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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This file is based on WME Lite.
* http://dead-code.org/redir.php?target=wmelite
* Copyright (c) 2011 Jan Nedoma
*/
#ifndef WINTERMUTE_WINTYPES_H
#define WINTERMUTE_WINTYPES_H
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include "common/scummsys.h"
//namespace WinterMute {
#ifndef __WIN32__
#define WINAPI
#define CALLBACK
#define PI ((float) 3.141592653589793f)
#define DRGBA(r,g,b,a) ((uint32)((((a)&0xff)<<24)|(((r)&0xff)<<16)|(((g)&0xff)<<8)|((b)&0xff)))
#define D3DCOLGetB(rgb) ((byte )(rgb))
#define D3DCOLGetG(rgb) ((byte )(((uint16)(rgb)) >> 8))
#define D3DCOLGetR(rgb) ((byte )((rgb)>>16))
#define D3DCOLGetA(rgb) ((byte )((rgb)>>24))
#define MAX_PATH 512
typedef char *NPSTR, *LPSTR, *PSTR;
typedef PSTR *PZPSTR;
typedef const PSTR *PCZPSTR;
typedef const char *LPCSTR, *PCSTR;
typedef PCSTR *PZPCSTR;
typedef struct tagRECT {
uint32 left;
uint32 top;
uint32 right;
uint32 bottom;
} RECT, *LPRECT;
typedef struct tagPOINT {
uint32 x;
uint32 y;
} POINT, *LPPOINT;
typedef uint32 HINSTANCE;
typedef uint32 HMODULE;
typedef uint32 HWND;
typedef int32 HRESULT;
#define SUCCEEDED(hr) (((HRESULT)(hr)) >= 0)
#define FAILED(hr) (((HRESULT)(hr)) < 0)
#define S_OK ((HRESULT)0)
//#define S_FALSE ((HRESULT)1)
#define E_FAIL ((HRESULT)-1)
#endif // !__WIN32__
//} // end of namespace WinterMute
#endif // WINTERMUTE_WINTYPES_H
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