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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

#ifndef WAGE_DESIGNED_H
#define WAGE_DESIGNED_H

#include "common/str.h"
#include "common/rect.h"

using Common::String;

namespace Wage {

class Design;

class Designed {
public:
	Designed() : _design(NULL), _designBounds(NULL) {}

	String _name;
	Design *_design;
	Common::Rect *_designBounds;

	String getName() { return _name; }
	void setName(String name) { _name = name; }
	String toString() { return _name; }

	Design *getDesign() { return _design; }
	void setDesign(Design *design) { _design = design; }

	Common::Rect *getDesignBounds() { 
		return _designBounds == NULL ? NULL : new Common::Rect(*_designBounds);
	}

	void setDesignBounds(Common::Rect bounds);
};

} // End of namespace Wage
 
#endif