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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef GRAPHICS_TRANSPARENTSURFACE_H
#define GRAPHICS_TRANSPARENTSURFACE_H
#include "graphics/surface.h"
/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
*
* Licensed under GNU GPL v2
*
*/
// TODO: Find a better solution for this.
#define BS_RGB(R,G,B) (0xFF000000 | ((R) << 16) | ((G) << 8) | (B))
#define BS_ARGB(A,R,G,B) (((A) << 24) | ((R) << 16) | ((G) << 8) | (B))
namespace WinterMute {
/**
* A transparent graphics surface, which implements alpha blitting.
*/
struct TransparentSurface : public Graphics::Surface {
TransparentSurface();
TransparentSurface(const Graphics::Surface &surf, bool copyData = false);
void setColorKey(char r, char g, char b);
void disableColorKey();
// Enums
/**
@brief The possible flipping parameters for the blit methode.
*/
enum FLIP_FLAGS {
/// The image will not be flipped.
FLIP_NONE = 0,
/// The image will be flipped at the horizontal axis.
FLIP_H = 1,
/// The image will be flipped at the vertical axis.
FLIP_V = 2,
/// The image will be flipped at the horizontal and vertical axis.
FLIP_HV = FLIP_H | FLIP_V,
/// The image will be flipped at the horizontal and vertical axis.
FLIP_VH = FLIP_H | FLIP_V
};
bool _enableAlphaBlit;
/**
@brief renders the surface to another surface
@param pDest a pointer to the target image. In most cases this is the framebuffer.
@param PosX the position on the X-axis in the target image in pixels where the image is supposed to be rendered.<br>
The default value is 0.
@param PosY the position on the Y-axis in the target image in pixels where the image is supposed to be rendered.<br>
The default value is 0.
@param Flipping how the the image should be flipped.<br>
The default value is BS_Image::FLIP_NONE (no flipping)
@param pSrcPartRect Pointer on Common::Rect which specifies the section to be rendered. If the whole image has to be rendered the Pointer is NULL.<br>
This referes to the unflipped and unscaled image.<br>
The default value is NULL.
@param Color an ARGB color value, which determines the parameters for the color modulation und alpha blending.<br>
The alpha component of the color determines the alpha blending parameter (0 = no covering, 255 = full covering).<br>
The color components determines the color for color modulation.<br>
The default value is BS_ARGB(255, 255, 255, 255) (full covering, no color modulation).
The macros BS_RGB and BS_ARGB can be used for the creation of the color value.
@param Width the output width of the screen section.
The images will be scaled if the output width of the screen section differs from the image section.<br>
The value -1 determines that the image should not be scaled.<br>
The default value is -1.
@param Width the output height of the screen section.
The images will be scaled if the output width of the screen section differs from the image section.<br>
The value -1 determines that the image should not be scaled.<br>
The default value is -1.
@return returns false if the rendering failed.
*/
Common::Rect blit(Graphics::Surface &target, int posX = 0, int posY = 0,
int flipping = FLIP_NONE,
Common::Rect *pPartRect = NULL,
uint color = BS_ARGB(255, 255, 255, 255),
int width = -1, int height = -1);
void applyColorKey(uint8 r, uint8 g, uint8 b, bool overwriteAlpha = false);
// The following scale-code supports arbitrary scaling (i.e. no repeats of column 0 at the end of lines)
TransparentSurface *scale(uint16 newWidth, uint16 newHeight) const;
TransparentSurface *scale(const Common::Rect &srcRect, const Common::Rect &dstRect) const;
private:
static int *scaleLine(int size, int srcSize);
};
/**
* A deleter for Surface objects which can be used with SharedPtr.
*
* This deleter assures Surface::free is called on deletion.
*/
/*struct SharedPtrTransparentSurfaceDeleter {
void operator()(TransparentSurface *ptr) {
ptr->free();
delete ptr;
}
};*/
} // End of namespace Graphics
#endif
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