MODULE:= engines/voyeur
MODULE_OBJS:=\
debugger.o \
detection.o \
events.o \
game.o \
files.o \
graphics.o \
voyeur.o
# This module can be built as a pluginifeq ($(ENABLE_VOYEUR), DYNAMIC_PLUGIN)PLUGIN:=1endif# Include common rulesinclude $(srcdir)/rules.mk