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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "touche/console.h"
#include "touche/touche.h"
namespace Touche {
ToucheConsole::ToucheConsole(ToucheEngine *vm) : GUI::Debugger(), _vm(vm) {
DCmd_Register("startMusic", WRAP_METHOD(ToucheConsole, Cmd_StartMusic));
DCmd_Register("stopMusic", WRAP_METHOD(ToucheConsole, Cmd_StopMusic));
}
ToucheConsole::~ToucheConsole() {
}
bool ToucheConsole::Cmd_StartMusic(int argc, const char **argv) {
if (argc != 2) {
DebugPrintf("Usage: startMusic <num>\n");
return true;
}
int num = atoi(argv[1]);
_vm->startMusic(num);
return false;
}
bool ToucheConsole::Cmd_StopMusic(int argc, const char **argv) {
_vm->stopMusic();
return false;
}
} // End of namespace Touche
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