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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This file is based on WME Lite.
* http://dead-code.org/redir.php?target=wmelite
* Copyright (c) 2011 Jan Nedoma
*/
#ifndef WINTERMUTE_BFILEMANAGER_H
#define WINTERMUTE_BFILEMANAGER_H
#include "engines/wintermute/coll_templ.h"
#include "engines/wintermute/Base/BFileEntry.h"
#include "common/archive.h"
#include "common/str.h"
namespace Common {
class File;
}
namespace WinterMute {
class CBFile;
class CBFileManager: CBBase {
public:
bool findPackageSignature(Common::File *f, uint32 *offset);
ERRORCODE cleanup();
ERRORCODE setBasePath(const Common::String &path);
ERRORCODE restoreCurrentDir();
char *_basePath;
bool getFullPath(const Common::String &filename, char *fullname);
Common::SeekableReadStream *openFileRaw(const Common::String &filename);
ERRORCODE closeFile(Common::SeekableReadStream *File);
bool hasFile(const Common::String &filename);
Common::SeekableReadStream *openFile(const Common::String &filename, bool absPathWarning = true, bool keepTrackOf = true);
CBFileEntry *getPackageEntry(const Common::String &filename);
Common::File *openSingleFile(const Common::String &name);
Common::File *openPackage(const Common::String &name);
ERRORCODE registerPackages();
ERRORCODE initPaths();
ERRORCODE reloadPaths();
typedef enum {
PATH_PACKAGE, PATH_SINGLE
} TPathType;
ERRORCODE addPath(TPathType type, const Common::String &path);
ERRORCODE requestCD(int cd, char *packageFile, const char *filename);
Common::SeekableReadStream *loadSaveGame(const Common::String &filename);
ERRORCODE saveFile(const Common::String &filename, byte *buffer, uint32 bufferSize, bool compressed = false, byte *prefixBuffer = NULL, uint32 prefixSize = 0);
byte *readWholeFile(const Common::String &filename, uint32 *size = NULL, bool mustExist = true);
CBFileManager(CBGame *inGame = NULL);
virtual ~CBFileManager();
CBArray<char *, char *> _singlePaths;
CBArray<char *, char *> _packagePaths;
CBArray<CBPackage *, CBPackage *> _packages;
CBArray<Common::SeekableReadStream *, Common::SeekableReadStream *> _openFiles;
Common::HashMap<Common::String, CBFileEntry *> _files;
private:
ERRORCODE registerPackage(const Common::String &filename, bool searchSignature = false);
Common::HashMap<Common::String, CBFileEntry *>::iterator _filesIter;
bool isValidPackage(const AnsiString &fileName) const;
};
} // end of namespace WinterMute
#endif
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