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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This file is based on WME Lite.
* http://dead-code.org/redir.php?target=wmelite
* Copyright (c) 2011 Jan Nedoma
*/
#include "engines/wintermute/ad/ad_waypoint_group.h"
#include "engines/wintermute/base/base_dynamic_buffer.h"
#include "engines/wintermute/base/base_game.h"
#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/base/base_parser.h"
#include "engines/wintermute/base/base_region.h"
#include "engines/wintermute/base/scriptables/script_value.h"
#include <limits.h>
namespace Wintermute {
IMPLEMENT_PERSISTENT(AdWaypointGroup, false)
//////////////////////////////////////////////////////////////////////////
AdWaypointGroup::AdWaypointGroup(BaseGame *inGame) : BaseObject(inGame) {
_active = true;
_editorSelectedPoint = -1;
_lastMimicScale = -1;
_lastMimicX = _lastMimicY = INT_MIN;
}
//////////////////////////////////////////////////////////////////////////
AdWaypointGroup::~AdWaypointGroup() {
cleanup();
}
//////////////////////////////////////////////////////////////////////////
void AdWaypointGroup::cleanup() {
for (uint32 i = 0; i < _points.size(); i++) {
delete _points[i];
}
_points.clear();
_editorSelectedPoint = -1;
}
//////////////////////////////////////////////////////////////////////////
bool AdWaypointGroup::loadFile(const char *filename) {
char *buffer = (char *)BaseFileManager::getEngineInstance()->readWholeFile(filename);
if (buffer == nullptr) {
_gameRef->LOG(0, "AdWaypointGroup::LoadFile failed for file '%s'", filename);
return STATUS_FAILED;
}
bool ret;
setFilename(filename);
if (DID_FAIL(ret = loadBuffer(buffer, true))) {
_gameRef->LOG(0, "Error parsing WAYPOINTS file '%s'", filename);
}
delete[] buffer;
return ret;
}
TOKEN_DEF_START
TOKEN_DEF(WAYPOINTS)
TOKEN_DEF(TEMPLATE)
TOKEN_DEF(NAME)
TOKEN_DEF(POINT)
TOKEN_DEF(EDITOR_SELECTED_POINT)
TOKEN_DEF(EDITOR_SELECTED)
TOKEN_DEF(PROPERTY)
TOKEN_DEF(EDITOR_PROPERTY)
TOKEN_DEF_END
//////////////////////////////////////////////////////////////////////////
bool AdWaypointGroup::loadBuffer(char *buffer, bool complete) {
TOKEN_TABLE_START(commands)
TOKEN_TABLE(WAYPOINTS)
TOKEN_TABLE(TEMPLATE)
TOKEN_TABLE(NAME)
TOKEN_TABLE(POINT)
TOKEN_TABLE(EDITOR_SELECTED_POINT)
TOKEN_TABLE(EDITOR_SELECTED)
TOKEN_TABLE(PROPERTY)
TOKEN_TABLE(EDITOR_PROPERTY)
TOKEN_TABLE_END
char *params;
int cmd;
BaseParser parser;
if (complete) {
if (parser.getCommand(&buffer, commands, ¶ms) != TOKEN_WAYPOINTS) {
_gameRef->LOG(0, "'WAYPOINTS' keyword expected.");
return STATUS_FAILED;
}
buffer = params;
}
while ((cmd = parser.getCommand(&buffer, commands, ¶ms)) > 0) {
switch (cmd) {
case TOKEN_TEMPLATE:
if (DID_FAIL(loadFile(params))) {
cmd = PARSERR_GENERIC;
}
break;
case TOKEN_NAME:
setName(params);
break;
case TOKEN_POINT: {
int x, y;
parser.scanStr(params, "%d,%d", &x, &y);
_points.add(new BasePoint(x, y));
}
break;
case TOKEN_EDITOR_SELECTED:
parser.scanStr(params, "%b", &_editorSelected);
break;
case TOKEN_EDITOR_SELECTED_POINT:
parser.scanStr(params, "%d", &_editorSelectedPoint);
break;
case TOKEN_PROPERTY:
parseProperty(params, false);
break;
case TOKEN_EDITOR_PROPERTY:
parseEditorProperty(params, false);
break;
}
}
if (cmd == PARSERR_TOKENNOTFOUND) {
_gameRef->LOG(0, "Syntax error in WAYPOINTS definition");
return STATUS_FAILED;
}
return STATUS_OK;
}
//////////////////////////////////////////////////////////////////////////
bool AdWaypointGroup::saveAsText(BaseDynamicBuffer *buffer, int indent) {
buffer->putTextIndent(indent, "WAYPOINTS {\n");
buffer->putTextIndent(indent + 2, "NAME=\"%s\"\n", getName());
buffer->putTextIndent(indent + 2, "EDITOR_SELECTED=%s\n", _editorSelected ? "TRUE" : "FALSE");
buffer->putTextIndent(indent + 2, "EDITOR_SELECTED_POINT=%d\n", _editorSelectedPoint);
if (_scProp) {
_scProp->saveAsText(buffer, indent + 2);
}
BaseClass::saveAsText(buffer, indent + 2);
for (uint32 i = 0; i < _points.size(); i++) {
buffer->putTextIndent(indent + 2, "POINT {%d,%d}\n", _points[i]->x, _points[i]->y);
}
buffer->putTextIndent(indent, "}\n");
return STATUS_OK;
}
//////////////////////////////////////////////////////////////////////////
bool AdWaypointGroup::persist(BasePersistenceManager *persistMgr) {
BaseObject::persist(persistMgr);
persistMgr->transfer(TMEMBER(_active));
persistMgr->transfer(TMEMBER(_editorSelectedPoint));
persistMgr->transferFloat(TMEMBER(_lastMimicScale));
persistMgr->transfer(TMEMBER(_lastMimicX));
persistMgr->transfer(TMEMBER(_lastMimicY));
_points.persist(persistMgr);
return STATUS_OK;
}
//////////////////////////////////////////////////////////////////////////
ScValue *AdWaypointGroup::scGetProperty(const Common::String &name) {
_scValue->setNULL();
//////////////////////////////////////////////////////////////////////////
// Type
//////////////////////////////////////////////////////////////////////////
if (name == "Type") {
_scValue->setString("waypoint-group");
return _scValue;
}
//////////////////////////////////////////////////////////////////////////
// Active
//////////////////////////////////////////////////////////////////////////
else if (name == "Active") {
_scValue->setBool(_active);
return _scValue;
} else {
return BaseObject::scGetProperty(name);
}
}
//////////////////////////////////////////////////////////////////////////
bool AdWaypointGroup::scSetProperty(const char *name, ScValue *value) {
//////////////////////////////////////////////////////////////////////////
// Active
//////////////////////////////////////////////////////////////////////////
if (strcmp(name, "Active") == 0) {
_active = value->getBool();
return STATUS_OK;
}
else {
return BaseObject::scSetProperty(name, value);
}
}
//////////////////////////////////////////////////////////////////////////
bool AdWaypointGroup::mimic(AdWaypointGroup *wpt, float scale, int argX, int argY) {
if (scale == _lastMimicScale && argX == _lastMimicX && argY == _lastMimicY) {
return STATUS_OK;
}
cleanup();
for (uint32 i = 0; i < wpt->_points.size(); i++) {
int x = (int)((float)wpt->_points[i]->x * scale / 100.0f);
int y = (int)((float)wpt->_points[i]->y * scale / 100.0f);
_points.add(new BasePoint(x + argX, y + argY));
}
_lastMimicScale = scale;
_lastMimicX = argX;
_lastMimicY = argY;
return STATUS_OK;
}
} // End of namespace Wintermute
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