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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This file is based on WME Lite.
* http://dead-code.org/redir.php?target=wmelite
* Copyright (c) 2011 Jan Nedoma
*/
#ifndef WINTERMUTE_BSURFACE_H
#define WINTERMUTE_BSURFACE_H
#include "engines/wintermute/Base/BBase.h"
#include "graphics/surface.h"
namespace WinterMute {
class CBSurface: public CBBase {
public:
virtual HRESULT invalidate();
virtual HRESULT prepareToDraw();
bool _cKDefault;
byte _cKRed;
byte _cKGreen;
byte _cKBlue;
uint32 _lastUsedTime;
bool _valid;
int _lifeTime;
bool _keepLoaded;
bool _pixelOpReady;
CBSurface(CBGame *inGame);
virtual ~CBSurface();
virtual HRESULT displayHalfTrans(int x, int y, RECT rect);
virtual bool isTransparentAt(int x, int y);
virtual HRESULT displayTransZoom(int x, int y, RECT rect, float zoomX, float zoomY, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0;
virtual HRESULT displayTrans(int x, int y, RECT rect, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0;
virtual HRESULT displayTransOffset(int x, int y, RECT rect, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false, int offsetX = 0, int offsetY = 0) = 0;
virtual HRESULT display(int x, int y, RECT rect, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool MirrorY = false) = 0;
virtual HRESULT displayZoom(int x, int y, RECT rect, float ZoomX, float ZoomY, uint32 alpha = 0xFFFFFFFF, bool transparent = false, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0;
virtual HRESULT displayTransform(int x, int y, int hotX, int hotY, RECT rect, float zoomX, float zoomY, uint32 alpha, float rotate, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0;
virtual HRESULT restore();
virtual HRESULT create(const char *Filename, bool default_ck, byte ck_red, byte ck_green, byte ck_blue, int LifeTime = -1, bool KeepLoaded = false) = 0;
virtual HRESULT create(int Width, int Height);
virtual HRESULT putSurface(const Graphics::Surface &surface, bool hasAlpha = false) {
return E_FAIL;
}
virtual HRESULT putPixel(int x, int y, byte r, byte g, byte b, int a = -1);
virtual HRESULT getPixel(int x, int y, byte *r, byte *g, byte *b, byte *a = NULL);
virtual bool comparePixel(int x, int y, byte r, byte g, byte b, int a = -1);
virtual HRESULT startPixelOp();
virtual HRESULT endPixelOp();
virtual bool isTransparentAtLite(int x, int y);
void setFilename(const char *Filename);
void setSize(int width, int height);
int _referenceCount;
char *_filename;
virtual int getWidth() {
return _width;
}
virtual int getHeight() {
return _height;
}
//void SetWidth(int Width){ _width = Width; }
//void SetHeight(int Height){ _height = Height; }
protected:
int _height;
int _width;
};
} // end of namespace WinterMute
#endif
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