aboutsummaryrefslogtreecommitdiff
path: root/engines/wage/gui.h
blob: cb57392d03afc6583479a993834fe11ffb4aaced (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * MIT License:
 *
 * Copyright (c) 2009 Alexei Svitkine, Eugene Sandulenko
 *
 * Permission is hereby granted, free of charge, to any person
 * obtaining a copy of this software and associated documentation
 * files (the "Software"), to deal in the Software without
 * restriction, including without limitation the rights to use,
 * copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following
 * conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
 * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 *
 */

#ifndef WAGE_GUI_H
#define WAGE_GUI_H

#include "common/str-array.h"
#include "graphics/font.h"
#include "graphics/managed_surface.h"
#include "graphics/macgui/macwindowmanager.h"
#include "graphics/macgui/mactextwindow.h"
#include "graphics/macgui/macwindow.h"
#include "graphics/macgui/mactext.h"
#include "graphics/macgui/macmenu.h"
#include "graphics/macgui/macwindowborder.h"

#include "common/events.h"
#include "common/rect.h"

#include "common/file.h"
#include "graphics/pixelformat.h"
#include "image/bmp.h"

#include "graphics/palette.h"

namespace Wage {

using namespace Graphics::MacWindowConstants;

class Scene;
class WageEngine;

enum {
	kCursorHeight = 12
};

enum {
	kFontStyleBold = 1,
	kFontStyleItalic = 2,
	kFontStyleUnderline = 4,
	kFontStyleOutline = 8,
	kFontStyleShadow = 16,
	kFontStyleCondensed = 32,
	kFontStyleExtended = 64
};

enum {
	kMenuHighLevel = -1,
	kMenuAbout = 0,
	kMenuFile = 1,
	kMenuEdit = 2,
	kMenuCommands = 3,
	kMenuWeapons = 4
};

enum {
	kMenuActionAbout,
	kMenuActionNew,
	kMenuActionOpen,
	kMenuActionClose,
	kMenuActionSave,
	kMenuActionSaveAs,
	kMenuActionRevert,
	kMenuActionQuit,

	kMenuActionUndo,
	kMenuActionCut,
	kMenuActionCopy,
	kMenuActionPaste,
	kMenuActionClear,

	kMenuActionCommand
};

class Gui {
public:
	Gui(WageEngine *engine);
	~Gui();

	void draw();
	void appendText(const char *str);
	bool processEvent(Common::Event &event);

	void setSceneDirty() { _sceneDirty = true; }
	void regenCommandsMenu();
	void regenWeaponsMenu();

	void actionCopy();
	void actionPaste();
	void actionUndo();
	void actionClear();
	void actionCut();
	void disableUndo();
	void disableAllMenus();
	void enableNewGameMenus();

	bool processSceneEvents(WindowClick click, Common::Event &event);
	void executeMenuCommand(int action, Common::String &text);

	void clearOutput();

private:
	void drawScene();
	const Graphics::MacFont *getConsoleMacFont();
	const Graphics::Font *getConsoleFont();
	const Graphics::Font *getTitleFont();

	void loadBorders();
	void loadBorder(Graphics::MacWindow *target, Common::String filename, bool active);

public:
	Graphics::ManagedSurface _screen;

	WageEngine *_engine;

	Scene *_scene;

	Graphics::MacWindowManager _wm;
	Graphics::MacWindow *_sceneWindow;
	Graphics::MacTextWindow *_consoleWindow;

private:
	Graphics::ManagedSurface _console;
	Graphics::MacMenu *_menu;
	bool _sceneDirty;

	Common::String _undobuffer;

	int _commandsMenuId;
	int _weaponsMenuId;
};

} // End of namespace Wage

#endif