx->i].nItem == _ctx->MyActions[_ctx->k].nItem)
break;
if (_ctx->i < _ctx->nRealItems)
continue;
/* Ok, we are the only ones :) */
lockItems();
_ctx->curItem = GLOBALS._lpmiItems + itemGetOrderFromNum(_ctx->MyActions[_ctx->k].nItem);
/* Check if there is a WhenExecute expression */
_ctx->j=_ctx->MyActions[_ctx->k].nAction;
if (_ctx->curItem->Action[_ctx->j].when != NULL)
if (!evaluateExpression(_ctx->curItem->Action[_ctx->j].when)) {
unlockItems();
continue;
}
/* Ok, we can perform the action. For convenience, we do it in a new process */
_ctx->newItem = (LPMPALITEM)globalAlloc(GMEM_FIXED | GMEM_ZEROINIT, sizeof(MPALITEM));
if (_ctx->newItem == false) {
globalDestroy(_ctx->MyThreads);
globalDestroy(_ctx->MyActions);
CORO_KILL_SELF();
return;
}
copyMemory(_ctx->newItem,_ctx->curItem, sizeof(MPALITEM));
unlockItems();
/* We copy the action in #0 */
// _ctx->newItem->Action[0].nCmds = _ctx->curItem->Action[_ctx->j].nCmds;
// copyMemory(_ctx->newItem->Action[0].CmdNum,_ctx->curItem->Action[_ctx->j].CmdNum,_ctx->newItem->Action[0].nCmds*sizeof(_ctx->newItem->Action[0].CmdNum[0]));
_ctx->newItem->dwRes=_ctx->j;
/* We will create an action, and will provide the necessary details */
for (_ctx->i = 0; _ctx->i < _ctx->nRealItems; _ctx->i++)
if (_ctx->MyThreads[_ctx->i].nItem == 0)
break;
_ctx->MyThreads[_ctx->i].nItem = _ctx->MyActions[_ctx->k].nItem;
// Create the process
if ((_ctx->MyThreads[_ctx->i].hThread = CoroScheduler.createProcess(ActionThread, &_ctx->newItem, sizeof(LPMPALITEM))) == CORO_INVALID_PID_VALUE) {
//if ((_ctx->MyThreads[_ctx->i].hThread = (void*)_beginthread(ActionThread, 10240,(void *)_ctx->newItem))= = (void*)-1)
globalDestroy(_ctx->newItem);
globalDestroy(_ctx->MyThreads);
globalDestroy(_ctx->MyActions);
CORO_KILL_SELF();
return;
}
/* Skip all idle actions of the same item */
}
}
}
// Set idle skip on
CORO_INVOKE_4(GLOBALS._lplpFunctions[200], 0, 0, 0, 0);
for (_ctx->i = 0; _ctx->i < _ctx->nRealItems; _ctx->i++)
if (_ctx->MyThreads[_ctx->i].nItem != 0) {
CORO_INVOKE_3(CoroScheduler.waitForSingleObject, _ctx->MyThreads[_ctx->i].hThread, 5000, &_ctx->delayExpired);
/*
//if (result != WAIT_OBJECT_0)
if (_ctx->delayExpired)
TerminateThread(_ctx->MyThreads[_ctx->i].hThread, 0);
*/
CoroScheduler.killMatchingProcess(_ctx->MyThreads[_ctx->i].hThread);
}
// Set idle skip off
CORO_INVOKE_4(GLOBALS._lplpFunctions[201], 0, 0, 0, 0);
/* We're finished */
globalDestroy(_ctx->MyThreads);
globalDestroy(_ctx->MyActions);
CORO_KILL_SELF();
CORO_END_CODE;
}
/**
* Wait for the end of the dialog execution thread, and then restore global
* variables indicating that the dialogue has finished.
*
* @param param Pointer to a handle to the dialog
* @remarks This additional process is used, instead of clearing variables
* within the same dialog thread, because due to the recursive nature of a dialog,
* it would be difficult to know within it when the dialog is actually ending.
*/
void ShutUpDialogThread(CORO_PARAM, const void *param) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
uint32 pid = *(const uint32 *)param;
CORO_BEGIN_CODE(_ctx);
CORO_INVOKE_2(CoroScheduler.waitForSingleObject, pid, CORO_INFINITE);
GLOBALS._bExecutingDialog = false;
GLOBALS._nExecutingDialog = 0;
GLOBALS._nExecutingChoice = 0;
CoroScheduler.setEvent(GLOBALS._hAskChoice);
CORO_KILL_SELF();
CORO_END_CODE;
}
void doChoice(CORO_PARAM, uint32 nChoice);
/**
* Executes a group of the current dialog. Can 'be the Starting point of a process.
* @parm nGroup Number of the group to perform
*/
void GroupThread(CORO_PARAM, const void *param) {
CORO_BEGIN_CONTEXT;
LPMPALDIALOG dialog;
int i, j, k;
int type;
CORO_END_CONTEXT(_ctx);
uint32 nGroup = *(const uint32 *)param;
CORO_BEGIN_CODE(_ctx);
// Lock the _ctx->dialog
lockDialogs();
// Find the pointer to the current _ctx->dialog
_ctx->dialog = GLOBALS._lpmdDialogs + GLOBALS._nExecutingDialog;
// Search inside the group requesting the _ctx->dialog
for (_ctx->i = 0; _ctx->dialog->_group[_ctx->i].num != 0; _ctx->i++) {
if (_ctx->dialog->_group[_ctx->i].num == nGroup) {
// Cycle through executing the commands of the group
for (_ctx->j = 0; _ctx->j < _ctx->dialog->_group[_ctx->i].nCmds; _ctx->j++) {
_ctx->k = _ctx->dialog->_group[_ctx->i].CmdNum[_ctx->j];
_ctx->type = _ctx->dialog->_command[_ctx->k].type;
if (_ctx->type == 1) {
// Call custom function
CORO_INVOKE_4(GLOBALS._lplpFunctions[_ctx->dialog->_command[_ctx->k]._nCf],
_ctx->dialog->_command[_ctx->k]._arg1,
_ctx->dialog->_command[_ctx->k]._arg2,
_ctx->dialog->_command[_ctx->k]._arg3,
_ctx->dialog->_command[_ctx->k]._arg4
);
} else if (_ctx->type == 2) {
// Set a variable
lockVar();
varSetValue(_ctx->dialog->_command[_ctx->k].lpszVarName, evaluateExpression(_ctx->dialog->_command[_ctx->k].expr));
unlockVar();
} else if (_ctx->type == 3) {
// DoChoice: call the chosen function
CORO_INVOKE_1(doChoice, (uint32)_ctx->dialog->_command[_ctx->k].nChoice);
} else {
GLOBALS._mpalError = 1;
unlockDialogs();
CORO_KILL_SELF();
return;
}
}
/* The gruop is finished, so we can return to the calling function.
* If the group was the first called, then the process will automatically
* end. Otherwise it returns to the caller method
*/
return;
}
}
/* If we are here, it means that we have not found the requested group */
GLOBALS._mpalError = 1;
unlockDialogs();
CORO_KILL_SELF();
CORO_END_CODE;
}
/**
* Make a choice in the current dialog.
*
* @param nChoice Number of choice to perform
*/
void doChoice(CORO_PARAM, uint32 nChoice) {
CORO_BEGIN_CONTEXT;
LPMPALDIALOG dialog;
int i, j, k;
uint32 nGroup;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
/* Lock the dialogs */
lockDialogs();
/* Get a pointer to the current dialog */
_ctx->dialog = GLOBALS._lpmdDialogs + GLOBALS._nExecutingDialog;
/* Search the choice between those required in the dialog */
for (_ctx->i = 0; _ctx->dialog->_choice[_ctx->i].nChoice != 0; _ctx->i++)
if (_ctx->dialog->_choice[_ctx->i].nChoice == nChoice)
break;
/* If nothing has been found, exit with an error */
if (_ctx->dialog->_choice[_ctx->i].nChoice == 0) {
/* If we're here, we did not find the required choice */
GLOBALS._mpalError = 1;
unlockDialogs();
CORO_KILL_SELF();
return;
}
/* We've found the requested choice. Remember what in global variables */
GLOBALS._nExecutingChoice = _ctx->i;
while (1) {
GLOBALS._nExecutingChoice = _ctx->i;
_ctx->k = 0;
/* Calculate the expression of each selection, to see if they're active or inactive */
for (_ctx->j = 0; _ctx->dialog->_choice[_ctx->i]._select[_ctx->j].dwData != 0; _ctx->j++)
if (_ctx->dialog->_choice[_ctx->i]._select[_ctx->j].when == NULL) {
_ctx->dialog->_choice[_ctx->i]._select[_ctx->j].curActive = 1;
_ctx->k++;
} else if (evaluateExpression(_ctx->dialog->_choice[_ctx->i]._select[_ctx->j].when)) {
_ctx->dialog->_choice[_ctx->i]._select[_ctx->j].curActive = 1;
_ctx->k++;
} else
_ctx->dialog->_choice[_ctx->i]._select[_ctx->j].curActive = 0;
/* If there are no choices activated, then the dialog is finished. */
if (_ctx->k == 0) {
unlockDialogs();
break;
}
/* There are choices available to the user, so wait for them to make one */
CoroScheduler.resetEvent(GLOBALS._hDoneChoice);
CoroScheduler.setEvent(GLOBALS._hAskChoice);
CORO_INVOKE_2(CoroScheduler.waitForSingleObject, GLOBALS._hDoneChoice, CORO_INFINITE);
/* Now that the choice has been made, we can run the groups associated with the choice tbontbtitq
*/
_ctx->j = GLOBALS._nSelectedChoice;
for (_ctx->k = 0; _ctx->dialog->_choice[_ctx->i]._select[_ctx->j].wPlayGroup[_ctx->k] != 0; _ctx->k++) {
_ctx->nGroup = _ctx->dialog->_choice[_ctx->i]._select[_ctx->j].wPlayGroup[_ctx->k];
CORO_INVOKE_1(GroupThread, &_ctx->nGroup);
}
/* Control attribute */
if (_ctx->dialog->_choice[_ctx->i]._select[_ctx->j].attr & (1 << 0)) {
/* Bit 0 set: the end of the choice */
unlockDialogs();
break;
}
if (_ctx->dialog->_choice[_ctx->i]._select[_ctx->j].attr & (1 << 1)) {
/* Bit 1 set: the end of the dialog */
unlockDialogs();
CORO_KILL_SELF();
return;
}
/* End of choic ewithout attributes. We must do it again */
}
// If we're here, we found an end choice. Return to the caller group
return;
CORO_END_CODE;
}
/**
* Perform an action on a certain item.
*
* @param nAction Action number
* @param ordItem Index of the item in the items list
* @param dwParam Any parameter for the action.
* @returns Id of the process that was launched to perform the action, or
* CORO_INVALID_PID_VALUE if the action was not defined, or the item was inactive.
* @remarks You can get the index of an item from its number by using
* the itemGetOrderFromNum() function. The items list must first be locked
* by calling LockItem().
*/
static uint32 doAction(uint32 nAction, uint32 ordItem, uint32 dwParam) {
LPMPALITEM item = GLOBALS._lpmiItems;
int i;
LPMPALITEM newitem;
uint32 h;
item+=ordItem;
Common::String buf = Common::String::format("Status.%u", item->nObj);
if (varGetValue(buf.c_str()) <= 0)
return CORO_INVALID_PID_VALUE;
for (i = 0; i < item->nActions; i++) {
if (item->Action[i].num != nAction)
continue;
if (item->Action[i].wParm != dwParam)
continue;
if (item->Action[i].when != NULL) {
if (!evaluateExpression(item->Action[i].when))
continue;
}
// Now we find the right action to be performed
// Duplicate the item and copy the current action in #i into #0
newitem = (LPMPALITEM)globalAlloc(GMEM_FIXED | GMEM_ZEROINIT, sizeof(MPALITEM));
if (newitem == NULL)
return CORO_INVALID_PID_VALUE;
// In the new version number of the action in writing dwRes
Common::copy((byte *)item, (byte *)item + sizeof(MPALITEM), (byte *)newitem);
/* newitem->Action[0].nCmds=item->Action[i].nCmds;
copyMemory(newitem->Action[0].CmdNum,item->Action[i].CmdNum,newitem->Action[0].nCmds*sizeof(newitem->Action[0].CmdNum[0]));
*/
newitem->dwRes = i;
// And finally we can laucnh the process that will execute the action,
// and a second process to free up the memory when the action is finished.
// !!! New process management
if ((h = CoroScheduler.createProcess(ActionThread, &newitem, sizeof(LPMPALITEM))) == CORO_INVALID_PID_VALUE)
return CORO_INVALID_PID_VALUE;
if (CoroScheduler.createProcess(ShutUpActionThread, &h, sizeof(uint32)) == CORO_INVALID_PID_VALUE)
return CORO_INVALID_PID_VALUE;
GLOBALS._nExecutingAction = item->nObj;
GLOBALS._bExecutingAction = true;
return h;
}
return CORO_INVALID_PID_VALUE;
}
/**
* Shows a dialog in a separate process.
*
* @param nDlgOrd The index of the dialog in the dialog list
* @param nGroup Number of the group to perform
* @returns The process Id of the process running the dialog
* or CORO_INVALID_PID_VALUE on error
* @remarks The dialogue runs in a thread created on purpose,
* so that must inform through an event and when 'necessary to you make a choice.
* The data on the choices may be obtained through various queries.
*/
static uint32 doDialog(uint32 nDlgOrd, uint32 nGroup) {
uint32 h;
// Store the running dialog in a global variable
GLOBALS._nExecutingDialog = nDlgOrd;
// Enables the flag to indicate that there is' a running dialogue
GLOBALS._bExecutingDialog = true;
CoroScheduler.resetEvent(GLOBALS._hAskChoice);
CoroScheduler.resetEvent(GLOBALS._hDoneChoice);
// Create a thread that performs the dialogue group
// Create the process
if ((h = CoroScheduler.createProcess(GroupThread, &nGroup, sizeof(uint32))) == CORO_INVALID_PID_VALUE)
return CORO_INVALID_PID_VALUE;
// Create a thread that waits until the end of the dialog process, and will restore the global variables
if (CoroScheduler.createProcess(ShutUpDialogThread, &h, sizeof(uint32)) == CORO_INVALID_PID_VALUE) {
// Something went wrong, so kill the previously started dialog process
CoroScheduler.killMatchingProcess(h);
return CORO_INVALID_PID_VALUE;
}
return h;
}
/**
* Takes note of the selection chosen by the user, and warns the process that was running
* the box that it can continue.
*
* @param nChoice Number of choice that was in progress
* @param dwData Since combined with select selection
* @returns True if everything is OK, false on failure
*/
bool doSelection(uint32 i, uint32 dwData) {
LPMPALDIALOG dialog = GLOBALS._lpmdDialogs + GLOBALS._nExecutingDialog;
int j;
for (j = 0; dialog->_choice[i]._select[j].dwData != 0; j++)
if (dialog->_choice[i]._select[j].dwData == dwData && dialog->_choice[i]._select[j].curActive != 0)
break;
if (dialog->_choice[i]._select[j].dwData == 0)
return false;
GLOBALS._nSelectedChoice = j;
CoroScheduler.setEvent(GLOBALS._hDoneChoice);
return true;
}
/**
* @defgroup Exported functions
*/
/**
* Initialises the MPAL library and opens the .MPC file, which will be used for all queries.
*
* @param lpszMpcFileName Name of the MPC file
* @param lpszMprFileName Name of the MPR file
* @param lplpcfArray Array of pointers to custom functions.
* @returns True if everything is OK, false on failure
*/
bool mpalInit(const char *lpszMpcFileName, const char *lpszMprFileName,
LPLPCUSTOMFUNCTION lplpcfArray, Common::String *lpcfStrings) {
Common::File hMpc;
byte buf[5];
uint32 nBytesRead;
bool bCompress;
uint32 dwSizeDecomp, dwSizeComp;
byte *cmpbuf;
//printf("Item: %lu\n", sizeof(MPALITEM));
//printf("Script: %lu\n", sizeof(MPALSCRIPT));
//printf("Dialog: %lu\n", sizeof(MPALDIALOG));
/* Save the array of custom functions */
GLOBALS._lplpFunctions = lplpcfArray;
GLOBALS._lplpFunctionStrings = lpcfStrings;
/* OPen the MPC file for reading */
if (!hMpc.open(lpszMpcFileName))
return false;
/* Read and check the header */
nBytesRead = hMpc.read(buf, 5);
if (nBytesRead != 5)
return false;
if (buf[0] != 'M' || buf[1] != 'P' || buf[2] != 'C' || buf[3] != 0x20)
return false;
bCompress = buf[4];
/* Reads the size of the uncompressed file, and allocate memory */
dwSizeDecomp = hMpc.readUint32LE();
if (hMpc.err())
return false;
byte *lpMpcImage = (byte *)globalAlloc(GMEM_FIXED, dwSizeDecomp + 16);
if (lpMpcImage == NULL)
return false;
if (bCompress) {
/* Get the compressed size and read the data in */
dwSizeComp = hMpc.readUint32LE();
if (hMpc.err())
return false;
cmpbuf = (byte *)globalAlloc(GMEM_FIXED, dwSizeComp);
if (cmpbuf == NULL)
return false;
nBytesRead = hMpc.read(cmpbuf, dwSizeComp);
if (nBytesRead != dwSizeComp)
return false;
/* Decompress the data */
lzo1x_decompress(cmpbuf, dwSizeComp, lpMpcImage, &nBytesRead);
if (nBytesRead != dwSizeDecomp)
return false;
globalDestroy(cmpbuf);
} else {
/* If the file is not compressed, we directly read in the data */
nBytesRead = hMpc.read(lpMpcImage, dwSizeDecomp);
if (nBytesRead != dwSizeDecomp)
return false;
}
/* Close the file */
hMpc.close();
/* Process the data */
if (ParseMpc(lpMpcImage) == false)
return false;
globalDestroy(lpMpcImage);
/* Calculate memory usage */
/*
{
char errbuf[256];
wsprintf(errbuf,"Utilizzo in RAM: VAR %lu, MSG %lu, DLG %lu, ITM %lu, LOC %lu, SCR %lu",
GLOBALS.nVars*sizeof(MPALVAR),
GLOBALS.nMsgs*sizeof(MPALMSG),
GLOBALS.nDialogs*sizeof(MPALDIALOG),
GLOBALS.nItems*sizeof(MPALITEM),
GLOBALS.nLocations*sizeof(MPALLOCATION),
GLOBALS.nScripts*sizeof(MPALSCRIPT));
MessageBox(NULL,errbuf,"Dump",MB_OK);
}
*/
/* Open the MPR file */
if (!GLOBALS._hMpr.open(lpszMprFileName))
return false;
/* Seek to the end of the file to read overall information */
GLOBALS._hMpr.seek(-12, SEEK_END);
dwSizeComp = GLOBALS._hMpr.readUint32LE();
if (GLOBALS._hMpr.err())
return false;
GLOBALS._nResources = GLOBALS._hMpr.readUint32LE();
if (GLOBALS._hMpr.err())
return false;
nBytesRead = GLOBALS._hMpr.read(buf, 4);
if (GLOBALS._hMpr.err())
return false;
if (buf[0] !='E' || buf[1] != 'N' || buf[2] != 'D' || buf[3] != '0')
return false;
/* Move to the start of the resources header */
GLOBALS._hMpr.seek(-(12 + (int)dwSizeComp), SEEK_END);
GLOBALS._lpResources = (uint32 *)globalAlloc(GMEM_FIXED | GMEM_ZEROINIT, GLOBALS._nResources * 8);
if (GLOBALS._lpResources == NULL)
return false;
cmpbuf = (byte *)globalAlloc(GMEM_FIXED | GMEM_ZEROINIT, dwSizeComp);
if (cmpbuf == NULL)
return false;
nBytesRead = GLOBALS._hMpr.read(cmpbuf, dwSizeComp);
if (nBytesRead != dwSizeComp)
return false;
lzo1x_decompress((const byte *)cmpbuf, dwSizeComp, (byte *)GLOBALS._lpResources, (uint32 *)&nBytesRead);
if (nBytesRead != (uint32)GLOBALS._nResources * 8)
return false;
globalDestroy(cmpbuf);
/* Reset back to the start of the file, leaving it open */
GLOBALS._hMpr.seek(0, SEEK_SET);
/* There is no action or dialog running by default */
GLOBALS._bExecutingAction = false;
GLOBALS._bExecutingDialog = false;
/* There's no polling location */
Common::fill(GLOBALS._nPollingLocations, GLOBALS._nPollingLocations + MAXPOLLINGLOCATIONS, 0);
/* Create the event that will be used to co-ordinate making choices and choices finishing */
GLOBALS._hAskChoice = CoroScheduler.createEvent(true, false);
GLOBALS._hDoneChoice = CoroScheduler.createEvent(true, false);
return true;
}
/**
* Frees resources allocated by the MPAL subsystem
*/
void mpalFree() {
// Free the resource list
globalDestroy(GLOBALS._lpResources);
}
/**
* This is a general function to communicate with the library, to request information
* about what is in the .MPC file
*
* @param wQueryType Type of query. The list is in the QueryTypes enum.
* @returns 4 bytes depending on the type of query
* @remarks This is the specialised version of the original single mpalQuery
* method that returns numeric results.
*/
uint32 mpalQueryDWORD(uint16 wQueryType, ...) {
int x, y, z;
Common::String buf;
uint32 dwRet = 0;
char *n;
va_list v;
va_start(v, wQueryType);
GLOBALS._mpalError = OK;
if (wQueryType == MPQ_VERSION) {
/*
* uint32 mpalQuery(MPQ_VERSION);
*/
dwRet = HEX_VERSION;
} else if (wQueryType == MPQ_GLOBAL_VAR) {
/*
* uint32 mpalQuery(MPQ_GLOBAL_VAR, char * lpszVarName);
*/
lockVar();
dwRet = (uint32)varGetValue(GETARG(char *));
unlockVar();
} else if (wQueryType == MPQ_MESSAGE) {
/*
* char * mpalQuery(MPQ_MESSAGE, uint32 nMsg);
*/
error("mpalQuery(MPQ_MESSAGE, uint32 nMsg) used incorrect method variant");
} else if (wQueryType == MPQ_ITEM_PATTERN) {
/*
* uint32 mpalQuery(MPQ_ITEM_PATTERN, uint32 nItem);
*/
lockVar();
buf = Common::String::format("Pattern.%u", GETARG(uint32));
dwRet = (uint32)varGetValue(buf.c_str());
unlockVar();
} else if (wQueryType == MPQ_LOCATION_SIZE) {
/*
* uint32 mpalQuery(MPQ_LOCATION_SIZE, uint32 nLoc, uint32 dwCoord);
*/
lockLocations();
x = locGetOrderFromNum(GETARG(uint32));
y = GETARG(uint32);
if (x != -1) {
if (y == MPQ_X)
dwRet = GLOBALS._lpmlLocations[x].dwXlen;
else if (y == MPQ_Y)
dwRet = GLOBALS._lpmlLocations[x].dwYlen;
else
GLOBALS._mpalError = 1;
} else
GLOBALS._mpalError = 1;
unlockLocations();
} else if (wQueryType == MPQ_LOCATION_IMAGE) {
/*
* HGLOBAL mpalQuery(MPQ_LOCATION_IMAGE, uint32 nLoc);
*/
error("mpalQuery(MPQ_LOCATION_IMAGE, uint32 nLoc) used incorrect variant");
} else if (wQueryType == MPQ_RESOURCE) {
/*
* HGLOBAL mpalQuery(MPQ_RESOURCE, uint32 dwRes);
*/
error("mpalQuery(MPQ_RESOURCE, uint32 dwRes) used incorrect variant");
} else if (wQueryType == MPQ_ITEM_LIST) {
/*
* uint32 mpalQuery(MPQ_ITEM_LIST, uint32 nLoc);
*/
error("mpalQuery(MPQ_ITEM_LIST, uint32 nLoc) used incorrect variant");
} else if (wQueryType == MPQ_ITEM_DATA) {
/*
* LPITEM mpalQuery(MPQ_ITEM_DATA, uint32 nItem);
*/
error("mpalQuery(MPQ_ITEM_DATA, uint32 nItem) used incorrect variant");
} else if (wQueryType == MPQ_ITEM_IS_ACTIVE) {
/*
* bool mpalQuery(MPQ_ITEM_IS_ACTIVE, uint32 nItem);
*/
lockVar();
x = GETARG(uint32);
buf = Common::String::format("Status.%u", x);
if (varGetValue(buf.c_str()) <= 0)
dwRet = (uint32)false;
else
dwRet = (uint32)true;
unlockVar();
} else if (wQueryType == MPQ_ITEM_NAME) {
/*
* uint32 mpalQuery(MPQ_ITEM_NAME, uint32 nItem, char * lpszName);
*/
lockVar();
x = GETARG(uint32);
n = GETARG(char *);
buf = Common::String::format("Status.%u", x);
if (varGetValue(buf.c_str()) <= 0)
n[0]='\0';
else {
lockItems();
y = itemGetOrderFromNum(x);
copyMemory(n, (char *)(GLOBALS._lpmiItems + y)->lpszDescribe, MAX_DESCRIBE_SIZE);
unlockItems();
}
unlockVar();
} else if (wQueryType == MPQ_DIALOG_PERIOD) {
/*
* char *mpalQuery(MPQ_DIALOG_PERIOD, uint32 nDialog, uint32 nPeriod);
*/
error("mpalQuery(MPQ_DIALOG_PERIOD, uint32 nDialog, uint32 nPeriod) used incorrect variant");
} else if (wQueryType == MPQ_DIALOG_WAITFORCHOICE) {
/*
* void mpalQuery(MPQ_DIALOG_WAITFORCHOICE);
*/
error("mpalQuery(MPQ_DIALOG_WAITFORCHOICE) used incorrect variant");
} else if (wQueryType == MPQ_DIALOG_SELECTLIST) {
/*
* uint32 *mpalQuery(MPQ_DIALOG_SELECTLIST, uint32 nChoice);
*/
error("mpalQuery(MPQ_DIALOG_SELECTLIST, uint32 nChoice) used incorrect variant");
} else if (wQueryType == MPQ_DIALOG_SELECTION) {
/*
* bool mpalQuery(MPQ_DIALOG_SELECTION, uint32 nChoice, uint32 dwData);
*/
lockDialogs();
x = GETARG(uint32);
y = GETARG(uint32);
dwRet = (uint32)doSelection(x, y);
unlockDialogs();
} else if (wQueryType == MPQ_DO_ACTION) {
/*
* int mpalQuery(MPQ_DO_ACTION, uint32 nAction, uint32 nItem, uint32 dwParam);
*/
lockItems();
lockVar();
x = GETARG(uint32);
z = GETARG(uint32);
y = itemGetOrderFromNum(z);
if (y != -1) {
dwRet = doAction(x, y, GETARG(uint32));
} else {
dwRet = CORO_INVALID_PID_VALUE;
GLOBALS._mpalError = 1;
}
unlockVar();
unlockItems();
} else if (wQueryType == MPQ_DO_DIALOG) {
/*
* int mpalQuery(MPQ_DO_DIALOG, uint32 nDialog, uint32 nGroup);
*/
if (!GLOBALS._bExecutingDialog) {
lockDialogs();
x = dialogGetOrderFromNum(GETARG(uint32));
y = GETARG(uint32);
dwRet = doDialog(x, y);
unlockDialogs();
}
} else {
/*
* DEFAULT -> ERROR
*/
GLOBALS._mpalError = 1;
}
va_end(v);
return dwRet;
}
/**
* This is a general function to communicate with the library, to request information
* about what is in the .MPC file
*
* @param wQueryType Type of query. The list is in the QueryTypes enum.
* @returns 4 bytes depending on the type of query
* @remarks This is the specialised version of the original single mpalQuery
* method that returns a pointer or handle.
*/
HANDLE mpalQueryHANDLE(uint16 wQueryType, ...) {
int x, y;
char *n;
Common::String buf;
va_list v;
va_start(v, wQueryType);
void *hRet = NULL;
GLOBALS._mpalError = OK;
if (wQueryType == MPQ_VERSION) {
/*
* uint32 mpalQuery(MPQ_VERSION);
*/
error("mpalQuery(MPQ_VERSION) used incorrect variant");
} else if (wQueryType == MPQ_GLOBAL_VAR) {
/*
* uint32 mpalQuery(MPQ_GLOBAL_VAR, char * lpszVarName);
*/
error("mpalQuery(MPQ_GLOBAL_VAR, char * lpszVarName) used incorrect variant");
} else if (wQueryType == MPQ_MESSAGE) {
/*
* char * mpalQuery(MPQ_MESSAGE, uint32 nMsg);
*/
LockMsg();
hRet = DuplicateMessage(msgGetOrderFromNum(GETARG(uint32)));
UnlockMsg();
} else if (wQueryType == MPQ_ITEM_PATTERN) {
/*
* uint32 mpalQuery(MPQ_ITEM_PATTERN, uint32 nItem);
*/
error("mpalQuery(MPQ_ITEM_PATTERN, uint32 nItem) used incorrect variant");
} else if (wQueryType == MPQ_LOCATION_SIZE) {
/*
* uint32 mpalQuery(MPQ_LOCATION_SIZE, uint32 nLoc, uint32 dwCoord);
*/
error("mpalQuery(MPQ_LOCATION_SIZE, uint32 nLoc, uint32 dwCoord) used incorrect variant");
} else if (wQueryType == MPQ_LOCATION_IMAGE) {
/*
* HGLOBAL mpalQuery(MPQ_LOCATION_IMAGE, uint32 nLoc);
*/
lockLocations();
x = locGetOrderFromNum(GETARG(uint32));
hRet = resLoad(GLOBALS._lpmlLocations[x].dwPicRes);
unlockLocations();
} else if (wQueryType == MPQ_RESOURCE) {
/*
* HGLOBAL mpalQuery(MPQ_RESOURCE, uint32 dwRes);
*/
hRet = resLoad(GETARG(uint32));
} else if (wQueryType == MPQ_ITEM_LIST) {
/*
* uint32 mpalQuery(MPQ_ITEM_LIST, uint32 nLoc);
*/
lockVar();
hRet = GetItemList(GETARG(uint32));
lockVar();
} else if (wQueryType == MPQ_ITEM_DATA) {
/*
* LPITEM mpalQuery(MPQ_ITEM_DATA, uint32 nItem);
*/
lockItems();
hRet = getItemData(itemGetOrderFromNum(GETARG(uint32)));
unlockItems();
} else if (wQueryType == MPQ_ITEM_IS_ACTIVE) {
/*
* bool mpalQuery(MPQ_ITEM_IS_ACTIVE, uint32 nItem);
*/
error("mpalQuery(MPQ_ITEM_IS_ACTIVE, uint32 nItem) used incorrect variant");
} else if (wQueryType == MPQ_ITEM_NAME) {
/*
* uint32 mpalQuery(MPQ_ITEM_NAME, uint32 nItem, char *lpszName);
*/
lockVar();
x = GETARG(uint32);
n = GETARG(char *);
buf = Common::String::format("Status.%u", x);
if (varGetValue(buf.c_str()) <= 0)
n[0] = '\0';
else {
lockItems();
y = itemGetOrderFromNum(x);
copyMemory(n, (char *)(GLOBALS._lpmiItems + y)->lpszDescribe, MAX_DESCRIBE_SIZE);
unlockItems();
}
unlockVar();
} else if (wQueryType == MPQ_DIALOG_PERIOD) {
/*
* char * mpalQuery(MPQ_DIALOG_PERIOD, uint32 nDialog, uint32 nPeriod);
*/
lockDialogs();
y = GETARG(uint32);
hRet = duplicateDialogPeriod(y);
unlockDialogs();
} else if (wQueryType == MPQ_DIALOG_WAITFORCHOICE) {
/*
* void mpalQuery(MPQ_DIALOG_WAITFORCHOICE);
*/
error("mpalQuery(MPQ_DIALOG_WAITFORCHOICE) used incorrect variant");
} else if (wQueryType == MPQ_DIALOG_SELECTLIST) {
/*
* uint32 *mpalQuery(MPQ_DIALOG_SELECTLIST, uint32 nChoice);
*/
lockDialogs();
hRet = getSelectList(GETARG(uint32));
unlockDialogs();
} else if (wQueryType == MPQ_DIALOG_SELECTION) {
/*
* bool mpalQuery(MPQ_DIALOG_SELECTION, uint32 nChoice, uint32 dwData);
*/
error("mpalQuery(MPQ_DIALOG_SELECTION, uint32 nChoice, uint32 dwData) used incorrect variant");
} else if (wQueryType == MPQ_DO_ACTION) {
/*
* int mpalQuery(MPQ_DO_ACTION, uint32 nAction, uint32 nItem, uint32 dwParam);
*/
error("mpalQuery(MPQ_DO_ACTION, uint32 nAction, uint32 nItem, uint32 dwParam) used incorrect variant");
} else if (wQueryType == MPQ_DO_DIALOG) {
/*
* int mpalQuery(MPQ_DO_DIALOG, uint32 nDialog, uint32 nGroup);
*/
error("mpalQuery(MPQ_DO_DIALOG, uint32 nDialog, uint32 nGroup) used incorrect variant");
} else {
/*
* DEFAULT -> ERROR
*/
GLOBALS._mpalError = 1;
}
va_end(v);
return hRet;
}
/**
* This is a general function to communicate with the library, to request information
* about what is in the .MPC file
*
* @param wQueryType Type of query. The list is in the QueryTypes enum.
* @returns 4 bytes depending on the type of query
* @remarks This is the specialised version of the original single mpalQuery
* method that needs to run within a co-routine context.
*/
void mpalQueryCORO(CORO_PARAM, uint16 wQueryType, uint32 *dwRet, ...) {
CORO_BEGIN_CONTEXT;
uint32 dwRet;
CORO_END_CONTEXT(_ctx);
va_list v;
va_start(v, dwRet);
CORO_BEGIN_CODE(_ctx);
if (wQueryType == MPQ_DIALOG_WAITFORCHOICE) {
/*
* void mpalQuery(MPQ_DIALOG_WAITFORCHOICE);
*/
CORO_INVOKE_2(CoroScheduler.waitForSingleObject, GLOBALS._hAskChoice, CORO_INFINITE);
CoroScheduler.resetEvent(GLOBALS._hAskChoice);
if (GLOBALS._bExecutingDialog)
*dwRet = (uint32)GLOBALS._nExecutingChoice;
else
*dwRet = (uint32)((int)-1);
} else {
error("mpalQueryCORO called with unsupported query type");
}
CORO_END_CODE;
va_end(v);
}
/**
* Returns the current MPAL error code
*
* @returns Error code
*/
uint32 mpalGetError(void) {
return GLOBALS._mpalError;
}
/**
* Execute a script. The script runs on multitasking by a thread.
*
* @param nScript Script number to run
* @returns TRUE if the script 'was launched, FALSE on failure
*/
bool mpalExecuteScript(int nScript) {
int n;
LPMPALSCRIPT s;
LockScripts();
n = scriptGetOrderFromNum(nScript);
s = (LPMPALSCRIPT)globalAlloc(GMEM_FIXED | GMEM_ZEROINIT, sizeof(MPALSCRIPT));
if (s == NULL)
return false;
copyMemory(s, GLOBALS._lpmsScripts + n, sizeof(MPALSCRIPT));
unlockScripts();
// !!! New process management
if (CoroScheduler.createProcess(ScriptThread, &s, sizeof(LPMPALSCRIPT)) == CORO_INVALID_PID_VALUE)
return false;
return true;
}
/**
* Install a custom routine That will be called by MPAL every time the pattern
* of an item has been changed.
*
* @param lpiifCustom Custom function to install
*/
void mpalInstallItemIrq(LPITEMIRQFUNCTION lpiifCus) {
GLOBALS._lpiifCustom = lpiifCus;
}
/**
* Process the idle actions of the items on one location.
*
* @param nLoc Number of the location whose items must be processed
* for idle actions.
* @returns TRUE if all OK, and FALSE if it exceeded the maximum limit.
* @remarks The maximum number of locations that can be polled
* simultaneously is defined defined by MAXPOLLINGFUNCIONS
*/
bool mpalStartIdlePoll(int nLoc) {
uint32 i;
for (i = 0; i < MAXPOLLINGLOCATIONS; i++)
if (GLOBALS._nPollingLocations[i] == (uint32)nLoc)
return false;
for (i = 0; i < MAXPOLLINGLOCATIONS; i++) {
if (GLOBALS._nPollingLocations[i] == 0) {
GLOBALS._nPollingLocations[i] = nLoc;
GLOBALS._hEndPollingLocations[i] = CoroScheduler.createEvent(true, false);
// !!! New process management
if ((GLOBALS._pollingThreads[i] = CoroScheduler.createProcess(LocationPollThread, &i, sizeof(uint32))) == CORO_INVALID_PID_VALUE)
// if ((GLOBALS.hEndPollingLocations[i] = (void*)_beginthread(LocationPollThread, 10240,(void *)i))= = (void*)-1)
return false;
return true;
}
}
return false;
}
/**
* Stop processing the idle actions of the items on one location.
*
* @param nLo Number of the location
* @returns TRUE if all OK, FALSE if the specified location was not
* in the process of polling
*/
void mpalEndIdlePoll(CORO_PARAM, int nLoc, bool *result) {
CORO_BEGIN_CONTEXT;
int i;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
for (_ctx->i = 0; _ctx->i < MAXPOLLINGLOCATIONS; _ctx->i++) {
if (GLOBALS._nPollingLocations[_ctx->i] == (uint32)nLoc) {
CoroScheduler.setEvent(GLOBALS._hEndPollingLocations[_ctx->i]);
CORO_INVOKE_2(CoroScheduler.waitForSingleObject, GLOBALS._pollingThreads[_ctx->i], CORO_INFINITE);
CoroScheduler.closeEvent(GLOBALS._hEndPollingLocations[_ctx->i]);
GLOBALS._nPollingLocations[_ctx->i] = 0;
if (result)
*result = true;
return;
}
}
if (result)
*result = false;
CORO_END_CODE;
}
/**
* Retrieve the length of a save state
*
* @returns Length in bytes
*/
int mpalGetSaveStateSize(void) {
return GLOBALS._nVars * sizeof(MPALVAR) + 4;
}
/**
* Store the save state into a buffer. The buffer must be
* length at least the size specified with mpalGetSaveStateSize
*
* @param buf Buffer where to store the state
*/
void mpalSaveState(byte *buf) {
lockVar();
WRITE_LE_UINT32(buf, GLOBALS._nVars);
copyMemory(buf + 4, (byte *)GLOBALS._lpmvVars, GLOBALS._nVars * sizeof(MPALVAR));
unlockVar();
}
/**
* Load a save state from a buffer.
*
* @param buf Buffer where to store the state
* @returns Length of the state buffer in bytes
*/
int mpalLoadState(byte *buf) {
// We must destroy and recreate all the variables
globalFree(GLOBALS._hVars);
GLOBALS._nVars = READ_LE_UINT32(buf);
GLOBALS._hVars = globalAllocate(GMEM_ZEROINIT | GMEM_MOVEABLE, GLOBALS._nVars * sizeof(MPALVAR));
lockVar();
copyMemory((byte *)GLOBALS._lpmvVars, buf + 4, GLOBALS._nVars * sizeof(MPALVAR));
unlockVar();
return GLOBALS._nVars * sizeof(MPALVAR) + 4;
}
bool bDontOutput;
struct MsgCommentsStruct {
uint16 wStart;
uint16 wEnd;
const char *pComment;
};
const MsgCommentsStruct MsgComments[] = {
{ 10, 16, "###" },
{ 560, 563, "@@@ BUTCH & DUDLEY:" },
{ 551, 553, "@@@ JACK'S LETTER (JACK'S VOICE):" },
{ 679, 679, "@@@ OFF-SCREEN VOICE:" },
{ 799, 799, "###" },
{ 830, 838, "RE-HASHING (FROM MACBETH):" },
{ 890, 894, "@@@ BEARDED LADY FROM WITHIN HER ROOM:" },
{ 1175, 1175, "###" },
{ 1210, 1210, "###" },
{ 1347, 1349, "###" },
{ 1175, 1175, "###" },
{ 1342, 1343, "###" },
{ 1742, 1742, "@@@ OFF-SCREEN VOICE:" },
{ 1749, 1749, "###" },
{ 1759, 1759, "###" },
{ 2165, 2166, "@@@ MORTIMER:" },
{ 2370, 2372, "@@@ ELECTRONIC VOICE FROM AN AUTOMATIC PICTURE MACHINE:" },
{ 2580, 2589, "@@@ BIFF:" },
{ 2590, 2593, "@@@ BARTENDER:" },
{ 2596, 2596, "@@@ SAD PIRATE:" },
{ 2760, 2767, "@@@ EGGHEAD:" },
{ 2959, 2959, "@@@ MONSTROUS VOICE FROM BEHIND A LOCKED DOOR:" },
{ 3352, 3352, "@@@ POLLY:" },
{ 3378, 3379, "@@@ POLLY:" },
{ 3461, 3469, "@@@ RANDALL:" },
{ 3571, 3574, "@@@ CAPTAIN'S JOURNAL (CAPTAIN'S VOICE):" },
{ 3646, 3646, "NOTE: THIS SENTENCE ENDS THE STORY TOLD IN SENTENCES 03640 - 03643:" },
{ 3647, 3648, "TONY SPEAKS TRYING TO IMITATE CAPTAIN CORNELIUS' VOICE:" },
{ 3670, 3671, "###" },
{ 3652, 3652, "###" },
{ 3656, 3657, "@@@ GATEKEEPER:" },
{ 3658, 3659, "@@@ GATEKEEPER (FAR AWAY):" },
{ 3790, 3795, "@@@ GATEKEEPER:" },
{ 3798, 3799, "@@@ OFF-SCREEN VOICE:" },
{ 4384, 4384, "###" },
{ 4394, 4395, "###" },
{ 4780, 4780, "###" },
{ 5089, 5089, "TONY PLAYING SOMEONE ELSE, WITH A DEEPER TONE:" },
{ 5090, 5090, "NORMAL TONY:" },
{ 5091, 5091, "TONY PLAYING SOMEONE ELSE, WITH A DEEPER TONE:" },
{ 5262, 5262, "@@@ OFF-SCREEN VOICE" },
{ 5276, 5277, "###" },
{ 5326, 5326, "###" },
{ 5472, 5472, "LYRICS FROM THE SONG \"I AM ONE\", BY SMASHING PUMPKINS:" },
{ 5488, 5488, "LYRICS FROM THE SONG \"I AM ONE\", BY SMASHING PUMPKINS:" },
{ 5652, 5653, "###" },
//bernie { 11000, 15000, "###" },
{ 11000, 11111, "###" },
{ 0, 0, NULL }
};
void outputStartMsgComment(uint16 wNum, Common::OutSaveFile *f) {
int i;
for (i = 0; MsgComments[i].wStart != 0; i++)
if (MsgComments[i].wStart == wNum) {
debugC(DEBUG_BASIC, kTonyDebugMPAL, "Start: %d\n", wNum);
f->writeString("</TABLE>\n<P>\n<P>\n");
if (strcmp(MsgComments[i].pComment, "###") != 0 && strncmp(MsgComments[i].pComment, "@@@", 3) != 0) {
f->writeString(Common::String::format("%s\n", MsgComments[i].pComment));
f->writeString("<P>\n<P>\n<TABLE WIDTH = 100%% BORDER = 1>\n");
} else
bDontOutput = true;
return;
}
}
void OutputEndMsgComment(uint16 wNum, Common::OutSaveFile *f) {
int i;
for (i = 0; MsgComments[i].wEnd != 0; i++)
if (MsgComments[i].wEnd == wNum) {
debugC(DEBUG_BASIC, kTonyDebugMPAL, "End: %d\n", wNum);
if (strcmp(MsgComments[i].pComment, "###") != 0 && strncmp(MsgComments[i].pComment, "@@@", 3) != 0) {
f->writeString("</TABLE>\n<P>\n");
} else
bDontOutput = false;
f->writeString("<P>\n<P>\n<TABLE WIDTH = 100%% BORDER = 1>\n");
return;
}
}
int OutputStartOther(uint16 wNum, Common::OutSaveFile *f) {
int i;
for (i = 0; MsgComments[i].wStart != 0; i++)
if (MsgComments[i].wStart <= wNum && MsgComments[i].wEnd >= wNum) {
if (strncmp(MsgComments[i].pComment, "@@@", 3) == 0) {
if (MsgComments[i].wStart == wNum) {
f->writeString(Common::String::format("%s\n", MsgComments[i].pComment + 4));
f->writeString("<P>\n<P>\n<TABLE WIDTH = 100%% BORDER = 1>\n");
}
return 1;
}
}
return 0;
}
void outputEndOther(uint16 wNum, Common::OutSaveFile *f) {
int i;
for (i = 0; MsgComments[i].wStart != 0; i++)
if (MsgComments[i].wEnd == wNum && strncmp(MsgComments[i].pComment, "@@@", 3) == 0) {
f->writeString("</TABLE>\n<P>\n");
break;
}
}
void mpalDumpMessages(void) {
int i, j;
char *lpMessage;
char *p;
char *lpPeriods[30];
char fname[64];
char frase[2048];
int nPeriods;
Common::OutSaveFile *f, *v1;
v1 = g_system->getSavefileManager()->openForSaving("voicelist.txt");
LockMsg();
bDontOutput = false;
debugC(DEBUG_BASIC, kTonyDebugMPAL, "Dumping MESSAGES.HTM...\n");
f = g_system->getSavefileManager()->openForSaving("Messages.htm");
f->writeString("<HTML>\n<BODY>\n<TABLE WIDTH = 100%% BORDER = 1>\n");
for (i = 0; i < GLOBALS._nMsgs; i++) {
lpMessage = (char *)globalLock(GLOBALS._lpmmMsgs[i]._hText);
if (*lpMessage != '\0') {
// bernie: debug
/*if (GLOBALS.lpmmMsgs[i].wNum == 1950) {
int a = 1;
}*/
nPeriods = 1;
p = lpPeriods[0] = lpMessage;
outputStartMsgComment(GLOBALS._lpmmMsgs[i]._wNum, f);
while (1) {
// Find the end of the current period
while (*p != '\0')
p++;
// If there is another '\0' at the end of the message, then finish
p++;
if (*p == '\0')
break;
// Otherwise there is another line, so remember the next one's start
lpPeriods[nPeriods++] = p;
}
// Now make a loop over all the periods
for (j = 0; j < nPeriods; j++) {
if (nPeriods == 1)
sprintf(fname, "000-%05d.WAV", GLOBALS._lpmmMsgs[i]._wNum);
else
sprintf(fname, "000-%05d-%02d.WAV", GLOBALS._lpmmMsgs[i]._wNum,j);
strcpy(frase, lpPeriods[j]);
while ((p = strchr(frase,'^')) != NULL)
*p = '\"';
p = frase;
while (*p == ' ')
p++;
if (*p == '\0')
continue;
if (!bDontOutput) {
v1->writeString(Common::String::format("%s\n", fname));
f->writeString("\t<TR>\n");
f->writeString(Common::String::format("\t\t<TD WIDTH=20%%> %s </B></TD>\n", fname));
f->writeString(Common::String::format("\t\t<TD> %s </TD>\n", frase));
f->writeString("\t</TR>\n");
}
}
OutputEndMsgComment(GLOBALS._lpmmMsgs[i]._wNum, f);
globalUnlock(GLOBALS._lpmmMsgs[i]._hText);
}
}
f->writeString("</TABLE>\n</BODY>\n</HTML>\n");
f->finalize();
v1->finalize();
delete f;
delete v1;
UnlockMsg();
}
void mpalDumpOthers(void) {
int i,j;
char *lpMessage;
char *p;
char *lpPeriods[30];
char fname[64];
char frase[2048];
int nPeriods;
Common::OutSaveFile *f, *v1;
v1 = g_system->getSavefileManager()->openForSaving("voicelist.txt");
f = g_system->getSavefileManager()->openForSaving("Others.htm");
LockMsg();
bDontOutput = false;
debugC(DEBUG_BASIC, kTonyDebugMPAL, "Dumping OTHERS.HTM...\n");
f->writeString("<HTML>\n<BODY>\n");
for (i = 0; i < GLOBALS._nMsgs; i++) {
lpMessage = (char *)globalLock(GLOBALS._lpmmMsgs[i]._hText);
if (*lpMessage != '\0') {
nPeriods = 1;
p = lpPeriods[0] = lpMessage;
if (OutputStartOther(GLOBALS._lpmmMsgs[i]._wNum, f)) {
while (1) {
// Find the end of the current period
while (*p != '\0')
p++;
// If there is another '0' at the end, then the message is finished
p++;
if (*p == '\0')
break;
// Remember the start of the next line
lpPeriods[nPeriods++] = p;
}
// Now loop over all the periods
for (j = 0; j < nPeriods; j++) {
if (nPeriods == 1)
sprintf(fname, "000-%05d.WAV", GLOBALS._lpmmMsgs[i]._wNum);
else
sprintf(fname, "000-%05d-%02d.WAV", GLOBALS._lpmmMsgs[i]._wNum,j);
strcpy(frase,lpPeriods[j]);
while ((p = strchr(frase, '^')) != NULL)
*p = '\"';
p = frase;
while (*p == ' ')
p++;
if (*p == '\0')
continue;
if (!bDontOutput) {
v1->writeString(Common::String::format("%s\n", fname));
f->writeString("\t<TR>\n");
f->writeString(Common::String::format("\t\t<TD WIDTH=20%%> %s </B></TD>\n", fname));
f->writeString(Common::String::format("\t\t<TD> %s </TD>\n", frase));
f->writeString("\t</TR>\n");
}
}
}
outputEndOther(GLOBALS._lpmmMsgs[i]._wNum, f);
globalUnlock(GLOBALS._lpmmMsgs[i]._hText);
}
}
f->writeString("</BODY>\n</HTML>\n");
f->finalize();
v1->finalize();
delete f;
delete v1;
UnlockMsg();
}
#if 0 // English names
const char *DLG10[] = { "Tony", NULL };
const char *DLG51[] = { "Tony", "Butch", "Dudley" };
const char *DLG52[] = { "Tony", NULL };
const char *DLG61[] = { "Tony", "Old lady 1", NULL };
const char *DLG71[] = { "Tony", "Timothy", "Convict", NULL, NULL, "Jack (with microphone)", "Old lady 1", NULL };
const char *DLG90[] = { "Tony", "Bearded lady", NULL };
const char *DLG110[] = { "Tony", "Lorenz", NULL };
const char *DLG111[] = { "Tony", "Lorenz", NULL };
const char *DLG130[] = { "Tony", "Piranha", NULL };
const char *DLG150[] = { "Tony", "Rufus", "Snowman", NULL };
const char *DLG151[] = { "Tony", "Rufus", "Snowman", NULL };
const char *DLG152[] = { "Tony", "Rufus", "Snowman", NULL };
const char *DLG153[] = { "Tony", "Rufus", "Snowman", NULL };
const char *DLG154[] = { "Tony", "Rufus", "Snowman", NULL };
const char *DLG160[] = { "Tony", "Shmiley", NULL };
const char *DLG161[] = { "Tony", "Shmiley", NULL };
const char *DLG162[] = { "Tony", "Shmiley", NULL };
const char *DLG163[] = { "Tony", "Shmiley", NULL };
const char *DLG180[] = { "Tony", "Beast", NULL };
const char *DLG190[] = { "Tony", "Beast", NULL };
const char *DLG191[] = { "Tony", "Beast", NULL };
const char *DLG201[] = { "Tony", NULL };
const char *DLG210[] = { "Tony", "Mortimer", NULL };
const char *DLG211[] = { "Tony", "Mortimer", NULL };
const char *DLG212[] = { "Tony", "Mortimer", NULL };
const char *DLG240[] = { "Tony", "Isabella", NULL };
const char *DLG250[] = { "Tony", "Bartender", "Sad pirate", "Anchorman", "Biff", NULL };
const char *DLG251[] = { "Tony", "Bartender", "Sad pirate", "Anchorman", "Biff", NULL };
const char *DLG260[] = { "Tony", "Captain", "Captain (tale)", NULL };
const char *DLG270[] = { "Tony", "Egghead", NULL };
const char *DLG271[] = { "Tony", "Egghead", NULL };
const char *DLG272[] = { "Tony", "Egghead", NULL };
const char *DLG290[] = { "Tony", "Old lady 2", NULL };
const char *DLG310[] = { "Tony", "Wally", NULL };
const char *DLG330[] = { "Tony", "Polly", "Captain (off scene)", NULL };
const char *DLG340[] = { "Tony", "Randall", NULL };
const char *DLG360[] = { "Tony", NULL };
const char *DLG361[] = { "Tony", NULL };
const char *DLG370[] = { "Tony", "Gatekeeper", NULL };
const char *DLG371[] = { "Tony", "Gatekeeper", NULL };
const char *DLG372[] = { "Tony", "Gatekeeper", NULL };
const char *DLG373[] = { "Tony", "Gatekeeper", NULL };
const char *DLG380[] = { "Tony", NULL };
const char *DLG410[] = { "Tony", "Gwendel", NULL };
const char *DLG430[] = { "Tony", "Harold", "Chuck", "Pigeons", "Housekeeper (off scene)", NULL };
const char *DLG460[] = { "Tony", NULL };
const char *DLG470[] = { "Tony", "Housekeeper", "Mirror", NULL };
const char *DLG471[] = { "Tony", "Housekeeper", "Mirror", NULL };
const char *DLG472[] = { "Tony", "Housekeeper", "Mirror", NULL };
const char *DLG473[] = { "Tony", "Housekeeper", "Mirror", NULL };
const char *DLG474[] = { "Tony", "Housekeeper", "Mirror", NULL };
const char *DLG480[] = { "Tony", "Pin-up", NULL };
const char *DLG490[] = { "Tony", "Gwendel", NULL };
const char *DLG530[] = { "Tony", "Harold", "Chuck", NULL };
const char *DLG550[] = { "Tony", "Mr. Wishing Well", "Tony (from the top of the well)", NULL };
const char *DLG560[] = { "Tony", "Superintendent", NULL };
const char *DLG590[] = { "Tony", "Pantagruel", NULL };
const char *DLG600[] = { "Tony", "Jack", "Jack", NULL, "Jack", NULL, NULL, NULL, "Storyteller", "Mr. Wishing Well", NULL };
#endif
#if 0 // Polish names
const char *DLG10[] = { "Tony", NULL };
const char *DLG51[] = { "Tony", "Butch", "Dudley" };
const char *DLG52[] = { "Tony", NULL };
const char *DLG61[] = { "Tony", "Staruszka 1", NULL };
const char *DLG71[] = { "Tony", "Timothy", "Skazaniec", NULL, NULL, "�ebster (przez mikrofon)", "Staruszka 1", NULL };
const char *DLG90[] = { "Tony", "Kobieta z Brod�", NULL };
const char *DLG110[] = { "Tony", "Lorenz", NULL };
const char *DLG111[] = { "Tony", "Lorenz", NULL };
const char *DLG130[] = { "Tony", "Pirania", NULL };
const char *DLG150[] = { "Tony", "Rufus", "Ba�wan", NULL };
const char *DLG151[] = { "Tony", "Rufus", "Ba�wan", NULL };
const char *DLG152[] = { "Tony", "Rufus", "Ba�wan", NULL };
const char *DLG153[] = { "Tony", "Rufus", "Ba�wan", NULL };
const char *DLG154[] = { "Tony", "Rufus", "Ba�wan", NULL };
const char *DLG160[] = { "Tony", "�miechozol", NULL };
const char *DLG161[] = { "Tony", "�miechozol", NULL };
const char *DLG162[] = { "Tony", "�miechozol", NULL };
const char *DLG163[] = { "Tony", "�miechozol", NULL };
const char *DLG180[] = { "Tony", "Wycz", NULL };
const char *DLG190[] = { "Tony", "Wycz", NULL };
const char *DLG191[] = { "Tony", "Wycz", NULL };
const char *DLG201[] = { "Tony", NULL };
const char *DLG210[] = { "Tony", "Mortimer (Okropny)", NULL };
const char *DLG211[] = { "Tony", "Mortimer (Okropny)", NULL };
const char *DLG212[] = { "Tony", "Mortimer (Okropny)", NULL };
const char *DLG240[] = { "Tony", "Isabella", NULL };
const char *DLG250[] = { "Tony", "Barman", "Smutny Pirat", "Wodzirej", "Biff", NULL };
const char *DLG251[] = { "Tony", "Barman", "Smutny Pirat", "Wodzirej", "Biff", NULL };
const char *DLG260[] = { "Tony", "Kapitan", "Captain (opowie��)", NULL };
const char *DLG270[] = { "Tony", "Jajog�owy", NULL };
const char *DLG271[] = { "Tony", "Jajog�owy", NULL };
const char *DLG272[] = { "Tony", "Jajog�owy", NULL };
const char *DLG290[] = { "Tony", "Staruszka 2", NULL };
const char *DLG310[] = { "Tony", "Wally", NULL };
const char *DLG330[] = { "Tony", "Polly", "Kapitan (zza sceny)", NULL };
const char *DLG340[] = { "Tony", "Randall", NULL };
const char *DLG360[] = { "Tony", NULL };
const char *DLG361[] = { "Tony", NULL };
const char *DLG370[] = { "Tony", "Stra�nik", NULL };
const char *DLG371[] = { "Tony", "Stra�nik", NULL };
const char *DLG372[] = { "Tony", "Stra�nik", NULL };
const char *DLG373[] = { "Tony", "Stra�nik", NULL };
const char *DLG380[] = { "Tony", NULL };
const char *DLG410[] = { "Tony", "Gwendel", NULL };
const char *DLG430[] = { "Tony", "Harold", "Chuck", "Pigeons", "Gospodyni (zza sceny)", NULL };
const char *DLG460[] = { "Tony", NULL };
const char *DLG470[] = { "Tony", "Gospodyni", "Mirror", NULL };
const char *DLG471[] = { "Tony", "Gospodyni", "Mirror", NULL };
const char *DLG472[] = { "Tony", "Gospodyni", "Mirror", NULL };
const char *DLG473[] = { "Tony", "Gospodyni", "Mirror", NULL };
const char *DLG474[] = { "Tony", "Gospodyni", "Mirror", NULL };
const char *DLG480[] = { "Tony", "Pin-up", NULL };
const char *DLG490[] = { "Tony", "Gwendel", NULL };
const char *DLG530[] = { "Tony", "Harold", "Chuck", NULL };
const char *DLG550[] = { "Tony", "Pan Studnia �ycze�", "Tony (nad studni�)", NULL };
const char *DLG560[] = { "Tony", "Inspektor", NULL };
const char *DLG590[] = { "Tony", "Pantaloniarz", NULL };
const char *DLG600[] = { "Tony", "�ebster", "�ebster", NULL, "�ebster", NULL, NULL, NULL, "Narrator", "Pan Studnia �ycze�", NULL };
#endif // Polish
#if 0 // Russian
const char *DLG10[] = { "����", NULL };
const char *DLG51[] = { "����", "���", "�����" };
const char *DLG52[] = { "����", NULL };
const char *DLG61[] = { "����", "�������� 1", NULL };
const char *DLG71[] = { "����", "������", "����������", NULL, NULL, "���� (� ����������)", "�������� 1", NULL };
const char *DLG90[] = { "����", "��������� �������", NULL };
const char *DLG110[] = { "����", "������", NULL };
const char *DLG111[] = { "����", "������", NULL };
const char *DLG130[] = { "����", "�������", NULL };
const char *DLG150[] = { "����", "�����", "��������", NULL };
const char *DLG151[] = { "����", "�����", "��������", NULL };
const char *DLG152[] = { "����", "�����", "��������", NULL };
const char *DLG153[] = { "����", "�����", "��������", NULL };
const char *DLG154[] = { "����", "�����", "��������", NULL };
const char *DLG160[] = { "����", "������", NULL };
const char *DLG161[] = { "����", "������", NULL };
const char *DLG162[] = { "����", "������", NULL };
const char *DLG163[] = { "����", "������", NULL };
const char *DLG180[] = { "����", "��������", NULL };
const char *DLG190[] = { "����", "��������", NULL };
const char *DLG191[] = { "����", "��������", NULL };
const char *DLG201[] = { "����", NULL };
const char *DLG210[] = { "����", "��������", NULL };
const char *DLG211[] = { "����", "��������", NULL };
const char *DLG212[] = { "����", "��������", NULL };
const char *DLG240[] = { "����", "��������", NULL };
const char *DLG250[] = { "����", "������", "�������� �����", "�������", "����", NULL };
const char *DLG251[] = { "����", "������", "�������� �����", "�������", "����", NULL };
const char *DLG260[] = { "����", "�������", "������� (�������)", NULL };
const char *DLG270[] = { "����", "�����������", NULL };
const char *DLG271[] = { "����", "�����������", NULL };
const char *DLG272[] = { "����", "�����������", NULL };
const char *DLG290[] = { "����", "�������� 2", NULL };
const char *DLG310[] = { "����", "�����", NULL };
const char *DLG330[] = { "����", "�����", "������� (�� ������)", NULL };
const char *DLG340[] = { "����", "������", NULL };
const char *DLG360[] = { "����", NULL };
const char *DLG361[] = { "����", NULL };
const char *DLG370[] = { "����", "����������", NULL };
const char *DLG371[] = { "����", "����������", NULL };
const char *DLG372[] = { "����", "����������", NULL };
const char *DLG373[] = { "����", "����������", NULL };
const char *DLG380[] = { "����", NULL };
const char *DLG410[] = { "����", "��������", NULL };
const char *DLG430[] = { "����", "�������", "���", "Pigeons", "Housekeeper (off scene)", NULL };
const char *DLG460[] = { "����", NULL };
const char *DLG470[] = { "����", "Housekeeper", "Mirror", NULL };
const char *DLG471[] = { "����", "Housekeeper", "Mirror", NULL };
const char *DLG472[] = { "����", "Housekeeper", "Mirror", NULL };
const char *DLG473[] = { "����", "Housekeeper", "Mirror", NULL };
const char *DLG474[] = { "����", "Housekeeper", "Mirror", NULL };
const char *DLG480[] = { "����", "Pin-up", NULL };
const char *DLG490[] = { "����", "��������", NULL };
const char *DLG530[] = { "����", "�������", "���", NULL };
const char *DLG550[] = { "����", "�������� ������� �������", "���� (� ������� �������)", NULL };
const char *DLG560[] = { "����", "��������� ������", NULL };
const char *DLG590[] = { "����", "�����������", NULL };
const char *DLG600[] = { "����", "����", "����", NULL, "����", NULL, NULL, NULL, "����������", "�������� ������� �������", NULL };
#endif // Russian
#if 0 // Czech names
const char *DLG10[] = { "Tony", NULL };
const char *DLG51[] = { "Tony", "Butch", "Dudley" };
const char *DLG52[] = { "Tony", NULL };
const char *DLG61[] = { "Tony", "Star� pan� 1", NULL };
const char *DLG71[] = { "Tony", "Timothy", "Trestanec", NULL, NULL, "Jack (s mikrofonem)", "Star� pan� 1", NULL };
const char *DLG90[] = { "Tony", "Vousat� �ena", NULL };
const char *DLG110[] = { "Tony", "Lorenz", NULL };
const char *DLG111[] = { "Tony", "Lorenz", NULL };
const char *DLG130[] = { "Tony", "Pira�a", NULL };
const char *DLG150[] = { "Tony", "Rufus", "Sn�hul�k", NULL };
const char *DLG151[] = { "Tony", "Rufus", "Sn�hul�k", NULL };
const char *DLG152[] = { "Tony", "Rufus", "Sn�hul�k", NULL };
const char *DLG153[] = { "Tony", "Rufus", "Sn�hul�k", NULL };
const char *DLG154[] = { "Tony", "Rufus", "Sn�hul�k", NULL };
const char *DLG160[] = { "Tony", "Shmiley", NULL };
const char *DLG161[] = { "Tony", "Shmiley", NULL };
const char *DLG162[] = { "Tony", "Shmiley", NULL };
const char *DLG163[] = { "Tony", "Shmiley", NULL };
const char *DLG180[] = { "Tony", "Zv��e", NULL };
const char *DLG190[] = { "Tony", "Zv��e", NULL };
const char *DLG191[] = { "Tony", "Zv��e", NULL };
const char *DLG201[] = { "Tony", NULL };
const char *DLG210[] = { "Tony", "Mortimer", NULL };
const char *DLG211[] = { "Tony", "Mortimer", NULL };
const char *DLG212[] = { "Tony", "Mortimer", NULL };
const char *DLG240[] = { "Tony", "Isabella", NULL };
const char *DLG250[] = { "Tony", "Barman", "Smutn� pir�t", "Moder�tor", "Biff", NULL };
const char *DLG251[] = { "Tony", "Barman", "Smutn� pir�t", "Moder�tor", "Biff", NULL };
const char *DLG260[] = { "Tony", "Kapit�n", "Kapit�n (p��b�h)", NULL };
const char *DLG270[] = { "Tony", "Intelektu�l", NULL };
const char *DLG271[] = { "Tony", "Intelektu�l", NULL };
const char *DLG272[] = { "Tony", "Intelektu�l", NULL };
const char *DLG290[] = { "Tony", "Star� pan� 2", NULL };
const char *DLG310[] = { "Tony", "Wally", NULL };
const char *DLG330[] = { "Tony", "L�ra", "Kapit�n (mimo sc�nu)", NULL };
const char *DLG340[] = { "Tony", "Randall", NULL };
const char *DLG360[] = { "Tony", NULL };
const char *DLG361[] = { "Tony", NULL };
const char *DLG370[] = { "Tony", "Str�n�", NULL };
const char *DLG371[] = { "Tony", "Str�n�", NULL };
const char *DLG372[] = { "Tony", "Str�n�", NULL };
const char *DLG373[] = { "Tony", "Str�n�", NULL };
const char *DLG380[] = { "Tony", NULL };
const char *DLG410[] = { "Tony", "Gwendel", NULL };
const char *DLG430[] = { "Tony", "Harold", "Chuck", "Pigeons", "Housekeeper (off scene)", NULL };
const char *DLG460[] = { "Tony", NULL };
const char *DLG470[] = { "Tony", "Housekeeper", "Mirror", NULL };
const char *DLG471[] = { "Tony", "Housekeeper", "Mirror", NULL };
const char *DLG472[] = { "Tony", "Housekeeper", "Mirror", NULL };
const char *DLG473[] = { "Tony", "Housekeeper", "Mirror", NULL };
const char *DLG474[] = { "Tony", "Housekeeper", "Mirror", NULL };
const char *DLG480[] = { "Tony", "Pin-up", NULL };
const char *DLG490[] = { "Tony", "Gwendel", NULL };
const char *DLG530[] = { "Tony", "Harold", "Chuck", NULL };
const char *DLG550[] = { "Tony", "Pan Studna p��n�", "Tony (z vrcholu studny)", NULL };
const char *DLG560[] = { "Tony", "Spr�vce", NULL };
const char *DLG590[] = { "Tony", "Pantagruel", NULL };
const char *DLG600[] = { "Tony", "Jack", "Jack", NULL, "Jack", NULL, NULL, NULL, "Vyprav��", "Pan Studna p��n�", NULL };
#endif // Czech names
#if 1 // Deutsch names
const char *DLG10[] = { "Tony", NULL };
const char *DLG51[] = { "Tony", "Butch", "Dudley" };
const char *DLG52[] = { "Tony", NULL };
const char *DLG61[] = { "Tony", "Alte Dame 1", NULL };
const char *DLG71[] = { "Tony", "Timothy", "Str�fling", NULL, NULL, "Jack (mit Mikrofon)", "Alte Dame 1", NULL };
const char *DLG90[] = { "Tony", "B�rtige Dame", NULL };
const char *DLG110[] = { "Tony", "Lorenz", NULL };
const char *DLG111[] = { "Tony", "Lorenz", NULL };
const char *DLG130[] = { "Tony", "Piranha", NULL };
const char *DLG150[] = { "Tony", "Rufus", "Schneemann", NULL };
const char *DLG151[] = { "Tony", "Rufus", "Schneemann", NULL };
const char *DLG152[] = { "Tony", "Rufus", "Schneemann", NULL };
const char *DLG153[] = { "Tony", "Rufus", "Schneemann", NULL };
const char *DLG154[] = { "Tony", "Rufus", "Schneemann", NULL };
const char *DLG160[] = { "Tony", "Shmiley", NULL };
const char *DLG161[] = { "Tony", "Shmiley", NULL };
const char *DLG162[] = { "Tony", "Shmiley", NULL };
const char *DLG163[] = { "Tony", "Shmiley", NULL };
const char *DLG180[] = { "Tony", "Biest", NULL };
const char *DLG190[] = { "Tony", "Biest", NULL };
const char *DLG191[] = { "Tony", "Biest", NULL };
const char *DLG201[] = { "Tony", NULL };
const char *DLG210[] = { "Tony", "Mortimer", NULL };
const char *DLG211[] = { "Tony", "Mortimer", NULL };
const char *DLG212[] = { "Tony", "Mortimer", NULL };
const char *DLG240[] = { "Tony", "Isabella", NULL };
const char *DLG250[] = { "Tony", "Barmann", "Trauriger Pirat", "Chefanimateur", "Biff", NULL };
const char *DLG251[] = { "Tony", "Barmann", "Trauriger Pirat", "Chefanimateur", "Biff", NULL };
const char *DLG260[] = { "Tony", "Kapit�n", "Kapit�n (Erz�hlung)", NULL };
const char *DLG270[] = { "Tony", "Eierkopf", NULL };
const char *DLG271[] = { "Tony", "Eierkopf", NULL };
const char *DLG272[] = { "Tony", "Eierkopf", NULL };
const char *DLG290[] = { "Tony", "Alte Dame 2", NULL };
const char *DLG310[] = { "Tony", "Wally", NULL };
const char *DLG330[] = { "Tony", "Polly", "Kapit�n (im Off)", NULL };
const char *DLG340[] = { "Tony", "Randall", NULL };
const char *DLG360[] = { "Tony", NULL };
const char *DLG361[] = { "Tony", NULL };
const char *DLG370[] = { "Tony", "Pf�rtner", NULL };
const char *DLG371[] = { "Tony", "Pf�rtner", NULL };
const char *DLG372[] = { "Tony", "Pf�rtner", NULL };
const char *DLG373[] = { "Tony", "Pf�rtner", NULL };
const char *DLG380[] = { "Tony", NULL };
const char *DLG410[] = { "Tony", "Gwendel", NULL };
const char *DLG430[] = { "Tony", "Harold", "Chuck", "Pigeons", "Housekeeper (off scene)", NULL };
const char *DLG460[] = { "Tony", NULL };
const char *DLG470[] = { "Tony", "Housekeeper", "Mirror", NULL };
const char *DLG471[] = { "Tony", "Housekeeper", "Mirror", NULL };
const char *DLG472[] = { "Tony", "Housekeeper", "Mirror", NULL };
const char *DLG473[] = { "Tony", "Housekeeper", "Mirror", NULL };
const char *DLG474[] = { "Tony", "Housekeeper", "Mirror", NULL };
const char *DLG480[] = { "Tony", "Pin-up", NULL };
const char *DLG490[] = { "Tony", "Gwendel", NULL };
const char *DLG530[] = { "Tony", "Harold", "Chuck", NULL };
const char *DLG550[] = { "Tony", "Herr Wunschbrunnen", "Tony (�ber dem Brunnen)", NULL };
const char *DLG560[] = { "Tony", "Verwalter", NULL };
const char *DLG590[] = { "Tony", "Pantagruel", NULL };
const char *DLG600[] = { "Tony", "Jack", "Jack", NULL, "Jack", NULL, NULL, NULL, "Erz�hler", "Herr Wunschbrunnen", NULL };
#endif
#define HANDLE_DIALOG(num) \
case num: \
if (nPers >= (int)(sizeof(DLG##num) / sizeof(const char *)) || DLG##num[nPers] == NULL) \
{ \
warning("ERROR: The character #%d does not exist in dialog %d!\n", nPers, nDlg); \
return "ERROR"; \
} \
else \
return DLG##num[nPers];
const char *getPersonName(uint16 nDlg, int nPers) {
switch (nDlg) {
HANDLE_DIALOG(10);
HANDLE_DIALOG(51);
HANDLE_DIALOG(52);
HANDLE_DIALOG(61);
HANDLE_DIALOG(71);
HANDLE_DIALOG(90);
HANDLE_DIALOG(110);
HANDLE_DIALOG(111);
HANDLE_DIALOG(130);
HANDLE_DIALOG(150);
HANDLE_DIALOG(151);
HANDLE_DIALOG(152);
HANDLE_DIALOG(153);
HANDLE_DIALOG(154);
HANDLE_DIALOG(160);
HANDLE_DIALOG(161);
HANDLE_DIALOG(162);
HANDLE_DIALOG(163);
HANDLE_DIALOG(180);
HANDLE_DIALOG(190);
HANDLE_DIALOG(191);
HANDLE_DIALOG(201);
HANDLE_DIALOG(210);
HANDLE_DIALOG(211);
HANDLE_DIALOG(212);
HANDLE_DIALOG(240);
HANDLE_DIALOG(250);
HANDLE_DIALOG(251);
HANDLE_DIALOG(260);
HANDLE_DIALOG(270);
HANDLE_DIALOG(271);
HANDLE_DIALOG(272);
HANDLE_DIALOG(290);
HANDLE_DIALOG(310);
HANDLE_DIALOG(330);
HANDLE_DIALOG(340);
HANDLE_DIALOG(360);
HANDLE_DIALOG(361);
HANDLE_DIALOG(370);
HANDLE_DIALOG(371);
HANDLE_DIALOG(372);
HANDLE_DIALOG(373);
HANDLE_DIALOG(380);
HANDLE_DIALOG(410);
HANDLE_DIALOG(430);
HANDLE_DIALOG(460);
HANDLE_DIALOG(470);
HANDLE_DIALOG(471);
HANDLE_DIALOG(472);
HANDLE_DIALOG(473);
HANDLE_DIALOG(474);
HANDLE_DIALOG(480);
HANDLE_DIALOG(490);
HANDLE_DIALOG(530);
HANDLE_DIALOG(550);
HANDLE_DIALOG(560);
HANDLE_DIALOG(590);
HANDLE_DIALOG(600);
default:
warning("ERROR: Dialog %d does not exist!", (int)nDlg);
return "ERROR";
}
}
void mpalDumpDialog(LPMPALDIALOG dlg) {
char dfn[64];
char fname[64];
int g,c,j;
struct command* curCmd;
char *frase; char *p;
char copia[2048];
bool bAtLeastOne;
Common::OutSaveFile *f, *v1;
v1 = g_system->getSavefileManager()->openForSaving("voicelist.txt");
sprintf(dfn,"DIALOG%03d.HTM", dlg->nObj);
warning("Dumping %s...\n", dfn);
f = g_system->getSavefileManager()->openForSaving(dfn);
f->writeString("<HTML>\n<BODY>\n");
for (g = 0; dlg->_group[g].num != 0; g++) {
bAtLeastOne = false;
for (c = 0; c<dlg->_group[g].nCmds; c++) {
curCmd = &dlg->_command[dlg->_group[g].CmdNum[c]];
if (curCmd->type == 1 && curCmd->_nCf == 71) {
bAtLeastOne = true;
break;
}
}
if (!bAtLeastOne)
continue;
f->writeString(Common::String::format("<P>\n<H3>Group %d</H3>\n<P>\n", g));
f->writeString("<TABLE WIDTH = 100%% BORDER = 1>\n");
for (c = 0; c < dlg->_group[g].nCmds; c++) {
curCmd = &dlg->_command[dlg->_group[g].CmdNum[c]];
// If it's a custom function, call SendDialogMessage(nPers, nMsg)
if (curCmd->type == 1 && curCmd->_nCf == 71) {
sprintf(fname, "%03d-%05d.WAV", dlg->nObj, curCmd->_arg2);
for (j = 0; dlg->_periods[j] != NULL; j++)
if (dlg->_periodNums[j] == curCmd->_arg2)
break;
if (dlg->_periods[j] == NULL)
warning("ERROR: Dialog %d, Period %d not found!", (int)dlg->nObj, (int)curCmd->_arg2);
else {
frase = (char *)globalLock(dlg->_periods[j]);
strcpy(copia, frase);
globalUnlock(dlg->_periods[j]);
while ((p = strchr(copia,'^')) != NULL)
*p = '\"';
p = frase;
while (*p == ' ')
p++;
if (*p == '\0')
continue;
v1->writeString(Common::String::format("%s\n", fname));
f->writeString("\t<TR>\n");
f->writeString(Common::String::format("\t\t<TD WIDTH=20%%> %s </TD>\n", fname));
f->writeString(Common::String::format("\t\t<TD WIDTH = 13%%> <B> %s </B> </TD>\n",
getPersonName(dlg->nObj, curCmd->_arg1)));
f->writeString(Common::String::format("\t\t<TD> %s </TD>\n",copia));
f->writeString("\t</TR>\n");
//fprintf(f, "(%s) <%s> %s\n", fname, GetPersonName(dlg->nObj, curCmd->arg1), copia);
}
}
}
f->writeString("</TABLE><P>\n");
//fprintf(f,"\n\n\n\n");
}
f->finalize();
v1->finalize();
delete f;
delete v1;
}
void mpalDumpDialogs(void) {
int i;
lockDialogs();
for (i = 0; i < GLOBALS._nDialogs; i++)
mpalDumpDialog(&GLOBALS._lpmdDialogs[i]);
unlockDialogs();
}
} // end of namespace MPAL
} // end of namespace Tony
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