1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef VOYEUR_GRAPHICS_H
#define VOYEUR_GRAPHICS_H
//#include "voyeur/files.h"
#include "voyeur/game.h"
#include "common/scummsys.h"
#include "common/array.h"
#include "graphics/surface.h"
namespace Voyeur {
#define SCREEN_WIDTH 320
#define SCREEN_HEIGHT 200
#define PALETTE_COUNT 256
#define PALETTE_SIZE (256 * 3)
class VoyeurEngine;
class GraphicsManager;
class DisplayResource;
class PictureResource;
class ViewPortResource;
class ViewPortListResource;
class FontResource;
class FontInfoResource;
class CMapResource;
class DrawInfo {
public:
int _penColor;
Common::Point _pos;
int _flags;
public:
DrawInfo(int penColor, const Common::Point &pos, int flags);
};
typedef void (GraphicsManager::*GraphicMethodPtr)();
typedef void (GraphicsManager::*ViewPortSetupPtr)(ViewPortResource *);
typedef void (GraphicsManager::*ViewPortAddPtr)(ViewPortResource *, int idx, const Common::Rect &bounds);
typedef void (GraphicsManager::*ViewPortRestorePtr)(ViewPortResource *);
class GraphicsManager {
public:
VoyeurEngine *_vm;
bool _palFlag;
byte _VGAColors[PALETTE_SIZE];
Common::Array<byte *> _colorChain;
PictureResource *_backgroundPage;
int _SVGAPage;
int _SVGAMode;
int _SVGAReset;
ViewPortListResource *_viewPortListPtr;
ViewPortResource **_vPort;
bool _MCGAMode;
bool _saveBack;
Common::Rect *_clipPtr;
int _screenOffset;
uint _planeSelect;
int _sImageShift;
Graphics::Surface _screenSurface;
CMapResource *_backColors;
FontInfoResource *_fontPtr;
DrawInfo *_drawPtr;
DrawInfo _defaultDrawInfo;
bool _drawTextPermFlag;
private:
static void fadeIntFunc();
static void vDoCycleInt();
void restoreBack(Common::Array<Common::Rect> &rectList, int rectListCount,
PictureResource *srcPic, PictureResource *destPic);
public:
GraphicsManager();
~GraphicsManager();
void setVm(VoyeurEngine *vm) { _vm = vm; }
void sInitGraphics();
void setupMCGASaveRect(ViewPortResource *viewPort);
void addRectOptSaveRect(ViewPortResource *viewPort, int idx, const Common::Rect &bounds);
void restoreMCGASaveRect(ViewPortResource *viewPort);
void addRectNoSaveBack(ViewPortResource *viewPort, int idx, const Common::Rect &bounds);
void EMSMapPageHandle(int v1, int v2, int v3);
void sDrawPic(DisplayResource *srcDisplay, DisplayResource *destDisplay, const Common::Point &offset);
void fillPic(DisplayResource *display, byte onOff = 0);
void sDisplayPic(PictureResource *pic);
void flipPage();
void clearPalette();
void resetPalette();
void setColor(int idx, int r, int g, int b);
void screenReset();
};
} // End of namespace Voyeur
#endif /* VOYEUR_GRAPHICS_H */
|