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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "audio/audiostream.h"
#include "audio/decoders/raw.h"
#include "audio/decoders/voc.h"
#include "common/file.h"
#include "common/memstream.h"
#include "voyeur/sound.h"
#include "voyeur/staticres.h"
namespace Voyeur {
SoundManager::SoundManager(Audio::Mixer *mixer) {
_mixer = mixer;
_vocOffset = 0;
}
void SoundManager::playVOCMap(byte *voc, int vocSize) {
Common::MemoryReadStream *dataStream = new Common::MemoryReadStream(voc, vocSize, DisposeAfterUse::NO);
Audio::AudioStream *audioStream = Audio::makeVOCStream(dataStream, Audio::FLAG_UNSIGNED, DisposeAfterUse::YES);
_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, audioStream);
}
void SoundManager::abortVOCMap() {
_mixer->stopHandle(_soundHandle);
}
void SoundManager::stopVOCPlay() {
_mixer->stopHandle(_soundHandle);
_vocOffset = 0;
}
void SoundManager::setVOCOffset(int offset) {
_vocOffset = offset;
}
Common::String SoundManager::getVOCFileName(int idx) {
assert(idx >= 0);
return Common::String::format("%s.voc", SZ_FILENAMES[idx]);
}
void SoundManager::startVOCPlay(const Common::String &filename) {
Common::File f;
if (!f.open(filename))
error("Could not find voc file - %s", filename.c_str());
Audio::SeekableAudioStream *audioStream = Audio::makeVOCStream(f.readStream(f.size()),
Audio::FLAG_UNSIGNED, DisposeAfterUse::YES);
_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, audioStream);
audioStream->seek(Audio::Timestamp(_vocOffset * 1000, 11025));
}
void SoundManager::startVOCPlay(int soundId) {
startVOCPlay(getVOCFileName(soundId));
}
int SoundManager::getVOCStatus() {
return _mixer->isSoundHandleActive(_soundHandle);
}
uint32 SoundManager::getVOCFrame() {
Audio::Timestamp timestamp = _mixer->getElapsedTime(_soundHandle);
return timestamp.secs();
}
} // End of namespace Voyeur
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