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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/config-manager.h"
#include "engines/advancedDetector.h"
#include "common/savefile.h"
#include "common/system.h"
#include "common/fs.h"
#include "base/plugins.h"
#include "tucker/tucker.h"
static const PlainGameDescriptor tuckerGames[] = {
{ "tucker", "Bud Tucker in Double Trouble" },
{ 0, 0 }
};
static const ADGameDescription tuckerGameDescriptions[] = {
{
"tucker",
"",
AD_ENTRY1s("infobar.txt", "f1e42a95972643462b9c3c2ea79d6683", 543),
Common::FR_FRA,
Common::kPlatformPC,
Tucker::kGameFlagNoSubtitles,
Common::GUIO_NONE
},
{
"tucker",
"",
AD_ENTRY1s("infobar.txt", "9c1ddeafc5283b90d1a284bd0924831c", 462),
Common::EN_ANY,
Common::kPlatformPC,
Tucker::kGameFlagEncodedData,
Common::GUIO_NONE
},
{
"tucker",
"",
AD_ENTRY1s("infobar.txt", "1b3ea79d8528ea3c7df83dd0ed345e37", 525),
Common::ES_ESP,
Common::kPlatformPC,
Tucker::kGameFlagEncodedData,
Common::GUIO_NONE
},
{
"tucker",
"",
AD_ENTRY1s("infobrgr.txt", "4df9eb65722418d1a1723508115b146c", 552),
Common::DE_DEU,
Common::kPlatformPC,
Tucker::kGameFlagEncodedData,
Common::GUIO_NONE
},
{
"tucker",
"",
AD_ENTRY1s("infobar.txt", "5f85285bbc23ce57cbc164021ee1f23c", 525),
Common::PL_POL,
Common::kPlatformPC,
0,
Common::GUIO_NONE
},
{
"tucker",
"",
AD_ENTRY1s("infobar.txt", "e548994877ff31ca304f6352ce022a8e", 497),
Common::CZ_CZE,
Common::kPlatformPC,
Tucker::kGameFlagEncodedData,
Common::GUIO_NONE
},
{
"tucker",
"Demo",
AD_ENTRY1s("infobar.txt", "010b055de42097b140d5bcb6e95a5c7c", 203),
Common::EN_ANY,
Common::kPlatformPC,
ADGF_DEMO | Tucker::kGameFlagDemo,
Common::GUIO_NONE
},
AD_TABLE_END_MARKER
};
static const ADGameDescription tuckerDemoGameDescription = {
"tucker",
"Non-Interactive Demo",
AD_ENTRY1(0, 0),
Common::EN_ANY,
Common::kPlatformPC,
ADGF_DEMO | Tucker::kGameFlagDemo | Tucker::kGameFlagIntroOnly,
Common::GUIO_NONE
};
class TuckerMetaEngine : public AdvancedMetaEngine {
public:
TuckerMetaEngine() : AdvancedMetaEngine(tuckerGameDescriptions, sizeof(ADGameDescription), tuckerGames) {
_md5Bytes = 512;
_singleid = "tucker";
}
virtual const char *getName() const {
return "Tucker";
}
virtual const char *getOriginalCopyright() const {
return "Bud Tucker in Double Trouble (C) Merit Studios";
}
virtual bool hasFeature(MetaEngineFeature f) const {
switch (f) {
case kSupportsListSaves:
case kSupportsLoadingDuringStartup:
case kSupportsDeleteSave:
return true;
default:
return false;
}
}
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
if (desc) {
*engine = new Tucker::TuckerEngine(syst, desc->language, desc->flags);
}
return desc != 0;
}
virtual const ADGameDescription *fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const {
for (Common::FSList::const_iterator d = fslist.begin(); d != fslist.end(); ++d) {
Common::FSList audiofslist;
if (d->isDirectory() && d->getName().equalsIgnoreCase("audio") && d->getChildren(audiofslist, Common::FSNode::kListFilesOnly)) {
for (Common::FSList::const_iterator f = audiofslist.begin(); f != audiofslist.end(); ++f) {
if (!f->isDirectory() && f->getName().equalsIgnoreCase("demorolc.raw")) {
return &tuckerDemoGameDescription;
}
}
}
}
return 0;
}
virtual SaveStateList listSaves(const char *target) const {
Common::String pattern = Tucker::generateGameStateFileName(target, 0, true);
Common::StringArray filenames = g_system->getSavefileManager()->listSavefiles(pattern);
bool slotsTable[Tucker::kLastSaveSlot + 1];
memset(slotsTable, 0, sizeof(slotsTable));
SaveStateList saveList;
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
int slot;
const char *ext = strrchr(file->c_str(), '.');
if (ext && (slot = atoi(ext + 1)) >= 0 && slot <= Tucker::kLastSaveSlot) {
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(*file);
if (in) {
slotsTable[slot] = true;
delete in;
}
}
}
for (int slot = 0; slot <= Tucker::kLastSaveSlot; ++slot) {
if (slotsTable[slot]) {
Common::String description = Common::String::format("savegm.%02d", slot);
saveList.push_back(SaveStateDescriptor(slot, description));
}
}
return saveList;
}
virtual int getMaximumSaveSlot() const {
return Tucker::kLastSaveSlot;
}
virtual void removeSaveState(const char *target, int slot) const {
Common::String filename = Tucker::generateGameStateFileName(target, slot);
g_system->getSavefileManager()->removeSavefile(filename);
}
};
#if PLUGIN_ENABLED_DYNAMIC(TUCKER)
REGISTER_PLUGIN_DYNAMIC(TUCKER, PLUGIN_TYPE_ENGINE, TuckerMetaEngine);
#else
REGISTER_PLUGIN_STATIC(TUCKER, PLUGIN_TYPE_ENGINE, TuckerMetaEngine);
#endif
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