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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This file is based on WME Lite.
* http://dead-code.org/redir.php?target=wmelite
* Copyright (c) 2011 Jan Nedoma
*/
#ifndef WINTERMUTE_SXSTORE_H
#define WINTERMUTE_SXSTORE_H
#include "engines/wintermute/Base/BPersistMgr.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/Base/BObject.h"
namespace WinterMute {
class CSXStore : public CBObject {
public:
//////////////////////////////////////////////////////////////////////////
class CBStoreProduct {
public:
CBStoreProduct() {
_id = _name = _desc = _price = NULL;
}
CBStoreProduct(const char *id, const char *name, const char *desc, const char *price) {
_id = _name = _desc = _price = NULL;
CBUtils::setString(&_id, id);
CBUtils::setString(&_name, name);
CBUtils::setString(&_desc, desc);
CBUtils::setString(&_price, price);
}
~CBStoreProduct() {
delete [] _id;
delete [] _name;
delete [] _desc;
delete [] _price;
}
ERRORCODE persist(CBPersistMgr *persistMgr) {
persistMgr->transfer(TMEMBER(_id));
persistMgr->transfer(TMEMBER(_name));
persistMgr->transfer(TMEMBER(_desc));
persistMgr->transfer(TMEMBER(_price));
return STATUS_OK;
}
const char *getId() {
return _id;
}
const char *getName() {
return _name;
}
const char *getDesc() {
return _desc;
}
const char *getPrice() {
return _price;
}
private:
char *_id;
char *_name;
char *_desc;
char *_price;
};
//////////////////////////////////////////////////////////////////////////
class CBStoreTransaction {
public:
CBStoreTransaction() {
_id = _productId = _state = NULL;
}
CBStoreTransaction(const char *id, const char *productId, const char *state) {
_id = _productId = _state = NULL;
CBUtils::setString(&_id, id);
CBUtils::setString(&_productId, productId);
CBUtils::setString(&_state, state);
}
~CBStoreTransaction() {
delete [] _id;
delete [] _productId;
delete [] _state;
}
const char *getId() {
return _id;
}
const char *getProductId() {
return _productId;
}
const char *getState() {
return _state;
}
private:
char *_id;
char *_productId;
char *_state;
};
DECLARE_PERSISTENT(CSXStore, CBObject)
CSXStore(CBGame *inGame);
virtual ~CSXStore();
virtual CScValue *scGetProperty(const char *name);
virtual ERRORCODE scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
void afterLoad();
void OnObjectDestroyed(CBScriptHolder *obj);
bool isAvailable();
void setEventsEnabled(CScScript *script, bool val);
bool getEventsEnabled() const {
return _eventsEnabled;
}
void validateProducts(const char *prodIdList);
void receiveTransactionsStart();
void receiveTransactionsEnd();
void addTransaction(const char *id, const char *productId, const char *state);
void receiveProductsStart();
void receiveProductsEnd();
void addValidProduct(const char *id, const char *name, const char *desc, const char *price);
void addInvalidProduct(const char *id);
void onRestoreFinished(bool error);
private:
void cleanup();
bool purchase(CScScript *script, const char *productId);
bool finishTransaction(CScScript *script, const char *transId);
void restoreTransactions(CScScript *script);
bool _eventsEnabled;
CBArray<CBStoreProduct *, CBStoreProduct *> _validProducts;
AnsiStringArray _invalidProducts;
CBScriptHolder *_lastProductRequestOwner;
CBScriptHolder *_lastPurchaseOwner;
CBScriptHolder *_lastRestoreOwner;
CBArray<CBStoreTransaction *, CBStoreTransaction *> _transactions;
};
} // end of namespace WinterMute
#endif
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