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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#ifndef VOYEUR_EVENTS_H
#define VOYEUR_EVENTS_H

#include "common/scummsys.h"
#include "common/list.h"
#include "graphics/surface.h"
#include "voyeur/files.h"

namespace Voyeur {

class VoyeurEngine;
class EventsManager;
class CMapResource;

#define GAME_FRAME_RATE 50
#define GAME_FRAME_TIME (1000 / GAME_FRAME_RATE)
#define TOTAL_EVENTS 1000

typedef void (EventsManager::*EventMethodPtr)();
 
class IntNode {
public:
	EventMethodPtr _intFunc;
	uint16 _curTime;
	uint16 _timeReset;
	uint32 _flags;
public:
	IntNode();
	IntNode(uint16 curTime, uint16 timeReset, uint16 flags);
};

enum VoyeurEventType { EVTYPE_VIDEO = 1, EVTYPE_AUDIO = 2, EVTYPE_EVID = 3,
	EVTYPE_COMPUTER = 4 };

struct VoyeurEvent {
	int _hour;
	int _minute;
	bool _isAM;
	VoyeurEventType _type;
	int _videoId;
	int _computerOn;
	int _computerOff;
	int _dead;
};

class SVoy {
public:
	int _isAM;
	int _RTANum;
	int _RTVNum;
	int _switchBGNum;
	int _arr1[8][20];
	int _arr2[8][20];
	int _arr3[3][20];
	int _arr4[3][20];
	int _arr5[3][20];
	int _arr6[3][20];
	int _arr7[20];

	int _field468;
	int _field46A;
	int _vocSecondsOffset;
	int _field46E;
	int _field470;
	int _field472;
	int _transitionId;
	int _RTVLimit;
	int _field478;
	int _field47A;
	PictureResource *_evPicPtrs[6];
	CMapResource *_evCmPtrs[6];
	int _field4AC;
	int _field4AE[5];
	int _field4B8;

	int _computerTextId;
	Common::Rect _rect4E4;
	int _field4EC;
	int _field4EE;
	int _field4F0;
	int _field4F2;
	int _eventCount;
	VoyeurEvent _events[TOTAL_EVENTS];

	int _timeStart;
	int _duration;
	int _vidStart;

	int _audioTime;
	int _phones[5];
	int _numPhonesUsed;
	int _evidence[20];
	
	int _field4376;
	int _field4378;
	int _field437A;
	int _field437C;
	int _field437E;
	int _field4380;
	int _field4382;
	int _videoEventId;
	RectResource *_viewBounds;
	int _curICF0;
	int _curICF1;
	int _fadeICF0;
	int _policeEvent;
};

class IntData {
public:
	bool _field9;
	bool _flipWait;
	int field16;
	int field1A;
	int field1E;
	int field22;
	int field24;
	int field26;
	int field2A;
	bool _hasPalette;
	int field38;
	int field3B;
	int field3D;
	int _palStartIndex;
	int _palEndIndex;
	byte *_palette;
public:
	IntData();

	void audioInit();
};

class EventsManager {
private:
	VoyeurEngine *_vm;
	uint32 _priorFrameTime;
	uint32 _gameCounter;
	uint32 _joe;
	bool _keyState[256];
	int _mouseButton;
	Common::List<IntNode *> _intNodes;
	Common::Point _mousePos;

	void mainVoyeurIntFunc();
private:
	void checkForNextFrameCounter();
	void voyeurTimer();
	void videoTimer();
	void vDoFadeInt();
	void vDoCycleInt();
	void fadeIntFunc();
	void deleteIntNode(IntNode *node);
public:
	IntData _gameData;
	IntData &_intPtr;
	IntNode _fadeIntNode;
	IntNode _fade2IntNode;
	IntNode _cycleIntNode;
	IntNode _evIntNode;
	IntNode _mainIntNode;
	int _cycleStatus;
	int _fadeFirstCol, _fadeLastCol;
	int _fadeCount;
	int _fadeStatus;

	bool _leftClick, _rightClick;
	bool _mouseClicked;
	bool _mouseUnk;
	bool _newMouseClicked;
	bool _newLeftClick, _newRightClick;
	bool _newMouseUnk;

	int _v2A0A2;
	int _videoDead;
	int _cycleTime[4];
	byte *_cycleNext[4];
	VInitCycleResource *_cyclePtr;
public:
	EventsManager();
	void setVm(VoyeurEngine *vm) { _vm = vm; }

	void resetMouse();
	void setMousePos(const Common::Point &p) { _mousePos = p; }
	void startMainClockInt();
	void sWaitFlip();
	void vInitColor();

	void delay(int cycles);
	void delayClick(int cycles);
	void pollEvents();
	void startFade(CMapResource *cMap);
	void addIntNode(IntNode *node);
	void addFadeInt();

	void setCursor(PictureResource *pic);
	void setCursor(byte *cursorData, int width, int height);
	void setCursorColor(int idx, int mode);
	void showCursor();
	void hideCursor();
	Common::Point getMousePos() { return _mousePos; }
	void getMouseInfo();
	void checkForKey();
	void startCursorBlink();
	void incrementTime(int amt);

	void addVideoEventStart();
	void addVideoEventEnd();
	void addAudioEventStart();
	void addAudioEventEnd();
	void addEvidEventStart(int v);
	void addEvidEventEnd(int dead);
	void addComputerEventStart();
	void addComputerEventEnd(int v);
	void stopEvidDim();

	Common::String getEvidString(int eventIndex);
};

} // End of namespace Voyeur

#endif /* VOYEUR_EVENTS_H */