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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "engines/wintermute/debugger.h"
#include "engines/wintermute/wintermute.h"
#include "engines/wintermute/base/base_engine.h"
#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/base/base_game.h"
namespace Wintermute {
Console::Console(WintermuteEngine *vm) : GUI::Debugger(), _engineRef(vm) {
registerCmd("show_fps", WRAP_METHOD(Console, Cmd_ShowFps));
registerCmd("dump_file", WRAP_METHOD(Console, Cmd_DumpFile));
}
Console::~Console(void) {
}
bool Console::Cmd_ShowFps(int argc, const char **argv) {
if (argc > 1) {
if (Common::String(argv[1]) == "true") {
_engineRef->_game->setShowFPS(true);
} else if (Common::String(argv[1]) == "false") {
_engineRef->_game->setShowFPS(false);;
}
}
return true;
}
bool Console::Cmd_DumpFile(int argc, const char **argv) {
if (argc != 3) {
debugPrintf("Usage: %s <file path> <output file name>\n", argv[0]);
return true;
}
Common::String filePath = argv[1];
Common::String outFileName = argv[2];
BaseFileManager *fileManager = BaseEngine::instance().getFileManager();
Common::SeekableReadStream *inFile = fileManager->openFile(filePath);
if (!inFile) {
debugPrintf("File '%s' not found\n", argv[1]);
return true;
}
Common::DumpFile *outFile = new Common::DumpFile();
outFile->open(outFileName);
byte *data = new byte[inFile->size()];
inFile->read(data, inFile->size());
outFile->write(data, inFile->size());
outFile->finalize();
outFile->close();
delete[] data;
delete outFile;
delete inFile;
debugPrintf("Resource file '%s' dumped to file '%s'\n", argv[1], argv[2]);
return true;
}
} // End of namespace Wintermute
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