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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This file is based on WME Lite.
* http://dead-code.org/redir.php?target=wmelite
* Copyright (c) 2011 Jan Nedoma
*/
#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/base/base_persistence_manager.h"
#include "engines/wintermute/base/file/base_disk_file.h"
#include "engines/wintermute/base/file/base_save_thumb_file.h"
#include "engines/wintermute/base/file/base_package.h"
#include "engines/wintermute/base/base_engine.h"
#include "engines/wintermute/wintermute.h"
#include "common/debug.h"
#include "common/str.h"
#include "common/tokenizer.h"
#include "common/textconsole.h"
#include "common/util.h"
#include "common/config-manager.h"
#include "common/system.h"
#include "common/fs.h"
#include "common/file.h"
#include "common/savefile.h"
#include "common/fs.h"
#include "common/unzip.h"
namespace Wintermute {
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
BaseFileManager::BaseFileManager(Common::Language lang, bool detectionMode) {
_detectionMode = detectionMode;
_language = lang;
_resources = nullptr;
initResources();
initPaths();
registerPackages();
}
//////////////////////////////////////////////////////////////////////
BaseFileManager::~BaseFileManager() {
cleanup();
}
//////////////////////////////////////////////////////////////////////////
bool BaseFileManager::cleanup() {
// delete registered paths
_packagePaths.clear();
// close open files
for (uint32 i = 0; i < _openFiles.size(); i++) {
delete _openFiles[i];
}
_openFiles.clear();
// delete packages
_packages.clear();
// get rid of the resources:
delete _resources;
_resources = NULL;
return STATUS_OK;
}
//////////////////////////////////////////////////////////////////////
byte *BaseFileManager::readWholeFile(const Common::String &filename, uint32 *size, bool mustExist) {
byte *buffer = nullptr;
Common::SeekableReadStream *file = openFile(filename);
if (!file) {
if (mustExist) {
debugC(kWintermuteDebugFileAccess | kWintermuteDebugLog, "Error opening file '%s'", filename.c_str());
}
return nullptr;
}
buffer = new byte[file->size() + 1];
if (buffer == nullptr) {
debugC(kWintermuteDebugFileAccess | kWintermuteDebugLog, "Error allocating buffer for file '%s' (%d bytes)", filename.c_str(), file->size() + 1);
closeFile(file);
return nullptr;
}
if (file->read(buffer, (uint32)file->size()) != (uint32)file->size()) {
debugC(kWintermuteDebugFileAccess | kWintermuteDebugLog, "Error reading file '%s'", filename.c_str());
closeFile(file);
delete[] buffer;
return nullptr;
};
buffer[file->size()] = '\0';
if (size != nullptr) {
*size = file->size();
}
closeFile(file);
return buffer;
}
//////////////////////////////////////////////////////////////////////////
bool BaseFileManager::addPath(TPathType type, const Common::FSNode &path) {
if (!path.exists()) {
return STATUS_FAILED;
}
switch (type) {
case PATH_SINGLE:
// _singlePaths.push_back(path);
error("TODO: Allow adding single-paths");
break;
case PATH_PACKAGE:
_packagePaths.push_back(path);
break;
}
return STATUS_OK;
}
//////////////////////////////////////////////////////////////////////////
bool BaseFileManager::reloadPaths() {
// delete registered paths
//_singlePaths.clear();
_packagePaths.clear();
return initPaths();
}
//////////////////////////////////////////////////////////////////////////
bool BaseFileManager::initPaths() {
// Removed: Config-based file-path choice.
// package files paths
const Common::FSNode gameData(ConfMan.get("path"));
addPath(PATH_PACKAGE, gameData);
Common::FSNode dataSubFolder = gameData.getChild("data");
if (dataSubFolder.exists()) {
addPath(PATH_PACKAGE, dataSubFolder);
}
Common::FSNode languageSubFolder = gameData.getChild("language");
if (languageSubFolder.exists()) {
addPath(PATH_PACKAGE, languageSubFolder);
}
// Also add languages/ for Reversion1.
languageSubFolder = gameData.getChild("languages");
if (languageSubFolder.exists()) {
addPath(PATH_PACKAGE, languageSubFolder);
}
return STATUS_OK;
}
bool BaseFileManager::registerPackages(const Common::FSList &fslist) {
for (Common::FSList::const_iterator it = fslist.begin(); it != fslist.end(); ++it) {
debugC(kWintermuteDebugFileAccess, "Adding %s", (*it).getName().c_str());
if ((*it).getName().contains(".dcp")) {
if (registerPackage((*it))) {
addPath(PATH_PACKAGE, (*it));
}
}
}
return true;
}
//////////////////////////////////////////////////////////////////////////
bool BaseFileManager::registerPackages() {
debugC(kWintermuteDebugFileAccess | kWintermuteDebugLog, "Scanning packages");
// We need the target name as a Common::String to perform some game-specific hacks.
Common::String targetName = BaseEngine::instance().getGameTargetName();
// Register without using SearchMan, as otherwise the FSNode-based lookup in openPackage will fail
// and that has to be like that to support the detection-scheme.
Common::FSList files;
for (Common::FSList::iterator it = _packagePaths.begin(); it != _packagePaths.end(); ++it) {
debugC(kWintermuteDebugFileAccess, "Should register folder: %s %s", (*it).getPath().c_str(), (*it).getName().c_str());
if (!(*it).getChildren(files, Common::FSNode::kListFilesOnly)) {
warning("getChildren() failed for path: %s", (*it).getDisplayName().c_str());
}
for (Common::FSList::iterator fileIt = files.begin(); fileIt != files.end(); ++fileIt) {
if (!fileIt->getName().hasSuffix(".dcp")) {
continue;
}
// HACK: for Reversion1, avoid loading xlanguage_pt.dcp from the main folder:
if (_language != Common::PT_BRA && targetName.hasPrefix("reversion1")) {
if (fileIt->getName() == "xlanguage_pt.dcp") {
continue;
}
}
// Avoid registering all the language files
// TODO: Select based on the gameDesc.
if (_language != Common::UNK_LANG && (fileIt->getParent().getName() == "language" || fileIt->getParent().getName() == "languages")) {
Common::String parentName = fileIt->getParent().getName();
Common::String dcpName = fileIt->getName();
// English
if (_language == Common::EN_ANY && (fileIt->getName() != "english.dcp" && fileIt->getName() != "xlanguage_en.dcp")) {
continue;
// Chinese
} else if (_language == Common::ZH_CNA && (fileIt->getName() != "chinese.dcp" && fileIt->getName() != "xlanguage_nz.dcp")) {
continue;
// Czech
} else if (_language == Common::CZ_CZE && (fileIt->getName() != "czech.dcp" && fileIt->getName() != "xlanguage_cz.dcp")) {
continue;
// French
} else if (_language == Common::FR_FRA && (fileIt->getName() != "french.dcp" && fileIt->getName() != "xlanguage_fr.dcp")) {
continue;
// German
} else if (_language == Common::DE_DEU && (fileIt->getName() != "german.dcp" && fileIt->getName() != "xlanguage_de.dcp")) {
continue;
// Italian
} else if (_language == Common::IT_ITA && (fileIt->getName() != "italian.dcp" && fileIt->getName() != "xlanguage_it.dcp")) {
continue;
// Polish
} else if (_language == Common::PL_POL && (fileIt->getName() != "polish.dcp" && fileIt->getName() != "xlanguage_po.dcp")) {
continue;
// Portuguese
} else if (_language == Common::PT_BRA && (fileIt->getName() != "portuguese.dcp" && fileIt->getName() != "xlanguage_pt.dcp")) {
continue;
// Russian
} else if (_language == Common::RU_RUS && (fileIt->getName() != "russian.dcp" && fileIt->getName() != "xlanguage_ru.dcp")) {
continue;
}
}
debugC(kWintermuteDebugFileAccess, "Registering %s %s", (*fileIt).getPath().c_str(), (*fileIt).getName().c_str());
registerPackage((*fileIt));
}
}
// debugC(kWintermuteDebugFileAccess | kWintermuteDebugLog, " Registered %d files in %d package(s)", _files.size(), _packages.size());
return STATUS_OK;
}
bool BaseFileManager::registerPackage(Common::FSNode file, const Common::String &filename, bool searchSignature) {
PackageSet *pack = new PackageSet(file, filename, searchSignature);
_packages.add(file.getName(), pack, pack->getPriority() , true);
return STATUS_OK;
}
void BaseFileManager::initResources() {
_resources = Common::makeZipArchive("wintermute.zip");
if (!_resources && !_detectionMode) { // Wintermute.zip is unavailable during detection
error("Couldn't load wintermute.zip");
}
if (_resources) {
assert(_resources->hasFile("syste_font.bmp"));
assert(_resources->hasFile("invalid.bmp"));
assert(_resources->hasFile("invalid_debug.bmp"));
}
}
//////////////////////////////////////////////////////////////////////////
Common::SeekableReadStream *BaseFileManager::openPkgFile(const Common::String &filename) {
Common::String upcName = filename;
upcName.toUppercase();
Common::SeekableReadStream *file = nullptr;
char fileName[MAX_PATH_LENGTH];
Common::strlcpy(fileName, upcName.c_str(), MAX_PATH_LENGTH);
// correct slashes
for (uint32 i = 0; i < upcName.size(); i++) {
if (upcName[(int32)i] == '/') {
upcName.setChar('\\', (uint32)i);
}
}
Common::ArchiveMemberPtr entry = _packages.getMember(upcName);
if (!entry) {
return nullptr;
}
file = entry->createReadStream();
return file;
}
bool BaseFileManager::hasFile(const Common::String &filename) {
if (scumm_strnicmp(filename.c_str(), "savegame:", 9) == 0) {
BasePersistenceManager pm(BaseEngine::instance().getGameTargetName());
if (filename.size() <= 9) {
return false;
}
int slot = atoi(filename.c_str() + 9);
return pm.getSaveExists(slot);
}
if (diskFileExists(filename)) {
return true;
}
if (_packages.hasFile(filename)) {
return true; // We don't bother checking if the file can actually be opened, something bigger is wrong if that is the case.
}
if (!_detectionMode && _resources->hasFile(filename)) {
return true;
}
return false;
}
//////////////////////////////////////////////////////////////////////////
Common::SeekableReadStream *BaseFileManager::openFile(const Common::String &filename, bool absPathWarning, bool keepTrackOf) {
if (strcmp(filename.c_str(), "") == 0) {
return nullptr;
}
debugC(kWintermuteDebugFileAccess, "Open file %s", filename.c_str());
Common::SeekableReadStream *file = openFileRaw(filename);
if (file && keepTrackOf) {
_openFiles.push_back(file);
}
return file;
}
//////////////////////////////////////////////////////////////////////////
bool BaseFileManager::closeFile(Common::SeekableReadStream *File) {
for (uint32 i = 0; i < _openFiles.size(); i++) {
if (_openFiles[i] == File) {
delete _openFiles[i];
_openFiles.remove_at(i);
return STATUS_OK;
}
}
return STATUS_FAILED;
}
//////////////////////////////////////////////////////////////////////////
Common::SeekableReadStream *BaseFileManager::openFileRaw(const Common::String &filename) {
Common::SeekableReadStream *ret = nullptr;
if (scumm_strnicmp(filename.c_str(), "savegame:", 9) == 0) {
if (!BaseEngine::instance().getGameRef()) {
error("Attempt to load filename: %s without BaseEngine-object, this is unsupported", filename.c_str());
}
BaseSaveThumbFile *saveThumbFile = new BaseSaveThumbFile();
if (DID_SUCCEED(saveThumbFile->open(filename))) {
ret = saveThumbFile->getMemStream();
}
delete saveThumbFile;
return ret;
}
ret = openDiskFile(filename);
if (ret) {
return ret;
}
ret = openPkgFile(filename);
if (ret) {
return ret;
}
if (!_detectionMode) {
ret = _resources->createReadStreamForMember(filename);
}
if (ret) {
return ret;
}
debugC(kWintermuteDebugFileAccess ,"BFileManager::OpenFileRaw - Failed to open %s", filename.c_str());
return nullptr;
}
BaseFileManager *BaseFileManager::getEngineInstance() {
if (BaseEngine::instance().getFileManager()) {
return BaseEngine::instance().getFileManager();
}
return nullptr;
}
} // End of namespace Wintermute
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