aboutsummaryrefslogtreecommitdiff
path: root/engines/tsage/ringworld/ringworld_dialogs.cpp
blob: ca4ccbc7c5263e2740bf6e56725970b8ddc38786 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.	 See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "common/translation.h"

#include "gui/dialog.h"
#include "gui/widget.h"

#include "tsage/tsage.h"
#include "tsage/core.h"
#include "tsage/dialogs.h"
#include "tsage/staticres.h"
#include "tsage/globals.h"
#include "tsage/ringworld/ringworld_dialogs.h"
#include "tsage/ringworld/ringworld_logic.h"

namespace TsAGE {

namespace Ringworld {

/*--------------------------------------------------------------------------*/

#define BUTTON_WIDTH 28
#define BUTTON_HEIGHT 29

RightClickButton::RightClickButton(int buttonIndex, int xp, int yp) : GfxButton() {
	_buttonIndex = buttonIndex;
	this->_bounds.left = xp;
	this->_bounds.top = yp;
	this->_bounds.setWidth(BUTTON_WIDTH);
	this->_bounds.setHeight(BUTTON_HEIGHT);
	_savedButton = NULL;
}

void RightClickButton::highlight() {
	if (_savedButton) {
		// Button was previously highlighted, so de-highlight by restoring saved area
		_globals->gfxManager().copyFrom(*_savedButton, _bounds.left, _bounds.top);
		delete _savedButton;
		_savedButton = NULL;
	} else {
		// Highlight button by getting the needed highlighted image resource
		_savedButton = Surface_getArea(_globals->gfxManager().getSurface(), _bounds);

		uint size;
		byte *imgData = _resourceManager->getSubResource(7, 2, _buttonIndex, &size);

		GfxSurface btnSelected = surfaceFromRes(imgData);
		_globals->gfxManager().copyFrom(btnSelected, _bounds.left, _bounds.top);

		DEALLOCATE(imgData);
	}
}

/*--------------------------------------------------------------------------*/

/**
 * This dialog implements the right-click dialog
 */
RightClickDialog::RightClickDialog() : GfxDialog(),
		_walkButton(1, 48, 12), _lookButton(2, 31, 29), _useButton(3, 65, 29),
		_talkButton(4, 14, 47), _inventoryButton(5, 48, 47), _optionsButton(6, 83, 47) {
	Rect rectArea, dialogRect;

	// Set the palette and change the cursor
	_gfxManager.setDialogPalette();
	_globals->_events.setCursor(CURSOR_ARROW);

	// Get the dialog image
	_surface = surfaceFromRes(7, 1, 1);

	// Set the dialog position
	dialogRect.resize(_surface, 0, 0, 100);
	dialogRect.center(_globals->_events._mousePos.x, _globals->_events._mousePos.y);

	// Ensure the dialog will be entirely on-screen
	Rect screenRect = _globals->gfxManager()._bounds;
	screenRect.collapse(4, 4);
	dialogRect.contain(screenRect);

	_bounds = dialogRect;
	_gfxManager._bounds = _bounds;

	_highlightedButton = NULL;
	_selectedAction = -1;
}

RightClickDialog::~RightClickDialog() {
}

RightClickButton *RightClickDialog::findButton(const Common::Point &pt) {
	RightClickButton *btnList[] = {  &_walkButton, &_lookButton, &_useButton, &_talkButton, &_inventoryButton, &_optionsButton };

	for (int i = 0; i < 6; ++i) {
		btnList[i]->_owner = this;

		if (btnList[i]->_bounds.contains(pt))
			return btnList[i];
	}

	return NULL;
}

void RightClickDialog::draw() {
	// Save the covered background area
	_savedArea = Surface_getArea(_globals->_gfxManagerInstance.getSurface(), _bounds);

	// Draw the dialog image
	_globals->gfxManager().copyFrom(_surface, _bounds.left, _bounds.top);
}

bool RightClickDialog::process(Event &event) {
	switch (event.eventType) {
	case EVENT_MOUSE_MOVE: {
		// Check whether a button is highlighted
		RightClickButton *btn = findButton(event.mousePos);

		if (btn != _highlightedButton) {
			// De-highlight any previously selected button
			if (_highlightedButton) {
				_highlightedButton->highlight();
				_highlightedButton = NULL;
			}
			if (btn) {
				// Highlight the new button
				btn->highlight();
				_highlightedButton = btn;
			}
		}
		event.handled = true;
		return true;
	}

	case EVENT_BUTTON_DOWN:
		// If a button is highlighted, then flag the selected button index
		if (_highlightedButton)
			_selectedAction = _highlightedButton->_buttonIndex;
		else
			_selectedAction = _lookButton._buttonIndex;
		event.handled = true;
		return true;

	default:
		break;
	}

	return false;
}

void RightClickDialog::execute() {
	// Draw the dialog
	draw();

	// Dialog event handler loop
	_gfxManager.activate();

	while (!_vm->shouldQuit() && (_selectedAction == -1)) {
		Event evt;
		while (_globals->_events.getEvent(evt, EVENT_MOUSE_MOVE | EVENT_BUTTON_DOWN)) {
			evt.mousePos.x -= _bounds.left;
			evt.mousePos.y -= _bounds.top;

			process(evt);
		}

		g_system->delayMillis(10);
		g_system->updateScreen();
	}

	// Execute the specified action
	switch (_selectedAction) {
	case 1:
		// Look action
		_globals->_events.setCursor(CURSOR_LOOK);
		break;
	case 2:
		// Walk action
		_globals->_events.setCursor(CURSOR_WALK);
		break;
	case 3:
		// Use cursor
		_globals->_events.setCursor(CURSOR_USE);
		break;
	case 4:
		// Talk cursor
		_globals->_events.setCursor(CURSOR_TALK);
		break;
	case 5:
		// Inventory dialog
		InventoryDialog::show();
		break;
	case 6:
		// Dialog options
		OptionsDialog::show();
		break;
	}

	_gfxManager.deactivate();
}

} // End of namespace Ringworld

} // End of namespace TsAGE